Player Matchup

Osiris
Osiris
Gold I
FasttJuli
Osiris
Gold I
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,755 MMR
Solo
Sobek
Sobek
Silver I
KamuiYami
Sobek
Silver I
Level 129
God Stats
1W - 0L
1,452 SR
Queue Stats
17W - 7L
1,638 MMR
Party 2
Charybdis
Charybdis
Silver I
LostGhosty
Charybdis
Silver I
Level 155
God Stats
3W - 0L
1,782 SR
Queue Stats
17W - 7L
1,638 MMR
Party 2
Vulcan
Vulcan
Platinum IV
LucatialofMirrah
Vulcan
Platinum IV
Level 88
God Stats
8W - 5L
1,780 SR
Queue Stats
84W - 77L
1,764 MMR
Party 1
Awilix
Awilix
Platinum V
rollinthehay
Awilix
Platinum V
Level 149
God Stats
19W - 21L
1,475 SR
Queue Stats
59W - 56L
1,617 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,598 SR
1,683 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 157
1,520 SR
1,648 MMR
Erlang Shen
Erlang Shen
Platinum IV
 
Erlang Shen
Platinum IV
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
Deception_King
Kumbhakarna
Gold I
Level 195
God Stats
8W - 13L
1,460 SR
Queue Stats
122W - 117L
1,637 MMR
Solo
Nu Wa
Nu Wa
Gold II
NefariousPulsar
Nu Wa
Gold II
Level 127
God Stats
1W - 5L
1,278 SR
Queue Stats
60W - 55L
1,744 MMR
Solo
Artemis
Artemis
Silver I
TVRechargedPulse
Artemis
Silver I
Level 124
God Stats
1W - 1L
1,943 SR
Queue Stats
7W - 6L
1,637 MMR
Solo
Hercules
Hercules
Platinum IV
grandmasknees
Hercules
Platinum IV
Level 149
God Stats
1W - 1L
1,418 SR
Queue Stats
91W - 79L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FasttJuli
Osiris
7
0 / 0 / 0
3,934
787
781
2,810
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Sobek
KamuiYami
Sobek
6
1 / 0 / 0
3,737
747
1,415
4,161
2,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
LostGhosty
Charybdis
6
0 / 0 / 1
3,458
692
3,249
3,665
952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 0
4,279
856
278
1,528
488
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Awilix
6
0 / 0 / 1
3,411
682
975
3,025
1,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThanatosGilgameshArachneBellona

VS

Bans
AthenaMaman BrigitteHeimdallrAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
0 / 1 / 0
3,359
672
928
4,593
1,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Kumbhakarna
Deception_King
Kumbhakarna
5
0 / 0 / 0
3,191
638
972
3,511
1,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
969
194
0
0
0
5
0 / 1 / 0
2,862
572
2,748
2,671
845
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
grandmasknees
Hercules
6
0 / 0 / 0
3,464
693
777
2,672
1,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
1
0
0
L
Kumbhakarna
Deception_King
Kumbhakarna
0
0
0
0
W
Osiris
FasttJuli
Osiris
0
0
0
0
W
Sobek
KamuiYami
Sobek
1
0
0
1
W
Charybdis
LostGhosty
Charybdis
0
0
1
0.5
W
1
0
0
1
L
0
0
0
0
L
0
1
0
0
L
Hercules
grandmasknees
Hercules
0
0
0
0
W
Awilix
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,698
Damage
5,425
15,189
Taken
13,447
6,031
Mitigated
5,307
8,452
Healing
5,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
928
250
0
1,801
4,593
1,634
0
508
4,085
0
19,311
L
Kumbhakarna
Deception_King
Kumbhakarna
972
118
0
1,338
3,511
1,610
0
601
2,910
6,374
0
W
Osiris
FasttJuli
Osiris
781
99
0
1,856
2,810
1,367
0
0
2,677
0
19,352
W
Sobek
KamuiYami
Sobek
1,415
182
0
2,145
4,161
2,217
0
243
3,918
7,096
0
W
Charybdis
LostGhosty
Charybdis
3,249
1,944
0
2,833
3,665
952
0
585
3,080
0
25,882
W
278
92
0
1,078
1,528
488
0
0
1,528
23,971
2,766
L
0
0
0
0
0
0
0
0
0
0
0
L
2,748
1,248
0
839
2,671
845
0
584
2,087
0
15,112
L
Hercules
grandmasknees
Hercules
777
144
0
1,310
2,672
1,218
0
0
2,672
0
14,856
W
Awilix
975
439
0
540
3,025
1,007
0
262
2,763
0
15,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,819
Gold Earned
13,845
166
Minions Killed
101
0
Camps Cleared
0
533,312
Distance Traveled
413,302
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,359
672
42
8
0
117,978
0
L
Kumbhakarna
3,191
638
9
2
0
98,760
2
W
Osiris
3,934
787
40
8
0
99,246
0
W
Sobek
3,737
747
5
1
0
116,892
0
W
Charybdis
3,458
692
48
10
0
81,460
0
W
Vulcan
4,279
856
47
9
0
111,905
0
L
Nu Wa
969
194
0
0
0
0
0
L
Artemis
2,862
572
19
4
0
98,126
0
L
Hercules
3,464
693
31
6
0
98,438
0
W
Awilix
3,411
682
26
5
0
123,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role