Player Matchup

Skadi
Skadi
IDKStar
Skadi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,523 Elo+
Party 1
Gilgamesh
Gilgamesh
KuyaAejay
Gilgamesh
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 19L
1,632 Elo+
Party 3
Ix Chel
Ix Chel
McLovin808
Ix Chel
Level 129
God Stats
5W - 2L
1,580 SR
Queue Stats
62W - 67L
1,511 Elo+
Party 1
Thor
Thor
OBacon2
Thor
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,570 Elo+
Party 3
Atlas
Atlas
Vrenr
Atlas
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,276 Elo+
Party 1
Team Averages
Level 106
1,516 SR
1,502 Elo+

VS

Team Averages
Level 119
1,572 SR
1,488 Elo+
Surtr
Surtr
 
Surtr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ICEINMYVEINS313
Bacchus
Level 127
God Stats
4W - 5L
1,449 SR
Queue Stats
60W - 76L
1,456 Elo+
Party 4
Kali
Kali
MrJuliuz
Kali
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 189L
1,492 Elo+
Solo
Eset
Eset
chargersKB24
Eset
Level 114
God Stats
5W - 2L
1,911 SR
Queue Stats
78W - 83L
1,493 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
IDKStar
Skadi
11
0 / 0 / 2
6,137
558
2,360
4,132
1,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
KuyaAejay
Gilgamesh
10
0 / 3 / 0
5,592
508
2,293
10,072
8,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
McLovin808
Ix Chel
11
1 / 3 / 2
6,090
554
3,241
5,946
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
OBacon2
Thor
12
6 / 0 / 1
6,790
617
4,227
7,060
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Vrenr
Atlas
8
1 / 2 / 0
5,574
507
2,848
7,312
5,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 1 / 1
6,857
623
5,580
7,878
5,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cupid
 
Cupid
11
0 / 1 / 1
5,512
501
2,165
5,894
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
3,611
328
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
12
4 / 2 / 1
6,638
603
4,020
10,062
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 4 / 2
6,099
554
5,785
7,588
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
8
Kills
8
8
Deaths
8
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
1
1
2.5
L
Cupid
 
Cupid
0
1
1
0.5
L
0
0
0
0
W
Skadi
IDKStar
Skadi
0
0
2
1
W
Gilgamesh
KuyaAejay
Gilgamesh
0
3
0
0
W
Ix Chel
McLovin808
Ix Chel
1
3
2
0.67
L
Kali
4
2
1
2.25
W
Thor
OBacon2
Thor
6
0
1
6.5
W
Atlas
Vrenr
Atlas
1
2
0
0.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,969
Damage
17,550
34,522
Taken
31,422
20,315
Mitigated
15,007
8,226
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,580
1,435
0
2,532
7,878
5,757
3
898
6,463
8,925
40,785
L
Cupid
 
Cupid
2,165
571
25
3,553
5,894
2,125
0
874
5,020
0
38,529
L
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
IDKStar
Skadi
2,360
1,172
0
1,226
4,132
1,573
173
1,142
2,898
0
51,452
W
Gilgamesh
KuyaAejay
Gilgamesh
2,293
668
0
1,822
10,072
8,118
0
1,355
8,717
0
38,281
W
Ix Chel
McLovin808
Ix Chel
3,241
639
243
1,666
5,946
2,179
913
2,162
3,544
43,345
1,100
L
Kali
4,020
1,950
0
4,825
10,062
4,497
0
891
9,171
0
53,017
W
Thor
OBacon2
Thor
4,227
698
0
1,364
7,060
3,123
0
454
6,566
0
40,247
W
Atlas
Vrenr
Atlas
2,848
1,364
0
1,905
7,312
5,322
0
1,591
5,613
13,782
0
L
5,785
1,043
90
1,588
7,588
2,628
0
3,426
4,162
37,367
1,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,183
Gold Earned
28,717
337
Minions Killed
328
0
Camps Cleared
0
1,054,234
Distance Traveled
823,363
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,857
623
86
8
0
209,443
0
L
Cupid
5,512
501
66
6
0
209,656
0
L
Bacchus
3,611
328
0
0
0
375
0
W
Skadi
6,137
558
96
9
0
196,549
2
W
Gilgamesh
5,592
508
71
6
0
194,816
0
W
Ix Chel
6,090
554
74
7
0
216,731
2
L
Kali
6,638
603
93
8
0
214,721
0
W
Thor
6,790
617
75
7
0
258,949
0
W
Atlas
5,574
507
21
2
0
187,189
0
L
Eset
6,099
554
83
8
0
189,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role