Player Matchup

Chaac
Chaac
Anonymous-_-Sv
Chaac
Level 5
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 6L
1,120 Elo+
Party 1
Janus
Janus
Camichi07
Janus
Level 88
God Stats
2W - 11L
1,283 SR
Queue Stats
66W - 91L
1,372 Elo+
Party 1
Cliodhna
Cliodhna
Danlwar
Cliodhna
Level 42
God Stats
0W - 1L
1,273 SR
Queue Stats
9W - 24L
1,308 Elo+
Party 1
Geb
Geb
ErenSV_
Geb
Level 29
God Stats
1W - 2L
1,218 SR
Queue Stats
25W - 48L
1,317 Elo+
Party 1
Chiron
Chiron
spraynnpray
Chiron
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 32L
1,133 Elo+
Party 1
Team Averages
Level 44
1,312 SR
1,250 Elo+

VS

Team Averages
Level 88
1,535 SR
1,506 Elo+
Bellona
Bellona
 
Bellona
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
TheBlitzKreeg
Bastet
Level 116
God Stats
7W - 2L
1,562 SR
Queue Stats
56W - 34L
1,552 Elo+
Solo
Surtr
Surtr
tonypk13
Surtr
Level 87
God Stats
10W - 3L
1,654 SR
Queue Stats
67W - 49L
1,477 Elo+
Solo
Medusa
Medusa
xF4lse_proph3t_
Medusa
Level 61
God Stats
2W - 7L
1,460 SR
Queue Stats
73W - 78L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,110
411
856
6,811
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Camichi07
Janus
9
0 / 2 / 1
4,977
498
2,093
4,615
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Danlwar
Cliodhna
10
0 / 4 / 1
5,017
502
3,366
10,452
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Geb
7
1 / 4 / 1
5,163
516
2,473
8,251
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Chiron
6
1 / 3 / 1
4,479
448
1,315
8,047
2,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
5 / 1 / 1
7,282
728
5,407
7,603
6,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hera
 
Hera
10
1 / 0 / 4
6,315
632
4,367
3,462
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
5 / 1 / 2
6,582
658
4,342
7,148
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
tonypk13
Surtr
11
4 / 1 / 4
6,688
669
4,578
7,369
5,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
3 / 1 / 6
6,279
628
7,878
5,534
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
18
18
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
1
5.5
W
Hera
 
Hera
1
0
4
3
L
0
5
0
0
L
Janus
Camichi07
Janus
0
2
1
0.25
L
Cliodhna
Danlwar
Cliodhna
0
4
1
0.13
L
Geb
1
4
1
0.38
W
5
1
2
6
L
Chiron
1
3
1
0.5
W
Surtr
tonypk13
Surtr
4
1
4
6
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,103
Damage
26,572
38,176
Taken
31,116
15,788
Mitigated
17,911
7,370
Healing
13,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,407
1,582
0
3,551
7,603
6,861
0
0
7,603
0
40,303
W
Hera
 
Hera
4,367
1,235
0
750
3,462
1,119
112
1,389
1,905
39,889
2,475
L
856
396
0
376
6,811
2,817
0
0
6,811
0
9,040
L
Janus
Camichi07
Janus
2,093
133
0
1,189
4,615
1,541
0
1,349
3,266
28,775
721
L
Cliodhna
Danlwar
Cliodhna
3,366
876
0
3,575
10,452
3,607
0
915
9,537
0
35,692
L
Geb
2,473
704
0
983
8,251
5,548
0
1,927
6,324
10,346
0
W
4,342
1,145
0
4,326
7,148
2,379
297
0
7,148
0
46,646
L
Chiron
1,315
926
46
1,201
8,047
2,275
0
448
7,598
0
11,756
W
Surtr
tonypk13
Surtr
4,578
1,267
228
2,755
7,369
5,502
100
1,293
5,956
774
33,644
W
7,878
3,984
0
2,370
5,534
2,050
527
1,468
4,024
0
38,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,746
Gold Earned
33,146
173
Minions Killed
334
0
Camps Cleared
0
951,481
Distance Traveled
981,454
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,282
728
65
7
0
185,240
1
W
Hera
6,315
632
81
8
0
191,219
2
L
Chaac
4,110
411
8
1
0
151,961
0
L
Janus
4,977
498
51
5
0
196,854
0
L
Cliodhna
5,017
502
73
7
0
195,753
0
L
Geb
5,163
516
16
2
0
206,641
0
W
Bastet
6,582
658
83
8
0
227,570
0
L
Chiron
4,479
448
25
3
0
200,272
0
W
Surtr
6,688
669
48
5
0
198,794
1
W
Medusa
6,279
628
57
6
0
178,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role