Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Dying-Scream7
Persephone
Level 123
God Stats
4W - 1L
1,705 SR
Queue Stats
99W - 105L
1,473 Elo+
Solo
Hachiman
Hachiman
Helerine
Hachiman
Level 209
God Stats
1W - 0L
1,908 SR
Queue Stats
7W - 1L
1,818 Elo+
Party 1
Thoth
Thoth
Otizzle
Thoth
Level 48
God Stats
1W - 2L
1,280 SR
Queue Stats
155W - 163L
1,434 Elo+
Solo
Amaterasu
Amaterasu
xXMOOSEWARRIORXx
Amaterasu
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 76L
1,451 Elo+
Solo
Team Averages
Level 141
1,579 SR
1,535 Elo+

VS

Team Averages
Level 104
1,371 SR
1,511 Elo+
Tyr
Tyr
GhostDoeRustig
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 65L
1,485 Elo+
Solo
Apollo
Apollo
GoldSativa
Apollo
Level 123
God Stats
0W - 3L
1,190 SR
Queue Stats
183W - 175L
1,509 Elo+
Solo
Achilles
Achilles
Kefera
Achilles
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
akuma779
Kuzenbo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,601 Elo+
Solo
Izanami
Izanami
coacoa james
Izanami
Level 148
God Stats
1W - 7L
1,164 SR
Queue Stats
261W - 275L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
6 / 1 / 9
9,113
911
11,808
6,646
3,246
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Dying-Scream7
Persephone
14
3 / 1 / 10
8,599
860
10,164
3,256
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Helerine
Hachiman
18
10 / 1 / 8
10,815
1,082
17,459
9,017
4,012
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
Otizzle
Thoth
11
0 / 1 / 7
7,089
709
5,110
3,366
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
15
2 / 2 / 11
8,308
831
6,757
11,008
11,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
6,501
650
3,059
11,295
11,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
GoldSativa
Apollo
12
1 / 6 / 4
6,487
649
2,443
9,094
3,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Achilles
Kefera
Achilles
15
2 / 3 / 3
7,513
751
6,225
15,486
15,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
akuma779
Kuzenbo
14
1 / 3 / 2
7,255
726
6,837
9,441
12,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
coacoa james
Izanami
13
1 / 4 / 3
7,363
736
5,342
9,033
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
21
Kills
6
6
Deaths
21
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
1
9
10.5
W
Persephone
Dying-Scream7
Persephone
3
1
10
8
L
1
5
3
0.5
L
Apollo
GoldSativa
Apollo
1
6
4
0.5
W
Hachiman
Helerine
Hachiman
10
1
8
14
L
Achilles
Kefera
Achilles
2
3
3
1.17
W
Thoth
Otizzle
Thoth
0
1
7
3.5
L
Kuzenbo
akuma779
Kuzenbo
1
3
2
0.67
L
Izanami
coacoa james
Izanami
1
4
3
0.63
W
Amaterasu
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,298
Damage
23,906
33,293
Taken
54,349
21,082
Mitigated
46,163
16,653
Healing
13,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,808
6,176
226
2,111
6,646
3,246
105
1,520
4,786
0
28,552
W
Persephone
Dying-Scream7
Persephone
10,164
589
492
485
3,256
1,157
578
636
2,436
14,392
0
L
3,059
166
294
713
11,295
11,003
0
3,158
7,969
0
6,545
L
Apollo
GoldSativa
Apollo
2,443
637
644
214
9,094
3,925
0
2,126
6,842
0
3,729
W
Hachiman
Helerine
Hachiman
17,459
10,519
2,080
5,460
9,017
4,012
2,344
1,880
6,671
0
42,282
L
Achilles
Kefera
Achilles
6,225
1,358
299
5,214
15,486
15,407
0
4,129
11,126
0
8,149
W
Thoth
Otizzle
Thoth
5,110
671
882
492
3,366
1,256
0
801
2,485
9,811
0
L
Kuzenbo
akuma779
Kuzenbo
6,837
2,021
1,125
2,281
9,441
12,102
0
3,391
5,973
14,931
324
L
Izanami
coacoa james
Izanami
5,342
3,500
558
1,776
9,033
3,726
0
2,470
6,439
0
24,283
W
Amaterasu
6,757
1,735
827
3,598
11,008
11,411
703
1,015
9,357
0
12,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,924
Gold Earned
35,119
146
Minions Killed
80
0
Camps Cleared
0
937,824
Distance Traveled
890,129
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,113
911
47
5
0
185,692
0
W
Persephone
8,599
860
16
2
0
184,045
2
L
Tyr
6,501
650
4
0
0
165,016
0
L
Apollo
6,487
649
3
0
0
142,042
0
W
Hachiman
10,815
1,082
58
6
0
202,275
0
L
Achilles
7,513
751
6
1
0
203,438
0
W
Thoth
7,089
709
9
1
0
159,383
0
L
Kuzenbo
7,255
726
22
2
0
186,399
0
L
Izanami
7,363
736
45
5
0
193,234
0
W
Amaterasu
8,308
831
16
2
0
206,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role