Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 286
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BranBran2019
Skadi
Level 123
God Stats
12W - 0L
2,032 SR
Queue Stats
19W - 10L
1,569 Elo+
Solo
Da Ji
Da Ji
DomzSageon
Da Ji
Level 149
God Stats
6W - 3L
1,941 SR
Queue Stats
147W - 130L
1,559 Elo+
Solo
Vulcan
Vulcan
Slaughterson
Vulcan
Level 160
God Stats
2W - 2L
1,530 SR
Queue Stats
307W - 288L
1,492 Elo+
Solo
Team Averages
Level 175
1,701 SR
1,524 Elo+

VS

Team Averages
Level 100
1,598 SR
1,449 Elo+
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CrypticGRMLN
Morgan Le Fay
Level 109
God Stats
12W - 14L
1,479 SR
Queue Stats
101W - 108L
1,455 Elo+
Party 2
Sun Wukong
Sun Wukong
Nibbles8623
Sun Wukong
Level 108
God Stats
2W - 2L
1,718 SR
Queue Stats
115W - 103L
1,521 Elo+
Solo
Anhur
Anhur
Piero100
Anhur
Level 140
God Stats
1W - 2L
1,524 SR
Queue Stats
113W - 111L
1,522 Elo+
Solo
Da Ji
Da Ji
SluggishKarma7
Da Ji
Level 34
God Stats
1W - 1L
1,767 SR
Queue Stats
7W - 10L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 0 / 2
7,389
739
6,324
5,292
4,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
 
Geb
10
1 / 0 / 3
5,859
586
1,896
4,565
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 0 / 2
5,967
597
3,118
4,425
1,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Da Ji
11
5 / 1 / 1
6,158
616
4,420
8,467
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
11
1 / 0 / 1
5,982
598
2,337
1,553
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 0 / 0
4,900
490
3,176
5,766
5,156
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Morgan Le Fay
CrypticGRMLN
Morgan Le Fay
8
0 / 1 / 0
4,514
451
1,173
3,707
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Nibbles8623
Sun Wukong
7
0 / 4 / 0
4,871
487
3,584
10,278
5,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Anhur
Piero100
Anhur
10
0 / 1 / 0
5,517
552
2,613
5,506
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

8
0 / 3 / 0
4,428
443
653
7,914
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
1
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
2
3
W
Geb
 
Geb
1
0
3
2.5
L
Bacchus
 
Bacchus
0
0
0
0
W
0
0
2
1
L
Morgan Le Fay
CrypticGRMLN
Morgan Le Fay
0
1
0
0
W
Da Ji
5
1
1
5.5
L
Sun Wukong
Nibbles8623
Sun Wukong
0
4
0
0
L
Anhur
Piero100
Anhur
0
1
0
0
W
Vulcan
1
0
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,095
Damage
11,199
24,302
Taken
33,171
11,930
Mitigated
16,321
12,236
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,324
2,390
0
4,635
5,292
4,167
0
0
5,292
49,049
12,441
W
Geb
 
Geb
1,896
24
0
2,087
4,565
2,800
243
1,637
2,928
15,083
0
L
Bacchus
 
Bacchus
3,176
161
0
1,932
5,766
5,156
0
2,223
3,543
15,175
1,633
W
3,118
1,494
0
984
4,425
1,208
0
945
3,480
0
48,482
L
Morgan Le Fay
CrypticGRMLN
Morgan Le Fay
1,173
223
0
710
3,707
1,308
0
838
2,869
25,201
0
W
Da Ji
4,420
879
0
4,042
8,467
3,232
0
399
8,068
0
42,952
L
Sun Wukong
Nibbles8623
Sun Wukong
3,584
1,116
0
842
10,278
5,080
0
5,073
5,205
0
32,000
L
Anhur
Piero100
Anhur
2,613
1,490
0
1,856
5,506
2,195
0
559
4,947
0
45,459
W
Vulcan
2,337
953
0
488
1,553
523
454
1,247
306
39,869
859
L
653
216
0
2,446
7,914
2,582
0
1,000
6,914
0
22,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,355
Gold Earned
24,230
345
Minions Killed
271
0
Camps Cleared
0
980,551
Distance Traveled
978,569
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,389
739
93
9
0
163,800
2
W
Geb
5,859
586
25
3
0
174,694
4
L
Bacchus
4,900
490
31
3
0
225,875
0
W
Skadi
5,967
597
82
8
0
187,007
0
L
Morgan Le Fay
4,514
451
53
5
0
175,006
1
W
Da Ji
6,158
616
70
7
0
244,704
0
L
Sun Wukong
4,871
487
60
6
0
200,307
0
L
Anhur
5,517
552
85
9
0
184,066
0
W
Vulcan
5,982
598
75
8
0
210,346
1
L
Da Ji
4,428
443
42
4
0
193,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role