Player Matchup

Cu Chulainn
Cu Chulainn
Got-Em_050
Cu Chulainn
Level 147
God Stats
16W - 11L
1,696 SR
Queue Stats
446W - 444L
1,484 Elo+
Solo
Jormungandr
Jormungandr
LokiMain120489
Jormungandr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,474 Elo+
Solo
Pele
Pele
Vulturesk
Pele
Level 122
God Stats
2W - 0L
1,544 SR
Queue Stats
58W - 62L
1,418 Elo+
Party 1
Raijin
Raijin
dankheme
Raijin
Level 122
God Stats
3W - 4L
1,277 SR
Queue Stats
72W - 78L
1,497 Elo+
Party 1
Khepri
Khepri
rey315
Khepri
Level 66
God Stats
2W - 1L
1,710 SR
Queue Stats
89W - 52L
1,602 Elo+
Solo
Team Averages
Level 123
1,545 SR
1,495 Elo+

VS

Team Averages
Level 101
1,508 SR
1,436 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Lootuu1
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,207 Elo+
Solo
Izanami
Izanami
NewAge994
Izanami
Level 125
God Stats
0W - 1L
1,572 SR
Queue Stats
28W - 32L
1,506 Elo+
Solo
Kali
Kali
Zetle
Kali
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 112L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
xXDarkgloveXx
Kumbhakarna
Level 173
God Stats
1W - 2L
1,469 SR
Queue Stats
101W - 109L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Got-Em_050
Cu Chulainn
17
5 / 1 / 14
9,957
905
13,893
13,354
13,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Jormungandr
LokiMain120489
Jormungandr
15
6 / 3 / 12
10,391
945
8,921
13,650
17,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Pele
16
6 / 1 / 6
9,844
895
7,085
10,055
6,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Raijin
dankheme
Raijin
16
4 / 2 / 16
9,822
893
14,681
10,871
6,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
rey315
Khepri
15
3 / 1 / 14
9,804
891
3,125
13,459
16,430
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 6 / 3
8,493
772
7,485
11,055
5,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
10
0 / 5 / 2
7,200
655
4,250
10,203
9,018
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
NewAge994
Izanami
15
3 / 5 / 2
9,466
861
14,361
10,506
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kali
Zetle
Kali
15
4 / 6 / 3
8,689
790
10,273
13,681
8,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
xXDarkgloveXx
Kumbhakarna
11
0 / 2 / 1
6,975
634
2,324
6,418
5,913
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
19
24
Kills
8
8
Deaths
24
62
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
6
3
0.42
W
Cu Chulainn
Got-Em_050
Cu Chulainn
5
1
14
12
W
Jormungandr
LokiMain120489
Jormungandr
6
3
12
4
L
Geb
0
5
2
0.2
L
Izanami
NewAge994
Izanami
3
5
2
0.8
W
Pele
6
1
6
9
L
Kali
Zetle
Kali
4
6
3
0.92
W
Raijin
dankheme
Raijin
4
2
16
6
W
Khepri
rey315
Khepri
3
1
14
10
L
Kumbhakarna
xXDarkgloveXx
Kumbhakarna
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,705
Damage
38,693
61,389
Taken
51,863
60,799
Mitigated
33,783
19,606
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,485
1,657
0
123
11,055
5,517
0
5,695
5,360
0
22,041
W
Cu Chulainn
Got-Em_050
Cu Chulainn
13,893
886
4,092
2,828
13,354
13,630
1,371
1,909
11,260
2,283
26,144
W
Jormungandr
LokiMain120489
Jormungandr
8,921
1,243
539
1,765
13,650
17,844
1,020
1,181
12,343
18,605
530
L
Geb
4,250
328
766
619
10,203
9,018
0
4,629
5,574
5,682
0
L
Izanami
NewAge994
Izanami
14,361
8,883
656
1,860
10,506
4,896
0
7,399
3,107
0
28,141
W
Pele
7,085
1,637
1,171
2,190
10,055
6,355
3,078
1,076
8,979
0
11,884
L
Kali
Zetle
Kali
10,273
3,292
428
3,336
13,681
8,439
0
7,215
6,466
0
16,217
W
Raijin
dankheme
Raijin
14,681
1,359
1,099
433
10,871
6,540
1,671
626
9,888
29,583
0
W
Khepri
rey315
Khepri
3,125
371
3,191
2,298
13,459
16,430
355
1,782
11,588
14,450
0
L
Kumbhakarna
xXDarkgloveXx
Kumbhakarna
2,324
135
0
1,461
6,418
5,913
0
2,947
3,471
9,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,818
Gold Earned
40,823
120
Minions Killed
95
0
Camps Cleared
0
1,117,951
Distance Traveled
789,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,493
772
33
3
0
144,559
0
W
Cu Chulainn
9,957
905
33
3
0
278,899
0
W
Jormungandr
10,391
945
29
3
0
206,750
0
L
Geb
7,200
655
3
0
0
129,450
0
L
Izanami
9,466
861
31
3
0
191,673
0
W
Pele
9,844
895
16
1
0
203,520
0
L
Kali
8,689
790
15
1
0
201,539
0
W
Raijin
9,822
893
30
3
0
196,077
0
W
Khepri
9,804
891
12
1
0
232,705
0
L
Kumbhakarna
6,975
634
13
1
0
122,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role