Player Matchup

Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
JRgMoDzZ
Ra
Level 100
God Stats
3W - 1L
1,319 SR
Queue Stats
58W - 29L
1,617 Elo+
Party 2
Bastet
Bastet
JetBlackAmaranth
Bastet
Level 95
God Stats
1W - 0L
1,933 SR
Queue Stats
65W - 72L
1,589 Elo+
Party 2
Ymir
Ymir
Tàcø
Ymir
Level 175
God Stats
2W - 0L
1,850 SR
Queue Stats
110W - 95L
1,583 Elo+
Party 2
Bellona
Bellona
Zriyxx
Bellona
Level 185
God Stats
20W - 11L
1,734 SR
Queue Stats
188W - 155L
1,635 Elo+
Party 2
Team Averages
Level 143
1,667 SR
1,585 Elo+

VS

Team Averages
Level 152
1,559 SR
1,579 Elo+
Horus
Horus
AnÐu
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 36L
1,639 Elo+
Party 1
Arachne
Arachne
Arritay
Arachne
Level 152
God Stats
0W - 2L
1,272 SR
Queue Stats
124W - 105L
1,601 Elo+
Solo
Scylla
Scylla
CLIFFBOYS1
Scylla
Level 133
God Stats
11W - 10L
1,618 SR
Queue Stats
37W - 42L
1,526 Elo+
Solo
Geb
Geb
Mumblepeg
Geb
Level 157
God Stats
1W - 1L
1,756 SR
Queue Stats
58W - 63L
1,563 Elo+
Party 1
Anhur
Anhur
UncleFable
Anhur
Level 191
God Stats
5W - 5L
1,649 SR
Queue Stats
195W - 179L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
6 / 2 / 1
6,625
663
6,428
5,632
1,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 1
6,225
623
2,252
4,338
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
2 / 0 / 5
5,332
533
5,745
6,816
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
Tàcø
Ymir
10
1 / 0 / 5
6,020
602
4,092
6,486
4,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Zriyxx
Bellona
13
4 / 0 / 0
7,515
752
8,772
12,160
7,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AnÐu
Horus
9
0 / 4 / 0
5,075
508
4,788
11,744
7,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Arritay
Arachne
8
1 / 4 / 1
4,980
498
3,600
11,280
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Scylla
CLIFFBOYS1
Scylla
11
0 / 1 / 1
5,729
573
2,136
3,340
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

9
0 / 4 / 2
5,183
518
2,822
8,654
6,515
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Anhur
10
2 / 2 / 0
5,817
582
4,951
5,752
1,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
15
Kills
3
3
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
2
1
3.25
L
Horus
AnÐu
Horus
0
4
0
0
L
Arachne
Arritay
Arachne
1
4
1
0.38
L
Scylla
CLIFFBOYS1
Scylla
0
1
1
0.5
W
2
1
1
2.5
W
2
0
5
4.5
L
0
4
2
0.25
W
Ymir
Tàcø
Ymir
1
0
5
3.5
L
Anhur
2
2
0
1
W
Bellona
Zriyxx
Bellona
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,289
Damage
18,297
35,432
Taken
40,770
17,907
Mitigated
21,175
17,214
Healing
10,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,428
2,603
0
592
5,632
1,946
0
1,312
4,320
0
41,824
L
Horus
AnÐu
Horus
4,788
2,214
40
4,081
11,744
7,305
0
0
11,744
0
33,530
L
Arachne
Arritay
Arachne
3,600
2,053
0
3,427
11,280
4,579
0
1,534
9,672
0
25,056
L
Scylla
CLIFFBOYS1
Scylla
2,136
220
0
500
3,340
821
0
1,004
2,072
47,703
0
W
2,252
194
192
835
4,338
1,483
0
1,863
2,475
49,864
707
W
5,745
1,220
0
4,399
6,816
2,229
0
303
6,475
0
33,870
L
2,822
285
0
1,080
8,654
6,515
0
1,859
6,795
21,139
0
W
Ymir
Tàcø
Ymir
4,092
1,299
0
1,952
6,486
4,288
0
1,480
5,006
21,291
0
L
Anhur
4,951
2,061
0
1,704
5,752
1,955
0
1,441
4,271
0
37,287
W
Bellona
Zriyxx
Bellona
8,772
3,899
0
9,244
12,160
7,961
0
0
11,554
0
70,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,717
Gold Earned
26,784
375
Minions Killed
307
0
Camps Cleared
0
1,062,249
Distance Traveled
977,710
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,625
663
83
8
0
195,687
2
L
Horus
5,075
508
60
6
0
178,865
0
L
Arachne
4,980
498
51
5
0
218,324
1
L
Scylla
5,729
573
91
9
0
188,633
2
W
Ra
6,225
623
93
9
0
219,326
0
W
Bastet
5,332
533
61
6
0
244,403
2
L
Geb
5,183
518
22
2
0
213,378
2
W
Ymir
6,020
602
18
2
0
208,384
1
L
Anhur
5,817
582
83
8
0
178,510
2
W
Bellona
7,515
752
120
12
0
194,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role