Player Matchup

Ymir
Ymir
Fohty
Ymir
Level 103
God Stats
14W - 7L
1,603 SR
Queue Stats
240W - 189L
1,540 Elo+
Solo
Charybdis
Charybdis
Nonouryoku
Charybdis
Level 78
God Stats
13W - 16L
1,593 SR
Queue Stats
248W - 227L
1,566 Elo+
Solo
Ra
Ra
Supertrunk14
Ra
Level 123
God Stats
1W - 3L
1,516 SR
Queue Stats
50W - 39L
1,584 Elo+
Solo
Cabrakan
Cabrakan
Tauro420high
Cabrakan
Level 68
God Stats
2W - 3L
1,430 SR
Queue Stats
146W - 141L
1,524 Elo+
Solo
Surtr
Surtr
Wucus5992
Surtr
Level 44
God Stats
8W - 4L
1,726 SR
Queue Stats
78W - 93L
1,525 Elo+
Solo
Team Averages
Level 83
1,574 SR
1,548 Elo+

VS

Team Averages
Level 67
1,672 SR
1,598 Elo+
Cernunnos
Cernunnos
Arkametes
Cernunnos
Level 102
God Stats
2W - 0L
1,695 SR
Queue Stats
103W - 72L
1,569 Elo+
Party 2
Arachne
Arachne
Galaxy_StepSis
Arachne
Level 29
God Stats
2W - 0L
1,764 SR
Queue Stats
40W - 29L
1,641 Elo+
Party 1
Cabrakan
Cabrakan
Weak3nIsWashed
Cabrakan
Level 35
God Stats
4W - 3L
1,656 SR
Queue Stats
132W - 106L
1,567 Elo+
Party 2
Jormungandr
Jormungandr
darbessania009
Jormungandr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,616 Elo+
Party 1
Janus
Janus
namechanged9291
Janus
Level 63
God Stats
11W - 5L
1,743 SR
Queue Stats
100W - 77L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fohty
Ymir
1
0 / 0 / 0
2,793
399
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Nonouryoku
Charybdis
8
0 / 0 / 0
4,250
607
2,895
4,419
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 2 / 0
4,090
584
1,830
3,743
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Tauro420high
Cabrakan
7
1 / 1 / 1
3,794
542
2,477
5,366
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Wucus5992
Surtr
9
2 / 0 / 1
5,202
743
3,722
3,609
1,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arkametes
Cernunnos
9
0 / 0 / 0
4,703
672
613
3,798
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 0 / 1
4,003
572
1,675
5,756
1,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Cabrakan
7
3 / 0 / 0
4,497
642
1,668
4,385
3,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
darbessania009
Jormungandr
6
0 / 3 / 0
3,556
508
1,184
5,789
3,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 2
4,230
604
1,524
2,435
726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
3
Kills
3
3
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Arkametes
Cernunnos
0
0
0
0
L
Ymir
Fohty
Ymir
0
0
0
0
W
0
0
1
0.5
L
Charybdis
Nonouryoku
Charybdis
0
0
0
0
L
0
2
0
0
L
Cabrakan
Tauro420high
Cabrakan
1
1
1
1.5
W
Cabrakan
3
0
0
3
L
Surtr
Wucus5992
Surtr
2
0
1
2.5
W
Jormungandr
darbessania009
Jormungandr
0
3
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,924
Damage
6,664
17,137
Taken
22,163
7,478
Mitigated
10,887
7,022
Healing
8,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Arkametes
Cernunnos
613
187
0
2,401
3,798
1,359
0
0
3,798
0
33,560
L
Ymir
Fohty
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
1,675
986
0
3,865
5,756
1,911
0
1,519
4,237
0
23,498
L
Charybdis
Nonouryoku
Charybdis
2,895
1,424
0
2,591
4,419
1,279
0
13
4,406
0
28,936
L
1,830
282
254
1,289
3,743
1,321
0
1,911
1,832
26,046
383
L
Cabrakan
Tauro420high
Cabrakan
2,477
522
0
1,304
5,366
2,973
0
1,194
4,172
16,022
579
W
Cabrakan
1,668
483
0
1,584
4,385
3,771
0
818
3,529
11,405
0
L
Surtr
Wucus5992
Surtr
3,722
1,576
0
1,584
3,609
1,905
0
1,368
2,241
982
31,314
W
Jormungandr
darbessania009
Jormungandr
1,184
656
0
623
5,789
3,120
66
556
4,905
14,604
0
W
1,524
262
0
508
2,435
726
0
1,610
825
29,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,129
Gold Earned
20,989
183
Minions Killed
200
0
Camps Cleared
0
512,182
Distance Traveled
715,715
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,703
672
62
9
0
120,802
0
L
Ymir
2,793
399
0
0
0
9,794
0
W
Arachne
4,003
572
48
7
0
176,669
0
L
Charybdis
4,250
607
51
7
0
127,820
4
L
Ra
4,090
584
43
6
0
120,269
0
L
Cabrakan
3,794
542
28
4
0
128,868
0
W
Cabrakan
4,497
642
18
3
0
148,910
0
L
Surtr
5,202
743
61
9
0
125,431
0
W
Jormungandr
3,556
508
23
3
0
106,775
0
W
Janus
4,230
604
49
7
0
162,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role