Player Matchup

Surtr
Surtr
Alex_Phantom2
Surtr
Level 154
God Stats
2W - 3L
1,768 SR
Queue Stats
75W - 80L
1,483 Elo+
Solo
Lancelot
Lancelot
Apachedash
Lancelot
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,338 Elo+
Party 1
Danzaburou
Danzaburou
Barbara474
Danzaburou
Level 65
God Stats
68W - 52L
1,611 SR
Queue Stats
117W - 130L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
THG Sky IV
Baron Samedi
Level 12
God Stats
1W - 1L
1,689 SR
Queue Stats
2W - 7L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
UnclaimedEnd
Kukulkan
Level 147
God Stats
0W - 1L
1,543 SR
Queue Stats
3W - 8L
1,447 Elo+
Party 1
Team Averages
Level 96
1,622 SR
1,445 Elo+

VS

Team Averages
Level 95
1,607 SR
1,436 Elo+
Loki
Loki
BrunoGM18
Loki
Level 67
God Stats
5W - 0L
1,923 SR
Queue Stats
41W - 41L
1,473 Elo+
Party 2
Anubis
Anubis
ISantiK
Anubis
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 9L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
Miguel GE 24
Baron Samedi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
SanTrizzle
Mercury
Level 108
God Stats
5W - 4L
1,521 SR
Queue Stats
23W - 29L
1,211 Elo+
Solo
Ra
Ra
Tsumerius
Ra
Level 104
God Stats
40W - 31L
1,589 SR
Queue Stats
141W - 125L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,042
587
5,836
10,122
6,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Apachedash
Lancelot
9
0 / 3 / 2
5,587
466
3,835
8,378
4,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Danzaburou
Barbara474
Danzaburou
10
2 / 6 / 2
6,089
507
6,472
10,457
2,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
THG Sky IV
Baron Samedi
9
0 / 6 / 5
5,399
450
3,444
7,986
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
UnclaimedEnd
Kukulkan
12
3 / 1 / 1
6,913
576
2,954
4,513
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
3 / 3 / 3
6,977
581
4,842
11,472
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
ISantiK
Anubis
11
6 / 3 / 5
7,236
603
9,088
9,106
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Baron Samedi
Miguel GE 24
Baron Samedi
11
4 / 2 / 0
7,078
590
3,577
7,634
3,151
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
SanTrizzle
Mercury
11
2 / 2 / 5
6,330
528
2,744
8,323
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 1
6,759
563
4,717
5,761
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
10
Kills
17
17
Deaths
11
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
1
2
6
L
Lancelot
Apachedash
Lancelot
0
3
2
0.33
L
Danzaburou
Barbara474
Danzaburou
2
6
2
0.5
W
Loki
3
3
3
1.5
W
Anubis
ISantiK
Anubis
6
3
5
2.83
W
Baron Samedi
Miguel GE 24
Baron Samedi
4
2
0
2
W
Mercury
SanTrizzle
Mercury
2
2
5
2.25
L
Baron Samedi
THG Sky IV
Baron Samedi
0
6
5
0.42
W
2
1
1
2.5
L
Kukulkan
UnclaimedEnd
Kukulkan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,541
Damage
24,968
41,456
Taken
42,296
18,182
Mitigated
16,588
8,841
Healing
14,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,836
2,624
0
3,438
10,122
6,497
0
1,342
8,636
416
55,662
L
Lancelot
Apachedash
Lancelot
3,835
1,176
0
1,856
8,378
4,466
0
3,015
5,363
0
23,020
L
Danzaburou
Barbara474
Danzaburou
6,472
2,138
0
2,763
10,457
2,866
204
5,663
4,773
0
38,583
W
Loki
4,842
1,324
0
4,950
11,472
4,190
0
2,013
9,344
0
51,908
W
Anubis
ISantiK
Anubis
9,088
253
0
3,009
9,106
3,904
606
1,823
7,283
41,908
0
W
Baron Samedi
Miguel GE 24
Baron Samedi
3,577
455
56
2,676
7,634
3,151
647
785
6,532
32,387
1,215
W
Mercury
SanTrizzle
Mercury
2,744
1,602
0
585
8,323
2,950
1,099
998
7,325
0
26,491
L
Baron Samedi
THG Sky IV
Baron Samedi
3,444
616
153
225
7,986
2,613
59
4,024
3,939
19,689
0
W
4,717
584
199
2,666
5,761
2,393
70
913
4,848
48,229
1,009
L
Kukulkan
UnclaimedEnd
Kukulkan
2,954
234
0
406
4,513
1,740
0
2,449
1,761
50,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,030
Gold Earned
34,380
298
Minions Killed
330
0
Camps Cleared
0
1,215,203
Distance Traveled
1,165,604
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,042
587
73
6
0
273,772
0
L
Lancelot
5,587
466
38
3
0
271,827
1
L
Danzaburou
6,089
507
63
5
0
216,033
0
W
Loki
6,977
581
78
7
0
261,216
1
W
Anubis
7,236
603
66
6
0
210,289
0
W
Baron Samedi
7,078
590
57
5
0
192,378
0
W
Mercury
6,330
528
43
4
0
258,286
0
L
Baron Samedi
5,399
450
24
2
0
222,394
0
W
Ra
6,759
563
86
7
0
243,435
0
L
Kukulkan
6,913
576
100
8
0
231,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role