Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CthulhuHasAwoken
Zeus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 29L
1,671 Elo+
Party 2
Vamana
Vamana
LaughingPumpkin
Vamana
Level 149
God Stats
2W - 2L
1,412 SR
Queue Stats
51W - 29L
1,675 Elo+
Party 2
Sol
Sol
Sagacious1
Sol
Level 165
God Stats
6W - 2L
1,811 SR
Queue Stats
325W - 322L
1,568 Elo+
Solo
Poseidon
Poseidon
TobiasG27
Poseidon
Level 157
God Stats
2W - 1L
1,282 SR
Queue Stats
217W - 205L
1,563 Elo+
Solo
Team Averages
Level 137
1,501 SR
1,596 Elo+

VS

Team Averages
Level 167
1,516 SR
1,584 Elo+
He Bo
He Bo
Pwnye
He Bo
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 107L
1,557 Elo+
Solo
Jing Wei
Jing Wei
TurboTigerr
Jing Wei
Level 149
God Stats
0W - 2L
1,285 SR
Queue Stats
14W - 7L
1,696 Elo+
Party 1
Ymir
Ymir
creake17
Ymir
Level 120
God Stats
0W - 1L
1,946 SR
Queue Stats
10W - 5L
1,588 Elo+
Party 1
Chaac
Chaac
sleepswithtrees
Chaac
Level 247
God Stats
4W - 1L
1,537 SR
Queue Stats
242W - 237L
1,501 Elo+
Solo
Chiron
Chiron
Ängel1
Chiron
Level 160
God Stats
2W - 4L
1,314 SR
Queue Stats
260W - 268L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
4 / 3 / 6
8,391
932
8,416
7,183
3,059
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 1 / 6
7,723
858
11,280
4,921
1,766
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 6
8,594
955
11,458
11,095
7,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 4
7,196
800
4,646
8,376
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
TobiasG27
Poseidon
14
3 / 3 / 5
8,008
890
4,477
8,306
3,030
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Pwnye
He Bo
14
4 / 2 / 2
8,513
946
8,683
6,156
3,273
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
TurboTigerr
Jing Wei
14
2 / 3 / 6
8,259
918
7,260
10,020
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
11
0 / 4 / 4
6,821
758
2,700
12,952
13,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 2 / 3
7,757
862
11,743
12,975
12,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Ängel1
Chiron
11
1 / 1 / 3
7,043
783
5,680
5,899
2,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
11
Kills
10
10
Deaths
12
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
3
6
2.33
W
0
1
6
3
W
4
2
6
3.5
L
He Bo
Pwnye
He Bo
4
2
2
2.5
W
0
1
4
2
W
Poseidon
TobiasG27
Poseidon
3
3
5
1.83
L
Jing Wei
TurboTigerr
Jing Wei
2
3
6
1.67
L
Ymir
0
4
4
0.5
L
3
2
3
2.25
L
Chiron
Ängel1
Chiron
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,277
Damage
36,066
39,881
Taken
48,002
18,562
Mitigated
36,431
17,183
Healing
18,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,416
4,664
392
723
7,183
3,059
106
2,659
4,443
0
18,573
W
11,280
469
1,216
601
4,921
1,766
432
632
4,016
20,820
690
W
11,458
4,943
2,290
4,546
11,095
7,675
0
3,059
7,738
0
16,300
L
He Bo
Pwnye
He Bo
8,683
518
1,177
777
6,156
3,273
184
2,406
3,750
15,783
0
W
4,646
439
181
4,541
8,376
3,032
634
2,949
5,229
15,043
0
W
Poseidon
TobiasG27
Poseidon
4,477
192
587
2,106
8,306
3,030
338
2,084
6,059
14,442
0
L
Jing Wei
TurboTigerr
Jing Wei
7,260
4,158
2,086
3,130
10,020
4,673
54
4,695
5,325
0
25,907
L
Ymir
2,700
515
579
1,568
12,952
13,234
0
6,276
6,676
3,273
0
L
11,743
503
743
4,715
12,975
12,658
0
3,921
9,054
0
19,192
L
Chiron
Ängel1
Chiron
5,680
550
2,169
1,835
5,899
2,593
0
2,667
3,232
0
15,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,912
Gold Earned
38,393
99
Minions Killed
106
0
Camps Cleared
0
980,473
Distance Traveled
929,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,391
932
28
3
0
202,674
0
W
Zeus
7,723
858
24
3
0
207,846
0
W
Vamana
8,594
955
7
1
0
223,436
0
L
He Bo
8,513
946
15
2
0
191,867
0
W
Sol
7,196
800
19
2
0
164,539
0
W
Poseidon
8,008
890
21
2
0
181,978
0
L
Jing Wei
8,259
918
46
5
0
208,663
0
L
Ymir
6,821
758
0
0
0
193,218
0
L
Chaac
7,757
862
12
1
0
195,186
0
L
Chiron
7,043
783
33
4
0
140,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role