Player Matchup

Vulcan
Vulcan
Gold I
DaGallis
Vulcan
Gold I
Level 163
God Stats
2W - 4L
1,493 SR
Queue Stats
121W - 126L
1,491 MMR
Solo
Surtr
Surtr
Bronze III
KingPsYK
Surtr
Bronze III
Level 159
God Stats
0W - 2L
1,566 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Shiva
Shiva
Silver IV
Samusog_12
Shiva
Silver IV
Level 122
God Stats
0W - 1L
1,274 SR
Queue Stats
1W - 8L
1,420 MMR
Party 1
Chronos
Chronos
Bronze III
TheLampshade-
Chronos
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,546 MMR
Party 1
Lancelot
Lancelot
Gold IV
kinatrain
Lancelot
Gold IV
Level 125
God Stats
28W - 21L
1,606 SR
Queue Stats
194W - 190L
1,483 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,488 SR
1,488 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,487 SR
1,483 MMR
Gilgamesh
Gilgamesh
Gold III
KILLINGxSPREE99
Gilgamesh
Gold III
Level 118
God Stats
2W - 1L
1,429 SR
Queue Stats
89W - 90L
1,480 MMR
Solo
Bastet
Bastet
Gold III
NukeMasterr69
Bastet
Gold III
Level 122
God Stats
8W - 1L
1,500 SR
Queue Stats
160W - 144L
1,473 MMR
Solo
Athena
Athena
Silver I
ReaIFury
Athena
Silver I
Level 156
God Stats
3W - 0L
1,552 SR
Queue Stats
14W - 10L
1,548 MMR
Party 2
Janus
Janus
Gold III
Sagacityx
Janus
Gold III
Level 80
God Stats
14W - 14L
1,456 SR
Queue Stats
157W - 155L
1,504 MMR
Solo
Heimdallr
Heimdallr
Silver III
SwaggestKiller
Heimdallr
Silver III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,410 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DaGallis
Vulcan
10
0 / 1 / 0
5,674
567
3,756
4,353
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
KingPsYK
Surtr
10
0 / 2 / 1
5,807
581
7,805
8,743
4,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Shiva
8
1 / 2 / 1
5,312
531
2,290
7,582
4,271
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
8
0 / 5 / 2
5,031
503
2,997
8,144
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
kinatrain
Lancelot
11
4 / 2 / 1
6,153
615
5,856
8,728
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
VamanaSusanoOdinOsiris

VS

Bans
Ao KuangErlang ShenArachneNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KILLINGxSPREE99
Gilgamesh
11
1 / 2 / 2
6,394
639
5,223
12,325
7,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 2
6,187
619
4,939
6,581
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
ReaIFury
Athena
11
4 / 1 / 2
6,813
681
3,152
7,077
5,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Sagacityx
Janus
11
0 / 1 / 1
5,589
559
2,728
5,241
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
SwaggestKiller
Heimdallr
12
3 / 1 / 3
6,761
676
7,121
5,816
2,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
11
12
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
DaGallis
Vulcan
0
1
0
0
W
Gilgamesh
KILLINGxSPREE99
Gilgamesh
1
2
2
1
L
Surtr
KingPsYK
Surtr
0
2
1
0.25
W
3
0
2
4
W
Athena
ReaIFury
Athena
4
1
2
5
W
Janus
Sagacityx
Janus
0
1
1
0.5
L
Shiva
1
2
1
0.75
W
Heimdallr
SwaggestKiller
Heimdallr
3
1
3
4.5
L
Chronos
0
5
2
0.2
L
Lancelot
kinatrain
Lancelot
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,704
Damage
23,163
37,550
Taken
37,040
16,535
Mitigated
19,654
11,161
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
DaGallis
Vulcan
3,756
1,155
0
625
4,353
1,468
0
1,662
2,495
43,758
0
W
Gilgamesh
KILLINGxSPREE99
Gilgamesh
5,223
1,485
0
4,188
12,325
7,629
0
638
11,056
0
50,141
L
Surtr
KingPsYK
Surtr
7,805
2,805
0
3,998
8,743
4,750
0
0
8,229
1,469
38,368
W
4,939
1,106
0
4,560
6,581
2,453
0
1,196
5,385
0
45,246
W
Athena
ReaIFury
Athena
3,152
955
0
1,813
7,077
5,444
0
1,190
5,887
19,438
1,079
W
Janus
Sagacityx
Janus
2,728
70
0
985
5,241
1,575
0
2,963
2,278
41,727
0
L
Shiva
2,290
607
0
960
7,582
4,271
0
1,309
6,233
0
13,492
W
Heimdallr
SwaggestKiller
Heimdallr
7,121
3,639
0
2,823
5,816
2,553
534
1,490
4,326
0
58,313
L
Chronos
2,997
1,400
0
1,986
8,144
2,436
0
1,343
6,801
29,077
0
L
Lancelot
kinatrain
Lancelot
5,856
1,007
0
3,592
8,728
3,610
0
936
7,625
0
40,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,977
Gold Earned
31,744
313
Minions Killed
376
0
Camps Cleared
0
1,017,437
Distance Traveled
1,091,501
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,674
567
88
9
0
198,882
2
W
Gilgamesh
6,394
639
96
10
0
194,676
0
L
Surtr
5,807
581
78
8
0
197,552
0
W
Bastet
6,187
619
85
9
0
235,356
0
W
Athena
6,813
681
18
2
0
253,664
4
W
Janus
5,589
559
70
7
0
205,748
1
L
Shiva
5,312
531
17
2
0
178,670
0
W
Heimdallr
6,761
676
107
11
0
202,057
0
L
Chronos
5,031
503
62
6
0
205,777
0
L
Lancelot
6,153
615
68
7
0
236,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role