Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ElectroFF
Kumbhakarna
Level 147
God Stats
2W - 1L
1,855 SR
Queue Stats
56W - 42L
1,605 Elo+
Party 1
Anhur
Anhur
INIKB
Anhur
Level 124
God Stats
4W - 1L
1,866 SR
Queue Stats
76W - 66L
1,580 Elo+
Party 1
Aphrodite
Aphrodite
qtMain
Aphrodite
Level 149
God Stats
2W - 2L
1,599 SR
Queue Stats
77W - 65L
1,577 Elo+
Party 1
Team Averages
Level 155
1,664 SR
1,552 Elo+

VS

Team Averages
Level 166
1,536 SR
1,537 Elo+
Hel
Hel
 
Hel
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Nubarion
Sol
Level 216
God Stats
3W - 2L
1,574 SR
Queue Stats
250W - 226L
1,636 Elo+
Party 2
Chernobog
Chernobog
PompaBedzie
Chernobog
Level 154
God Stats
2W - 0L
1,708 SR
Queue Stats
17W - 15L
1,493 Elo+
Solo
Achilles
Achilles
Preite
Achilles
Level 159
God Stats
2W - 2L
1,382 SR
Queue Stats
205W - 184L
1,503 Elo+
Party 2
Surtr
Surtr
SheIix
Surtr
Level 140
God Stats
2W - 1L
1,516 SR
Queue Stats
123W - 128L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 4 / 2
8,110
811
13,818
11,446
8,979
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hades
 
Hades
13
1 / 5 / 5
7,598
760
8,983
15,104
13,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
ElectroFF
Kumbhakarna
12
0 / 5 / 4
6,762
676
5,847
16,148
17,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Anhur
INIKB
Anhur
14
2 / 3 / 2
7,641
764
12,504
11,787
6,019
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Aphrodite
qtMain
Aphrodite
12
0 / 5 / 3
6,883
688
7,853
12,286
7,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
6 / 1 / 12
9,222
922
8,816
16,908
8,861
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

16
6 / 1 / 13
9,618
962
21,039
9,696
5,195
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Chernobog
PompaBedzie
Chernobog
14
3 / 2 / 12
8,481
848
12,802
12,751
7,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Preite
Achilles
15
5 / 4 / 12
8,837
884
11,039
18,254
17,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Surtr
SheIix
Surtr
14
2 / 2 / 11
8,219
822
9,125
14,433
15,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
6
Kills
22
22
Deaths
10
16
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
4
2
1
L
Hades
 
Hades
1
5
5
0.7
W
Hel
 
Hel
6
1
12
12
L
Kumbhakarna
ElectroFF
Kumbhakarna
0
5
4
0.4
L
Anhur
INIKB
Anhur
2
3
2
1
W
6
1
13
12.5
W
Chernobog
PompaBedzie
Chernobog
3
2
12
4.5
W
Achilles
Preite
Achilles
5
4
12
2.75
W
Surtr
SheIix
Surtr
2
2
11
3.75
L
Aphrodite
qtMain
Aphrodite
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,005
Damage
62,821
66,771
Taken
72,042
53,485
Mitigated
54,558
26,837
Healing
44,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
13,818
603
0
2,025
11,446
8,979
0
5,790
5,465
17,060
999
L
Hades
 
Hades
8,983
423
1,689
4,866
15,104
13,571
0
8,728
6,293
20,587
0
W
Hel
 
Hel
8,816
334
17,393
11,785
16,908
8,861
697
8,063
8,077
19,603
0
L
Kumbhakarna
ElectroFF
Kumbhakarna
5,847
53
387
3,462
16,148
17,107
0
8,091
7,875
10,132
0
L
Anhur
INIKB
Anhur
12,504
6,818
0
2,868
11,787
6,019
0
4,062
7,370
0
26,132
W
21,039
6,944
0
1,758
9,696
5,195
2,055
5,198
4,031
38,494
1,428
W
Chernobog
PompaBedzie
Chernobog
12,802
5,990
994
1,834
12,751
7,227
3,411
8,009
4,360
0
25,953
W
Achilles
Preite
Achilles
11,039
736
1,172
2,654
18,254
17,600
554
4,961
12,783
0
14,935
W
Surtr
SheIix
Surtr
9,125
2,075
1,770
4,801
14,433
15,675
640
6,839
7,058
720
14,250
L
Aphrodite
qtMain
Aphrodite
7,853
513
6,107
5,433
12,286
7,809
21
3,738
8,274
24,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,994
Gold Earned
44,377
115
Minions Killed
119
0
Camps Cleared
0
848,677
Distance Traveled
974,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,110
811
9
1
0
176,623
0
L
Hades
7,598
760
25
3
0
174,433
0
W
Hel
9,222
922
14
1
0
215,326
0
L
Kumbhakarna
6,762
676
6
1
0
181,493
0
L
Anhur
7,641
764
38
4
0
155,996
0
W
Sol
9,618
962
45
5
0
184,902
0
W
Chernobog
8,481
848
28
3
0
167,189
0
W
Achilles
8,837
884
20
2
0
194,411
0
W
Surtr
8,219
822
12
1
0
212,748
0
L
Aphrodite
6,883
688
37
4
0
160,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role