Player Matchup

Neith
Neith
Catpenguin2000
Neith
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JudasIsrael12
Kukulkan
Level 124
God Stats
35W - 30L
1,552 SR
Queue Stats
75W - 77L
1,452 Elo+
Party 2
Ratatoskr
Ratatoskr
UzziahIsrael12
Ratatoskr
Level 104
God Stats
5W - 5L
1,541 SR
Queue Stats
89W - 84L
1,454 Elo+
Party 2
Vamana
Vamana
jklmpz
Vamana
Level 69
God Stats
0W - 1L
1,487 SR
Queue Stats
22W - 28L
1,405 Elo+
Party 1
Ymir
Ymir
xVitalxKillerx
Ymir
Level 83
God Stats
7W - 8L
1,331 SR
Queue Stats
215W - 205L
1,424 Elo+
Solo
Team Averages
Level 102
1,482 SR
1,447 Elo+

VS

Team Averages
Level 111
1,538 SR
1,428 Elo+
Medusa
Medusa
RogerDankSmith
Medusa
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 11L
1,356 Elo+
Party 3
Ravana
Ravana
ThatGuyUno
Ravana
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 125L
1,493 Elo+
Solo
Bellona
Bellona
VV1ll
Bellona
Level 26
God Stats
6W - 0L
1,844 SR
Queue Stats
14W - 11L
1,356 Elo+
Party 3
Scylla
Scylla
Vondukee
Scylla
Level 161
God Stats
2W - 6L
1,330 SR
Queue Stats
95W - 108L
1,476 Elo+
Solo
Khepri
Khepri
worldpan_nda_
Khepri
Level 111
God Stats
2W - 1L
1,519 SR
Queue Stats
82W - 66L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,288
419
6,004
9,593
3,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
JudasIsrael12
Kukulkan
13
1 / 3 / 0
7,541
503
1,149
5,424
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
UzziahIsrael12
Ratatoskr
14
6 / 2 / 2
8,186
546
6,384
10,884
4,650
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
jklmpz
Vamana
12
1 / 6 / 2
6,817
454
11,977
19,547
11,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 4 / 6
7,388
493
5,307
14,447
14,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 3
8,618
575
11,458
8,912
3,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
ThatGuyUno
Ravana
16
5 / 1 / 4
8,809
587
6,824
9,703
5,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bellona
VV1ll
Bellona
13
2 / 3 / 4
8,382
559
12,316
20,583
23,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Vondukee
Scylla
16
6 / 0 / 2
9,438
629
5,319
4,388
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 6 / 7
7,517
501
5,614
13,919
14,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
11
Kills
21
21
Deaths
11
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Kukulkan
JudasIsrael12
Kukulkan
1
3
0
0.33
W
6
1
3
7.5
W
Ravana
ThatGuyUno
Ravana
5
1
4
7
L
Ratatoskr
UzziahIsrael12
Ratatoskr
6
2
2
3.5
W
Bellona
VV1ll
Bellona
2
3
4
1.33
W
Scylla
Vondukee
Scylla
6
0
2
7
L
Vamana
jklmpz
Vamana
1
6
2
0.33
W
2
6
7
0.92
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,821
Damage
41,531
59,895
Taken
57,505
35,537
Mitigated
48,334
11,621
Healing
14,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,004
1,677
0
785
9,593
3,188
0
1,335
8,258
0
43,243
L
Kukulkan
JudasIsrael12
Kukulkan
1,149
61
0
0
5,424
1,756
0
2,717
2,613
52,781
115
W
11,458
4,929
0
3,527
8,912
3,836
800
1,245
7,667
0
66,484
W
Ravana
ThatGuyUno
Ravana
6,824
2,680
0
2,389
9,703
5,611
190
813
8,848
0
76,886
L
Ratatoskr
UzziahIsrael12
Ratatoskr
6,384
3,222
0
3,167
10,884
4,650
0
821
10,063
0
56,027
W
Bellona
VV1ll
Bellona
12,316
7,516
0
8,080
20,583
23,083
0
77
19,281
0
54,083
W
Scylla
Vondukee
Scylla
5,319
505
0
250
4,388
1,620
231
270
4,078
76,147
681
L
Vamana
jklmpz
Vamana
11,977
6,419
0
5,029
19,547
11,646
0
1,309
18,178
0
51,199
W
5,614
608
0
739
13,919
14,184
21
3,640
10,277
33,888
0
L
5,307
1,429
156
2,484
14,447
14,297
0
4,549
9,850
19,078
1,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,220
Gold Earned
42,764
380
Minions Killed
463
0
Camps Cleared
0
1,369,005
Distance Traveled
1,416,929
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,288
419
70
5
0
251,023
0
L
Kukulkan
7,541
503
122
8
0
233,132
5
W
Medusa
8,618
575
89
6
0
284,375
2
W
Ravana
8,809
587
111
7
0
332,035
0
L
Ratatoskr
8,186
546
99
7
0
327,812
0
W
Bellona
8,382
559
70
5
0
234,141
0
W
Scylla
9,438
629
143
10
0
303,781
4
L
Vamana
6,817
454
66
4
0
293,017
0
W
Khepri
7,517
501
50
3
0
262,597
0
L
Ymir
7,388
493
23
2
0
264,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role