Player Matchup

Merlin
Merlin
Platinum III
Barji
Merlin
Platinum III
Level 114
God Stats
1W - 2L
1,609 SR
Queue Stats
20W - 7L
2,018 MMR
Party 1
Jormungandr
Jormungandr
Platinum III
ChickHicks
Jormungandr
Platinum III
Level 86
God Stats
2W - 0L
1,771 SR
Queue Stats
22W - 10L
2,071 MMR
Party 1
Achilles
Achilles
Platinum III
sweetdaddyusef
Achilles
Platinum III
Level 153
God Stats
4W - 0L
2,014 SR
Queue Stats
22W - 10L
2,071 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,798 SR
2,053 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,529 SR
1,886 MMR
Surtr
Surtr
Platinum IV
DreadWolf8156
Surtr
Platinum IV
Level 41
God Stats
0W - 2L
1,127 SR
Queue Stats
18W - 18L
1,868 MMR
Solo
Hercules
Hercules
Platinum I
FinalBlazeup
Hercules
Platinum I
Level 192
God Stats
4W - 3L
1,757 SR
Queue Stats
40W - 45L
1,873 MMR
Solo
Persephone
Persephone
Platinum II
SLiMM FLea
Persephone
Platinum II
Level 149
God Stats
45W - 26L
1,701 SR
Queue Stats
164W - 156L
1,917 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Barji
Merlin
14
2 / 2 / 8
9,357
720
11,873
9,891
4,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
ChickHicks
Jormungandr
15
5 / 1 / 9
10,120
778
9,641
15,712
19,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
16
9 / 0 / 7
11,016
847
17,849
21,799
22,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
CharonBacchusSobekThothNe Zha

VS

Bans
KuzenboAresXbalanqueAnhurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
8,023
617
9,470
16,828
10,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
FinalBlazeup
Hercules
12
0 / 4 / 1
7,766
597
9,239
16,103
12,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
SLiMM FLea
Persephone
14
2 / 6 / 1
9,261
712
10,050
11,333
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
16
Kills
3
3
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
Barji
Merlin
2
2
8
3
W
Jormungandr
ChickHicks
Jormungandr
5
1
9
9.5
L
1
6
1
0.25
L
Hercules
FinalBlazeup
Hercules
0
4
1
0.13
L
Persephone
SLiMM FLea
Persephone
2
6
1
0.42
W
Achilles
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,363
Damage
28,759
47,402
Taken
44,264
46,362
Mitigated
26,795
11,933
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Barji
Merlin
11,873
1,152
85
925
9,891
4,832
588
2,804
7,001
56,254
0
W
Jormungandr
ChickHicks
Jormungandr
9,641
2,323
0
3,329
15,712
19,377
430
3,972
11,571
31,378
1,879
L
9,470
3,818
0
2,365
16,828
10,087
0
8,372
7,562
1,475
26,255
L
Hercules
FinalBlazeup
Hercules
9,239
2,226
0
3,562
16,103
12,501
0
6,053
8,731
0
19,530
L
Persephone
SLiMM FLea
Persephone
10,050
460
0
917
11,333
4,207
0
5,330
5,138
38,992
0
W
Achilles
17,849
3,043
0
7,594
21,799
22,153
702
3,889
17,083
0
35,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,493
Gold Earned
25,050
186
Minions Killed
128
0
Camps Cleared
0
754,005
Distance Traveled
646,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,357
720
103
8
0
212,794
0
W
Jormungandr
10,120
778
51
4
0
241,742
0
L
Surtr
8,023
617
33
3
0
197,731
0
L
Hercules
7,766
597
36
3
0
234,478
0
L
Persephone
9,261
712
59
5
0
214,228
0
W
Achilles
11,016
847
32
2
0
299,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role