Player Matchup

Cerberus
Cerberus
Dajur
Cerberus
Level 83
God Stats
5W - 1L
1,924 SR
Queue Stats
76W - 69L
1,474 Elo+
Solo
Ravana
Ravana
Gkasteleijn99
Ravana
Level 126
God Stats
8W - 14L
1,666 SR
Queue Stats
54W - 72L
1,450 Elo+
Party 2
Ra
Ra
rooie94
Ra
Level 155
God Stats
2W - 7L
1,369 SR
Queue Stats
75W - 93L
1,507 Elo+
Party 2
Team Averages
Level 121
1,653 SR
1,477 Elo+

VS

Team Averages
Level 100
1,520 SR
1,484 Elo+
Maui
Maui
Hakeron
Maui
Level 124
God Stats
1W - 2L
1,492 SR
Queue Stats
14W - 15L
1,531 Elo+
Party 1
Ishtar
Ishtar
Wolfsilver02
Ishtar
Level 85
God Stats
1W - 1L
1,569 SR
Queue Stats
18W - 17L
1,503 Elo+
Party 1
Vulcan
Vulcan
jesuslopez94
Vulcan
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dajur
Cerberus
15
2 / 0 / 8
9,689
745
11,599
18,889
18,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 0 / 6
9,322
717
6,967
13,013
14,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
5 / 0 / 5
11,025
848
13,190
8,550
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Hakeron
Maui
14
0 / 4 / 0
8,106
624
7,057
14,499
11,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
12
0 / 5 / 0
7,982
614
11,412
13,270
4,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
14
0 / 1 / 0
8,022
617
10,607
7,904
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dajur
Cerberus
2
0
8
6
W
3
0
6
6
L
Maui
Hakeron
Maui
0
4
0
0
L
Ishtar
0
5
0
0
L
Vulcan
0
1
0
0
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,756
Damage
29,076
40,452
Taken
35,673
37,040
Mitigated
19,437
16,050
Healing
1,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dajur
Cerberus
11,599
431
0
5,927
18,889
18,608
108
7,022
11,132
29,107
5,012
W
6,967
1,325
0
1,636
13,013
14,221
289
5,443
7,331
0
15,755
L
Maui
Hakeron
Maui
7,057
1,220
0
699
14,499
11,394
0
8,271
5,047
22,455
599
L
Ishtar
11,412
5,739
0
180
13,270
4,937
0
8,323
4,233
0
35,009
L
Vulcan
10,607
3,890
0
237
7,904
3,106
0
5,182
2,278
45,288
0
W
13,190
924
4,963
3,524
8,550
4,211
1,823
3,797
4,704
74,070
1,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,036
Gold Earned
24,110
236
Minions Killed
147
0
Camps Cleared
0
782,809
Distance Traveled
668,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,689
745
63
5
0
278,530
0
W
Ravana
9,322
717
25
2
0
237,480
0
L
Maui
8,106
624
29
2
0
214,289
0
L
Ishtar
7,982
614
50
4
0
222,817
0
L
Vulcan
8,022
617
68
5
0
231,227
0
W
Ra
11,025
848
148
11
0
266,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role