Player Matchup

Nu Wa
Nu Wa
GusGerMT
Nu Wa
Level 121
God Stats
1W - 0L
1,767 SR
Queue Stats
6W - 10L
1,312 Elo+
Solo
Anhur
Anhur
Nanren
Anhur
Level 94
God Stats
2W - 0L
1,331 SR
Queue Stats
44W - 12L
1,778 Elo+
Party 2
Nox
Nox
Wickedly
Nox
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 11L
1,693 Elo+
Party 2
Bastet
Bastet
tannerjb
Bastet
Level 152
God Stats
2W - 0L
1,797 SR
Queue Stats
25W - 35L
1,371 Elo+
Party 3
Agni
Agni
volitivegoblinz
Agni
Level 175
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 79L
1,475 Elo+
Party 3
Team Averages
Level 113
1,579 SR
1,526 Elo+

VS

Team Averages
Level 97
1,601 SR
1,461 Elo+
Janus
Janus
BabyPorkyChops
Janus
Level 142
God Stats
6W - 4L
1,868 SR
Queue Stats
123W - 108L
1,606 Elo+
Party 1
Cliodhna
Cliodhna
MadKazper
Cliodhna
Level 41
God Stats
8W - 4L
1,696 SR
Queue Stats
104W - 101L
1,603 Elo+
Party 1
Nut
Nut
ScrotTheWise
Nut
Level 87
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 8L
960 Elo+
Solo
Hercules
Hercules
ShardDelum
Hercules
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,557 Elo+
Party 1
Nike
Nike
unsung128
Nike
Level 82
God Stats
33W - 17L
1,667 SR
Queue Stats
112W - 95L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GusGerMT
Nu Wa
11
1 / 1 / 2
6,453
922
6,089
5,598
2,189
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
Nanren
Anhur
14
4 / 1 / 5
7,373
1,053
8,399
7,694
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 2 / 7
7,335
1,048
6,068
5,628
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
tannerjb
Bastet
13
5 / 1 / 4
6,950
993
6,423
8,525
2,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 0 / 5
6,347
907
7,111
4,125
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 0
7,224
1,032
8,803
6,866
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
MadKazper
Cliodhna
12
0 / 4 / 2
6,186
884
6,042
9,245
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 1 / 0
5,339
763
250
1,649
575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
ShardDelum
Hercules
12
0 / 2 / 1
6,055
865
2,008
14,074
9,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Nike
11
0 / 4 / 3
6,071
867
6,741
10,435
6,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
4
5
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
Nu Wa
GusGerMT
Nu Wa
1
1
2
2
L
Cliodhna
MadKazper
Cliodhna
0
4
2
0.25
W
Anhur
Nanren
Anhur
4
1
5
6.5
L
0
1
0
0
L
Hercules
ShardDelum
Hercules
0
2
1
0.25
W
4
2
7
3.75
W
Bastet
tannerjb
Bastet
5
1
4
7
L
Nike
0
4
3
0.38
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,090
Damage
23,844
31,570
Taken
42,269
11,415
Mitigated
22,214
3,959
Healing
9,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,803
230
0
480
6,866
2,327
0
3,343
3,421
28,729
394
W
Nu Wa
GusGerMT
Nu Wa
6,089
2,106
254
252
5,598
2,189
40
1,719
3,633
19,114
1,566
L
Cliodhna
MadKazper
Cliodhna
6,042
996
0
851
9,245
3,009
0
3,098
5,869
0
16,749
W
Anhur
Nanren
Anhur
8,399
4,780
0
1,670
7,694
2,676
0
1,103
6,065
0
22,289
L
250
57
0
125
1,649
575
0
1,321
284
0
639
L
Hercules
ShardDelum
Hercules
2,008
620
222
6,835
14,074
9,502
0
5,798
8,054
0
14,911
W
6,068
580
0
750
5,628
2,252
0
1,876
3,341
21,203
0
W
Bastet
tannerjb
Bastet
6,423
1,375
0
658
8,525
2,956
0
2,630
5,482
0
14,623
L
Nike
6,741
237
0
1,137
10,435
6,801
0
4,373
5,684
0
12,023
W
7,111
715
0
375
4,125
1,342
39
317
3,650
15,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,458
Gold Earned
30,875
168
Minions Killed
126
0
Camps Cleared
0
827,962
Distance Traveled
678,903
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,224
1,032
56
8
0
160,911
0
W
Nu Wa
6,453
922
35
5
0
136,568
4
L
Cliodhna
6,186
884
27
4
0
174,222
0
W
Anhur
7,373
1,053
47
7
0
165,470
0
L
Nut
5,339
763
0
0
0
30,694
0
L
Hercules
6,055
865
33
5
0
148,246
0
W
Nox
7,335
1,048
42
6
0
162,599
0
W
Bastet
6,950
993
14
2
0
197,351
0
L
Nike
6,071
867
10
1
0
164,830
0
W
Agni
6,347
907
30
4
0
165,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role