Player Matchup

Nut
Nut
IVDFN_Muaaji_
Nut
Level 116
God Stats
5W - 6L
1,493 SR
Queue Stats
107W - 102L
1,437 Elo+
Party 3
Chaac
Chaac
Thuum
Chaac
Level 102
God Stats
1W - 4L
1,132 SR
Queue Stats
84W - 66L
1,527 Elo+
Party 2
Mercury
Mercury
WobboRobbo
Mercury
Level 123
God Stats
3W - 8L
1,113 SR
Queue Stats
240W - 262L
1,459 Elo+
Solo
Nu Wa
Nu Wa
ZeekFTW
Nu Wa
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
65W - 48L
1,553 Elo+
Party 2
Bacchus
Bacchus
michel25bvb
Bacchus
Level 108
God Stats
16W - 8L
1,582 SR
Queue Stats
48W - 54L
1,401 Elo+
Party 3
Team Averages
Level 94
1,364 SR
1,475 Elo+

VS

Team Averages
Level 109
1,536 SR
1,486 Elo+
Surtr
Surtr
 
Surtr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Jasper_Sky_
Agni
Level 127
God Stats
12W - 10L
1,493 SR
Queue Stats
152W - 137L
1,509 Elo+
Solo
Bastet
Bastet
Ro0LiOaMaRu
Bastet
Level 104
God Stats
3W - 4L
1,407 SR
Queue Stats
198W - 186L
1,462 Elo+
Solo
Neith
Neith
bunnie-qwq
Neith
Level 83
God Stats
11W - 3L
1,639 SR
Queue Stats
27W - 15L
1,504 Elo+
Party 1
Athena
Athena
lordjelly_
Athena
Level 124
God Stats
11W - 3L
1,639 SR
Queue Stats
27W - 19L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,631
469
4,919
5,694
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Chaac
Thuum
Chaac
12
1 / 2 / 0
6,648
554
5,007
11,222
11,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Mercury
WobboRobbo
Mercury
9
0 / 5 / 2
5,070
423
2,916
10,805
3,368
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Nu Wa
ZeekFTW
Nu Wa
10
2 / 3 / 0
5,647
471
2,524
6,026
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bacchus
michel25bvb
Bacchus
9
1 / 2 / 1
5,510
459
4,373
8,915
6,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 1 / 1
7,170
598
6,852
8,757
7,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
2 / 2 / 3
7,143
595
4,829
4,702
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
13
8 / 0 / 0
7,463
622
5,614
10,266
4,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Neith
11
1 / 0 / 3
5,955
496
5,281
4,089
1,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Athena
lordjelly_
Athena
11
1 / 2 / 4
6,557
546
3,180
8,323
7,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
13
13
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
1
1
1.5
L
1
1
1
1.5
W
2
2
3
1.75
W
Bastet
8
0
0
8
L
Chaac
Thuum
Chaac
1
2
0
0.5
L
Mercury
WobboRobbo
Mercury
0
5
2
0.2
L
Nu Wa
ZeekFTW
Nu Wa
2
3
0
0.67
W
Neith
1
0
3
2.5
W
Athena
lordjelly_
Athena
1
2
4
1.5
L
Bacchus
michel25bvb
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,739
Damage
25,756
42,662
Taken
36,137
26,003
Mitigated
23,191
10,187
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,852
2,212
0
2,100
8,757
7,724
0
646
8,089
1,638
50,017
L
4,919
2,822
0
1,764
5,694
2,124
0
1,395
4,299
0
37,927
W
4,829
112
0
870
4,702
1,583
195
1,629
2,935
53,522
734
W
Bastet
5,614
2,128
0
3,237
10,266
4,798
0
1,032
9,172
0
56,030
L
Chaac
Thuum
Chaac
5,007
1,419
0
4,421
11,222
11,958
0
1,253
9,969
1,935
51,595
L
Mercury
WobboRobbo
Mercury
2,916
1,778
0
1,506
10,805
3,368
17
576
10,229
0
29,839
L
Nu Wa
ZeekFTW
Nu Wa
2,524
1,069
0
500
6,026
2,000
0
3,339
2,687
23,103
0
W
Neith
5,281
1,948
0
2,175
4,089
1,560
0
1,148
2,919
0
40,861
W
Athena
lordjelly_
Athena
3,180
1,447
148
2,405
8,323
7,526
0
2,816
5,485
19,104
303
L
Bacchus
michel25bvb
Bacchus
4,373
774
0
1,996
8,915
6,553
7
2,183
6,732
16,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,506
Gold Earned
34,288
306
Minions Killed
341
0
Camps Cleared
0
1,010,792
Distance Traveled
1,186,560
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,170
598
86
7
0
203,895
2
L
Nut
5,631
469
67
6
0
191,851
0
W
Agni
7,143
595
85
7
0
223,437
4
W
Bastet
7,463
622
86
7
0
274,221
1
L
Chaac
6,648
554
111
9
0
205,911
0
L
Mercury
5,070
423
47
4
0
231,551
0
L
Nu Wa
5,647
471
54
5
0
173,178
0
W
Neith
5,955
496
62
5
0
233,871
4
W
Athena
6,557
546
22
2
0
251,136
4
L
Bacchus
5,510
459
27
2
0
208,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role