Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BossMoveJB
Awilix
Level 90
God Stats
10W - 12L
1,563 SR
Queue Stats
143W - 116L
1,563 Elo+
Solo
Neith
Neith
ReaverUnbound
Neith
Level 171
God Stats
1W - 2L
1,431 SR
Queue Stats
61W - 62L
1,513 Elo+
Solo
Charon
Charon
linktheunbound
Charon
Level 155
God Stats
8W - 7L
1,641 SR
Queue Stats
192W - 190L
1,631 Elo+
Party 2
Chaac
Chaac
soyelricardo
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Team Averages
Level 118
1,527 SR
1,541 Elo+

VS

Team Averages
Level 154
1,583 SR
1,665 Elo+
Bakasura
Bakasura
FISCHJ95
Bakasura
Level 208
God Stats
0W - 1L
1,524 SR
Queue Stats
1W - 2L
1,494 Elo+
Solo
Ishtar
Ishtar
OofSalt
Ishtar
Level 152
God Stats
2W - 5L
1,500 SR
Queue Stats
10W - 5L
1,870 Elo+
Party 1
Anubis
Anubis
TwiSteDSacrement
Anubis
Level 144
God Stats
6W - 6L
1,689 SR
Queue Stats
185W - 199L
1,526 Elo+
Solo
Athena
Athena
Waitn4DaShortBus
Athena
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
musePoiso
Baron Samedi
Level 139
God Stats
1W - 3L
1,704 SR
Queue Stats
7W - 6L
1,870 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 1 / 9
6,888
1,378
6,629
2,813
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
BossMoveJB
Awilix
12
2 / 1 / 7
6,731
1,346
6,035
5,415
1,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
5 / 0 / 6
7,603
1,521
5,187
1,361
530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 12
6,837
1,367
3,675
6,942
5,281
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
4 / 0 / 10
7,731
1,546
8,291
7,723
6,996
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Team 1 Tickets

388

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FISCHJ95
Bakasura
10
0 / 2 / 0
5,502
1,100
1,978
3,256
1,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Ishtar
OofSalt
Ishtar
11
0 / 5 / 2
5,944
1,189
4,868
9,412
3,846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 3 / 1
6,481
1,296
3,829
5,588
2,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 3
6,681
1,336
3,701
9,212
8,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
musePoiso
Baron Samedi
11
1 / 3 / 1
6,244
1,249
4,502
5,676
3,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
15
Kills
3
3
Deaths
15
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
9
6.5
W
Awilix
BossMoveJB
Awilix
2
1
7
5.5
L
Bakasura
FISCHJ95
Bakasura
0
2
0
0
L
Ishtar
OofSalt
Ishtar
0
5
2
0.2
W
5
0
6
8
L
2
3
1
0.83
L
0
2
3
0.75
W
2
1
12
8
L
Baron Samedi
musePoiso
Baron Samedi
1
3
1
0.5
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,817
Damage
18,878
24,254
Taken
33,144
16,032
Mitigated
20,396
3,013
Healing
2,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,629
570
65
449
2,813
1,280
0
1,319
1,109
17,313
0
W
Awilix
BossMoveJB
Awilix
6,035
2,052
0
395
5,415
1,945
0
3,283
2,132
0
12,401
L
Bakasura
FISCHJ95
Bakasura
1,978
1,148
0
177
3,256
1,445
0
1,343
1,913
0
2,393
L
Ishtar
OofSalt
Ishtar
4,868
2,680
0
490
9,412
3,846
0
2,247
7,165
0
18,069
W
5,187
1,829
0
357
1,361
530
0
790
571
0
21,925
L
3,829
51
0
0
5,588
2,845
0
1,575
4,013
16,273
0
L
3,701
1,248
0
1,014
9,212
8,701
0
3,821
5,391
9,734
75
W
3,675
521
0
620
6,942
5,281
0
1,973
4,754
5,242
186
L
Baron Samedi
musePoiso
Baron Samedi
4,502
272
598
685
5,676
3,559
0
1,311
4,365
14,278
0
W
8,291
789
0
1,127
7,723
6,996
0
4,592
3,131
0
19,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,790
Gold Earned
30,852
117
Minions Killed
88
6
Camps Cleared
4
564,644
Distance Traveled
443,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,888
1,378
27
5
1
106,817
0
W
Awilix
6,731
1,346
11
2
2
123,725
0
L
Bakasura
5,502
1,100
7
1
1
40,693
0
L
Ishtar
5,944
1,189
20
4
1
98,064
0
W
Neith
7,603
1,521
49
10
1
98,527
0
L
Anubis
6,481
1,296
22
4
2
88,854
0
L
Athena
6,681
1,336
18
4
0
113,410
0
W
Charon
6,837
1,367
6
1
0
111,711
0
L
Baron Samedi
6,244
1,249
21
4
0
102,323
0
W
Chaac
7,731
1,546
24
5
2
123,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role