Player Matchup

He Bo
He Bo
Caoqry
He Bo
Level 37
God Stats
0W - 3L
1,328 SR
Queue Stats
12W - 23L
1,348 Elo+
Party 1
Yemoja
Yemoja
KillerKampfer69
Yemoja
Level 26
God Stats
2W - 1L
1,806 SR
Queue Stats
12W - 19L
1,411 Elo+
Party 1
Anhur
Anhur
VtecMaster
Anhur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,544 Elo+
Party 1
Team Averages
Level 36
1,545 SR
1,434 Elo+

VS

Team Averages
Level 40
1,620 SR
1,522 Elo+
Izanami
Izanami
JoacoGG
Izanami
Level 20
God Stats
3W - 1L
1,715 SR
Queue Stats
17W - 19L
1,502 Elo+
Party 2
Surtr
Surtr
VIRVGG
Surtr
Level 25
God Stats
8W - 2L
1,827 SR
Queue Stats
19W - 17L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
xJsgx
Kukulkan
Level 76
God Stats
1W - 0L
1,317 SR
Queue Stats
28W - 25L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Caoqry
He Bo
13
3 / 6 / 0
8,206
684
9,920
9,571
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
0 / 3 / 2
7,107
592
4,601
13,880
11,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
10
0 / 6 / 2
7,018
585
5,606
14,735
5,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JoacoGG
Izanami
14
6 / 0 / 8
10,236
853
5,594
10,045
3,728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
VIRVGG
Surtr
15
4 / 2 / 11
9,491
791
14,084
12,693
11,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
xJsgx
Kukulkan
16
5 / 1 / 9
10,095
841
13,609
5,071
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
15
15
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
He Bo
Caoqry
He Bo
3
6
0
0.5
W
Izanami
JoacoGG
Izanami
6
0
8
10
L
0
3
2
0.33
W
Surtr
VIRVGG
Surtr
4
2
11
4.75
L
Anhur
0
6
2
0.17
W
Kukulkan
xJsgx
Kukulkan
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,127
Damage
33,287
38,186
Taken
27,809
20,019
Mitigated
16,887
3,972
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Caoqry
He Bo
9,920
422
0
570
9,571
3,431
0
2,721
6,082
44,435
413
W
Izanami
JoacoGG
Izanami
5,594
3,091
0
2,478
10,045
3,728
833
5,843
4,202
0
39,585
L
4,601
799
286
697
13,880
11,540
0
5,874
6,965
17,235
0
W
Surtr
VIRVGG
Surtr
14,084
4,752
0
4,994
12,693
11,084
782
5,042
7,651
1,562
23,398
L
Anhur
5,606
2,767
0
2,419
14,735
5,048
0
4,143
9,581
0
18,569
W
Kukulkan
xJsgx
Kukulkan
13,609
1,258
0
915
5,071
2,075
990
3,577
1,494
47,690
112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,331
Gold Earned
29,822
122
Minions Killed
157
0
Camps Cleared
0
554,329
Distance Traveled
701,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,206
684
82
7
0
189,820
0
W
Izanami
10,236
853
59
5
0
219,653
0
L
Yemoja
7,107
592
15
1
0
194,808
0
W
Surtr
9,491
791
22
2
0
238,584
0
L
Anhur
7,018
585
25
2
0
169,701
0
W
Kukulkan
10,095
841
76
6
0
243,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role