Player Matchup

Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold V
Lukonium
Ne Zha
Gold V
Level 219
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,701 MMR
Party 1
Hachiman
Hachiman
Silver I
bossyus
Hachiman
Silver I
Level 89
God Stats
6W - 1L
1,735 SR
Queue Stats
9W - 1L
1,643 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,578 SR
1,615 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,682 SR
1,655 MMR
Surtr
Surtr
Gold V
DeepUpInYou
Surtr
Gold V
Level 93
God Stats
29W - 28L
1,568 SR
Queue Stats
140W - 141L
1,445 MMR
Party 2
Kukulkan
Kukulkan
Platinum V
SoapySack
Kukulkan
Platinum V
Level 125
God Stats
53W - 41L
1,680 SR
Queue Stats
164W - 163L
1,898 MMR
Party 2
Mulan
Mulan
Gold I
Thegoldenflame
Mulan
Gold I
Level 118
God Stats
13W - 11L
1,799 SR
Queue Stats
196W - 209L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
1 / 0 / 8
8,928
744
7,113
12,842
12,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Lukonium
Ne Zha
14
4 / 2 / 5
9,628
802
8,153
15,034
12,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hachiman
bossyus
Hachiman
16
4 / 0 / 5
10,176
848
8,333
8,632
4,123
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BacchusAchillesMorgan Le FayHerculesKuzenbo

VS

Bans
ThothCabrakanGebChironChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
7,352
613
5,772
10,737
8,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
SoapySack
Kukulkan
13
0 / 2 / 1
7,884
657
9,785
4,948
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 3 / 0
8,027
669
4,545
11,212
8,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
9
Kills
2
2
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
8
5
L
0
4
2
0.25
W
Ne Zha
Lukonium
Ne Zha
4
2
5
3.25
L
Kukulkan
SoapySack
Kukulkan
0
2
1
0.25
L
2
3
0
0.67
W
Hachiman
bossyus
Hachiman
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,599
Damage
20,102
36,508
Taken
26,897
28,635
Mitigated
19,008
18,406
Healing
2,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,113
577
296
5,832
12,842
12,233
236
3,604
8,919
17,275
4,647
L
5,772
1,396
0
1,703
10,737
8,371
0
2,095
7,811
654
12,093
W
Ne Zha
Lukonium
Ne Zha
8,153
1,518
0
7,365
15,034
12,279
397
3,793
10,378
299
49,248
L
Kukulkan
SoapySack
Kukulkan
9,785
494
0
0
4,948
2,319
0
1,806
2,983
37,305
0
L
4,545
595
0
1,247
11,212
8,318
0
2,396
8,229
0
20,971
W
Hachiman
bossyus
Hachiman
8,333
4,672
0
4,913
8,632
4,123
1,410
2,807
5,576
0
54,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,732
Gold Earned
23,263
194
Minions Killed
121
0
Camps Cleared
0
736,981
Distance Traveled
664,592
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,928
744
30
3
0
247,939
0
L
Surtr
7,352
613
19
2
0
205,543
4
W
Ne Zha
9,628
802
62
5
0
253,750
0
L
Kukulkan
7,884
657
66
6
0
215,571
0
L
Mulan
8,027
669
36
3
0
243,478
2
W
Hachiman
10,176
848
102
9
0
235,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role