Player Matchup

Ganesha
Ganesha
Crimson_Quell
Ganesha
Level 159
God Stats
2W - 1L
1,564 SR
Queue Stats
132W - 129L
1,530 Elo+
Party 1
Hera
Hera
DR4G0NSL4Y3RDAN
Hera
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,095 Elo+
Solo
Medusa
Medusa
rayray521
Medusa
Level 155
God Stats
20W - 19L
1,494 SR
Queue Stats
123W - 121L
1,534 Elo+
Party 1
Team Averages
Level 126
1,519 SR
1,386 Elo+

VS

Team Averages
Level 127
1,340 SR
1,569 Elo+
Sylvanus
Sylvanus
DarkNahkriin
Sylvanus
Level 123
God Stats
2W - 1L
1,166 SR
Queue Stats
17W - 13L
1,581 Elo+
Party 2
Chang'e
Chang'e
GluteClapper69
Chang'e
Level 101
God Stats
1W - 0L
1,698 SR
Queue Stats
38W - 23L
1,550 Elo+
Solo
Izanami
Izanami
Oatmealjones777
Izanami
Level 157
God Stats
1W - 1L
1,156 SR
Queue Stats
29W - 23L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 0 / 1
6,535
594
6,118
12,161
12,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 4 / 1
6,963
633
4,291
6,538
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
rayray521
Medusa
12
1 / 2 / 0
7,190
654
10,084
6,066
2,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DarkNahkriin
Sylvanus
12
3 / 0 / 3
7,909
719
3,817
11,019
8,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 0 / 4
8,234
749
10,732
8,303
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 1 / 5
8,123
738
6,102
7,900
3,092
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
6
6
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
0
1
0.5
L
0
4
1
0.13
W
Sylvanus
DarkNahkriin
Sylvanus
3
0
3
4.5
W
2
0
4
4
W
1
1
5
3.5
L
Medusa
rayray521
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,493
Damage
20,651
24,765
Taken
27,222
16,872
Mitigated
15,701
2,435
Healing
16,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
6,118
338
0
1,949
12,161
12,022
0
6,407
5,089
20,614
0
L
4,291
924
0
0
6,538
2,205
0
3,201
3,186
26,554
0
W
Sylvanus
DarkNahkriin
Sylvanus
3,817
762
2,461
3,308
11,019
8,951
280
4,475
6,251
11,126
0
W
10,732
987
4,944
5,067
8,303
3,658
516
3,126
5,051
42,400
1,776
W
6,102
2,828
0
290
7,900
3,092
910
2,486
5,280
0
35,631
L
Medusa
rayray521
Medusa
10,084
2,163
0
486
6,066
2,645
0
3,827
2,008
0
31,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,688
Gold Earned
24,266
126
Minions Killed
159
0
Camps Cleared
0
583,474
Distance Traveled
620,333
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,535
594
2
0
0
215,342
3
L
Hera
6,963
633
61
6
0
194,336
0
W
Sylvanus
7,909
719
16
1
0
200,765
0
W
Chang'e
8,234
749
73
7
0
225,921
0
W
Izanami
8,123
738
70
6
0
193,647
0
L
Medusa
7,190
654
63
6
0
173,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role