Player Matchup

Ne Zha
Ne Zha
BIGGY 0 BOY
Ne Zha
Level 259
God Stats
22W - 18L
1,512 SR
Queue Stats
391W - 357L
1,531 Elo+
Solo
Hercules
Hercules
Ikna
Hercules
Level 199
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 112L
1,660 Elo+
Party 1
Heimdallr
Heimdallr
Kudaketa
Heimdallr
Level 108
God Stats
4W - 2L
1,894 SR
Queue Stats
143W - 104L
1,673 Elo+
Party 1
Osiris
Osiris
NotNotMason
Osiris
Level 187
God Stats
3W - 2L
1,797 SR
Queue Stats
61W - 28L
1,665 Elo+
Solo
Agni
Agni
StDk
Agni
Level 231
God Stats
5W - 4L
1,588 SR
Queue Stats
86W - 76L
1,623 Elo+
Party 1
Team Averages
Level 197
1,658 SR
1,630 Elo+

VS

Team Averages
Level 163
1,767 SR
1,662 Elo+
Hel
Hel
Achillem
Hel
Level 148
God Stats
2W - 1L
1,926 SR
Queue Stats
172W - 92L
1,659 Elo+
Solo
Surtr
Surtr
Arkatlas
Surtr
Level 188
God Stats
27W - 17L
1,573 SR
Queue Stats
251W - 150L
1,675 Elo+
Party 2
Anhur
Anhur
BabyMilkD
Anhur
Level 122
God Stats
2W - 2L
1,757 SR
Queue Stats
233W - 174L
1,657 Elo+
Solo
Hun Batz
Hun Batz
Spọọner
Hun Batz
Level 199
God Stats
0W - 1L
1,789 SR
Queue Stats
48W - 32L
1,676 Elo+
Party 2
Ix Chel
Ix Chel
keyandpele
Ix Chel
Level 159
God Stats
11W - 4L
1,791 SR
Queue Stats
256W - 205L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
1 / 0 / 5
5,382
538
4,721
7,496
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Ikna
Hercules
9
3 / 0 / 6
6,110
611
5,090
8,930
6,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
Kudaketa
Heimdallr
11
2 / 1 / 1
6,419
642
3,318
4,699
1,826
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Osiris
11
4 / 1 / 1
6,797
680
10,507
12,508
7,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
StDk
Agni
11
2 / 1 / 3
6,138
614
4,376
3,548
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,214
521
2,064
9,639
5,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
Arkatlas
Surtr
10
0 / 3 / 1
5,145
515
7,124
11,653
6,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Anhur
BabyMilkD
Anhur
11
1 / 1 / 0
5,572
557
2,718
5,368
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hun Batz
Spọọner
Hun Batz
10
0 / 1 / 0
4,996
500
720
7,673
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
keyandpele
Ix Chel
11
1 / 2 / 0
5,780
578
5,616
6,428
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
12
Kills
3
3
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Surtr
Arkatlas
Surtr
0
3
1
0.17
W
Ne Zha
1
0
5
3.5
L
Anhur
BabyMilkD
Anhur
1
1
0
1
W
Hercules
Ikna
Hercules
3
0
6
6
W
Heimdallr
Kudaketa
Heimdallr
2
1
1
2.5
W
Osiris
4
1
1
4.5
L
Hun Batz
Spọọner
Hun Batz
0
1
0
0
W
Agni
StDk
Agni
2
1
3
3.5
L
Ix Chel
keyandpele
Ix Chel
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,012
Damage
18,242
37,181
Taken
40,761
20,058
Mitigated
19,214
18,196
Healing
16,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,064
166
794
2,756
9,639
5,912
0
1,262
8,237
18,257
0
L
Surtr
Arkatlas
Surtr
7,124
3,283
0
4,384
11,653
6,774
0
0
11,653
1,518
30,296
W
Ne Zha
4,721
1,772
0
2,924
7,496
3,088
0
1,698
5,616
0
44,000
L
Anhur
BabyMilkD
Anhur
2,718
1,473
0
1,432
5,368
1,654
0
0
5,368
0
37,481
W
Hercules
Ikna
Hercules
5,090
1,084
0
4,230
8,930
6,607
0
3,447
5,235
0
18,178
W
Heimdallr
Kudaketa
Heimdallr
3,318
1,651
0
1,496
4,699
1,826
186
452
4,247
0
51,596
W
Osiris
10,507
4,776
0
8,780
12,508
7,351
0
1,462
10,310
0
56,608
L
Hun Batz
Spọọner
Hun Batz
720
386
0
4,322
7,673
2,474
0
1,149
6,370
0
31,902
W
Agni
StDk
Agni
4,376
156
0
766
3,548
1,186
0
683
2,781
35,675
942
L
Ix Chel
keyandpele
Ix Chel
5,616
1,102
556
1,903
6,428
2,400
0
1,399
4,827
40,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,846
Gold Earned
26,707
367
Minions Killed
293
0
Camps Cleared
0
1,066,458
Distance Traveled
1,017,249
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,214
521
29
3
0
217,512
0
L
Surtr
5,145
515
53
5
0
181,956
0
W
Ne Zha
5,382
538
56
6
0
243,567
1
L
Anhur
5,572
557
67
7
0
213,381
0
W
Hercules
6,110
611
17
2
0
231,391
0
W
Heimdallr
6,419
642
102
10
0
191,357
0
W
Osiris
6,797
680
98
10
0
202,109
0
L
Hun Batz
4,996
500
58
6
0
221,930
1
W
Agni
6,138
614
94
9
0
198,034
1
L
Ix Chel
5,780
578
86
9
0
182,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role