Player Matchup

Osiris
Osiris
GZKBLINDSHOT787
Osiris
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,546 Elo+
Party 2
Thoth
Thoth
Kangunruh
Thoth
Level 155
God Stats
48W - 23L
1,742 SR
Queue Stats
111W - 81L
1,652 Elo+
Solo
Amaterasu
Amaterasu
RAGEnRAMBO
Amaterasu
Level 291
God Stats
6W - 1L
1,753 SR
Queue Stats
49W - 40L
1,583 Elo+
Party 2
Neith
Neith
llHydell
Neith
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,757 Elo+
Solo
Jormungandr
Jormungandr
thatcookieboy
Jormungandr
Level 147
God Stats
2W - 1L
1,552 SR
Queue Stats
155W - 154L
1,536 Elo+
Solo
Team Averages
Level 169
1,609 SR
1,615 Elo+

VS

Team Averages
Level 124
1,446 SR
1,521 Elo+
Skadi
Skadi
LT Memories
Skadi
Level 121
God Stats
4W - 4L
1,657 SR
Queue Stats
165W - 181L
1,457 Elo+
Party 1
Surtr
Surtr
LTMortem
Surtr
Level 157
God Stats
1W - 2L
1,556 SR
Queue Stats
78W - 69L
1,546 Elo+
Party 1
Chang'e
Chang'e
Reaperandgrim
Chang'e
Level 68
God Stats
6W - 4L
1,254 SR
Queue Stats
96W - 86L
1,520 Elo+
Solo
Maui
Maui
ixSoulsxi
Maui
Level 145
God Stats
0W - 4L
1,165 SR
Queue Stats
80W - 80L
1,552 Elo+
Party 1
Geb
Geb
x_xJ1M3N3Zx_x
Geb
Level 127
God Stats
9W - 6L
1,600 SR
Queue Stats
370W - 319L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
8,263
689
11,202
13,353
13,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
Kangunruh
Thoth
14
3 / 0 / 3
7,838
653
9,199
3,367
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
RAGEnRAMBO
Amaterasu
13
6 / 0 / 1
7,202
600
5,647
9,451
5,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
llHydell
Neith
12
0 / 2 / 0
6,500
542
4,984
7,129
2,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
thatcookieboy
Jormungandr
12
0 / 0 / 3
6,902
575
2,979
6,517
5,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,193
599
5,174
6,257
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
LTMortem
Surtr
11
1 / 4 / 0
6,152
513
6,418
14,959
8,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
11
0 / 4 / 0
5,877
490
2,822
12,149
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
9
0 / 0 / 1
5,856
488
2,444
10,002
7,190
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 1
5,622
469
4,237
12,746
4,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
3
3
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Thoth
Kangunruh
Thoth
3
0
3
4.5
L
2
1
0
2
L
Surtr
LTMortem
Surtr
1
4
0
0.25
W
Amaterasu
RAGEnRAMBO
Amaterasu
6
0
1
6.5
L
Chang'e
0
4
0
0
L
Maui
0
0
1
0.5
W
Neith
llHydell
Neith
0
2
0
0
W
Jormungandr
thatcookieboy
Jormungandr
0
0
3
1.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,011
Damage
21,095
39,817
Taken
56,113
28,056
Mitigated
26,511
14,619
Healing
20,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,202
3,021
0
6,305
13,353
13,244
0
2,798
10,555
7,003
67,864
W
Thoth
Kangunruh
Thoth
9,199
122
0
422
3,367
1,397
0
2,105
1,262
75,838
2,923
L
5,174
1,177
0
881
6,257
2,577
0
779
5,478
0
64,753
L
Surtr
LTMortem
Surtr
6,418
3,354
0
6,185
14,959
8,163
0
737
14,222
1,224
41,111
W
Amaterasu
RAGEnRAMBO
Amaterasu
5,647
2,671
0
4,035
9,451
5,496
0
2,440
7,011
0
54,196
L
Chang'e
2,822
176
1,191
4,709
12,149
3,894
0
5,593
6,556
42,099
0
L
Maui
2,444
304
1,371
2,014
10,002
7,190
0
2,832
7,170
21,412
0
W
Neith
llHydell
Neith
4,984
2,181
0
1,295
7,129
2,779
486
1,551
5,578
0
49,526
W
Jormungandr
thatcookieboy
Jormungandr
2,979
771
272
2,290
6,517
5,140
173
1,195
5,322
35,542
0
L
4,237
1,159
0
3,832
12,746
4,687
0
2,808
9,938
35,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,705
Gold Earned
30,700
488
Minions Killed
369
0
Camps Cleared
0
1,270,690
Distance Traveled
1,253,648
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,263
689
126
11
0
222,612
0
W
Thoth
7,838
653
141
12
0
270,803
3
L
Skadi
7,193
599
114
10
0
233,516
0
L
Surtr
6,152
513
69
6
0
246,965
0
W
Amaterasu
7,202
600
79
7
0
290,305
0
L
Chang'e
5,877
490
94
8
0
235,899
0
L
Maui
5,856
488
27
2
0
266,733
0
W
Neith
6,500
542
85
7
0
225,374
0
W
Jormungandr
6,902
575
57
5
0
261,596
0
L
Geb
5,622
469
65
5
0
270,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role