Player Matchup

Izanami
Izanami
Arεyo
Izanami
Level 133
God Stats
1W - 2L
1,217 SR
Queue Stats
116W - 99L
1,540 Elo+
Solo
Bake Kujira
Bake Kujira
KingDavidd
Bake Kujira
Level 141
God Stats
27W - 14L
1,747 SR
Queue Stats
127W - 98L
1,618 Elo+
Solo
Tiamat
Tiamat
MoiBoi
Tiamat
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 72L
1,638 Elo+
Solo
Erlang Shen
Erlang Shen
PDíddy
Erlang Shen
Level 178
God Stats
26W - 18L
1,558 SR
Queue Stats
165W - 173L
1,553 Elo+
Solo
Hercules
Hercules
Wentanio98
Hercules
Level 102
God Stats
25W - 23L
1,535 SR
Queue Stats
245W - 214L
1,537 Elo+
Solo
Team Averages
Level 138
1,512 SR
1,577 Elo+

VS

Team Averages
Level 154
1,517 SR
1,544 Elo+
Bakasura
Bakasura
Drozek
Bakasura
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 54L
1,559 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GreatBuffaloMan
Cu Chulainn
Level 143
God Stats
3W - 1L
1,836 SR
Queue Stats
72W - 64L
1,548 Elo+
Party 1
Kuzenbo
Kuzenbo
SwagStopper
Kuzenbo
Level 154
God Stats
1W - 4L
1,399 SR
Queue Stats
38W - 38L
1,537 Elo+
Party 2
Jing Wei
Jing Wei
Th30racl3
Jing Wei
Level 123
God Stats
1W - 2L
1,570 SR
Queue Stats
56W - 51L
1,517 Elo+
Party 1
Yu Huang
Yu Huang
UncleFable
Yu Huang
Level 191
God Stats
0W - 2L
1,280 SR
Queue Stats
195W - 179L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arεyo
Izanami
16
0 / 3 / 2
10,048
558
9,868
12,896
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
KingDavidd
Bake Kujira
15
2 / 6 / 6
8,810
489
13,779
16,220
12,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
MoiBoi
Tiamat
17
6 / 4 / 4
10,835
602
9,658
12,559
7,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
PDíddy
Erlang Shen
18
3 / 0 / 5
10,473
582
9,565
20,231
14,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hercules
Wentanio98
Hercules
17
8 / 2 / 4
10,802
600
16,134
16,196
18,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Drozek
Bakasura
19
9 / 4 / 1
10,914
606
15,942
27,533
13,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cu Chulainn
GreatBuffaloMan
Cu Chulainn
14
1 / 6 / 0
9,288
516
8,427
19,511
13,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
SwagStopper
Kuzenbo
11
1 / 2 / 5
7,899
439
5,756
16,156
18,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Th30racl3
Jing Wei
17
1 / 2 / 4
10,571
587
8,354
12,882
5,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Yu Huang
UncleFable
Yu Huang
16
3 / 5 / 2
9,734
541
16,655
13,293
6,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
19
Kills
15
15
Deaths
19
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
Arεyo
Izanami
0
3
2
0.33
L
Bakasura
Drozek
Bakasura
9
4
1
2.38
L
Cu Chulainn
GreatBuffaloMan
Cu Chulainn
1
6
0
0.17
W
Bake Kujira
KingDavidd
Bake Kujira
2
6
6
0.83
W
Tiamat
MoiBoi
Tiamat
6
4
4
2
W
Erlang Shen
PDíddy
Erlang Shen
3
0
5
5.5
L
Kuzenbo
SwagStopper
Kuzenbo
1
2
5
1.75
L
Jing Wei
Th30racl3
Jing Wei
1
2
4
1.5
L
Yu Huang
UncleFable
Yu Huang
3
5
2
0.8
W
Hercules
Wentanio98
Hercules
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,004
Damage
55,134
78,102
Taken
89,375
56,337
Mitigated
58,034
26,861
Healing
31,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Arεyo
Izanami
9,868
6,681
0
3,499
12,896
4,794
598
1,126
10,890
0
92,675
L
Bakasura
Drozek
Bakasura
15,942
8,894
0
18,536
27,533
13,569
1,009
6,378
21,068
0
101,990
L
Cu Chulainn
GreatBuffaloMan
Cu Chulainn
8,427
2,934
0
6,106
19,511
13,966
0
3,080
15,585
74
73,144
W
Bake Kujira
KingDavidd
Bake Kujira
13,779
6,536
0
750
16,220
12,128
727
6,307
8,279
64,419
2,261
W
Tiamat
MoiBoi
Tiamat
9,658
1,356
0
1,935
12,559
7,047
0
7,487
4,620
59,754
1,036
W
Erlang Shen
PDíddy
Erlang Shen
9,565
4,041
0
11,585
20,231
14,257
371
5,413
14,304
0
101,142
L
Kuzenbo
SwagStopper
Kuzenbo
5,756
1,901
0
1,822
16,156
18,664
10
5,778
10,199
17,804
0
L
Jing Wei
Th30racl3
Jing Wei
8,354
6,596
0
4,231
12,882
5,509
0
2,788
10,094
0
96,183
L
Yu Huang
UncleFable
Yu Huang
16,655
966
0
476
13,293
6,326
0
6,704
6,488
89,866
880
W
Hercules
Wentanio98
Hercules
16,134
5,737
0
9,092
16,196
18,111
90
2,116
13,385
1,139
76,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,968
Gold Earned
48,406
625
Minions Killed
606
0
Camps Cleared
0
1,801,402
Distance Traveled
1,724,046
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,048
558
162
9
0
319,104
4
L
Bakasura
10,914
606
150
8
0
404,899
0
L
Cu Chulainn
9,288
516
107
6
0
325,831
0
W
Bake Kujira
8,810
489
87
5
0
364,425
0
W
Tiamat
10,835
602
125
7
0
359,488
3
W
Erlang Shen
10,473
582
134
7
0
402,793
0
L
Kuzenbo
7,899
439
22
1
0
318,537
4
L
Jing Wei
10,571
587
160
9
0
331,690
1
L
Yu Huang
9,734
541
167
9
0
343,089
1
W
Hercules
10,802
600
117
7
0
355,592
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role