Player Matchup

Baron Samedi
Baron Samedi
Amahe
Baron Samedi
Level 159
God Stats
6W - 4L
1,764 SR
Queue Stats
141W - 133L
1,660 Elo+
Party 1
Chernobog
Chernobog
AtonofBees
Chernobog
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 126L
1,628 Elo+
Solo
Ymir
Ymir
Frenchtoastfan
Ymir
Level 157
God Stats
15W - 6L
1,745 SR
Queue Stats
133W - 122L
1,552 Elo+
Solo
Chiron
Chiron
Rukkingaround
Chiron
Level 183
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 152L
1,669 Elo+
Party 1
Cerberus
Cerberus
Treecolli
Cerberus
Level 7
God Stats
5W - 1L
1,718 SR
Queue Stats
13W - 4L
1,754 Elo+
Party 1
Team Averages
Level 132
1,646 SR
1,653 Elo+

VS

Team Averages
Level 154
1,675 SR
1,598 Elo+
Ratatoskr
Ratatoskr
DdySpnksMe
Ratatoskr
Level 148
God Stats
16W - 7L
1,745 SR
Queue Stats
196W - 155L
1,595 Elo+
Party 2
Lancelot
Lancelot
GoatWorm
Lancelot
Level 164
God Stats
2W - 3L
1,529 SR
Queue Stats
228W - 182L
1,637 Elo+
Party 2
Kuzenbo
Kuzenbo
KarderCV
Kuzenbo
Level 157
God Stats
0W - 1L
1,941 SR
Queue Stats
8W - 8L
1,585 Elo+
Solo
Izanami
Izanami
Metztlí
Izanami
Level 158
God Stats
0W - 1L
1,332 SR
Queue Stats
26W - 25L
1,530 Elo+
Solo
Chang'e
Chang'e
abrath33
Chang'e
Level 143
God Stats
6W - 3L
1,826 SR
Queue Stats
154W - 123L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Amahe
Baron Samedi
11
0 / 0 / 2
5,734
573
3,539
3,011
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
AtonofBees
Chernobog
10
3 / 1 / 2
5,823
582
6,545
6,318
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 0 / 0
7,431
743
2,729
4,755
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 2 / 3
5,952
595
6,259
8,519
2,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
Treecolli
Cerberus
10
2 / 0 / 3
5,794
579
4,741
5,955
3,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DdySpnksMe
Ratatoskr
11
3 / 1 / 0
5,478
548
4,343
8,468
3,157
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
GoatWorm
Lancelot
9
0 / 3 / 0
4,865
487
1,190
7,326
4,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
KarderCV
Kuzenbo
7
0 / 1 / 0
4,701
470
2,068
6,668
3,578
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Metztlí
Izanami
8
0 / 3 / 0
4,416
442
3,523
8,277
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
abrath33
Chang'e
9
0 / 2 / 2
5,073
507
2,885
7,159
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
3
3
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Amahe
Baron Samedi
0
0
2
1
W
Chernobog
AtonofBees
Chernobog
3
1
2
4
L
Ratatoskr
DdySpnksMe
Ratatoskr
3
1
0
3
W
2
0
0
2
L
Lancelot
GoatWorm
Lancelot
0
3
0
0
L
Kuzenbo
KarderCV
Kuzenbo
0
1
0
0
L
Izanami
Metztlí
Izanami
0
3
0
0
W
3
2
3
2.25
W
Cerberus
Treecolli
Cerberus
2
0
3
3.5
L
Chang'e
abrath33
Chang'e
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,813
Damage
14,009
28,558
Taken
37,898
13,055
Mitigated
15,541
14,409
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Amahe
Baron Samedi
3,539
701
91
1,600
3,011
1,283
0
560
2,451
36,951
991
W
Chernobog
AtonofBees
Chernobog
6,545
3,626
0
3,148
6,318
2,411
0
377
5,941
0
44,200
L
Ratatoskr
DdySpnksMe
Ratatoskr
4,343
1,346
0
1,069
8,468
3,157
0
1,946
6,336
0
36,062
W
2,729
446
0
2,495
4,755
2,483
0
0
4,502
52,429
2,241
L
Lancelot
GoatWorm
Lancelot
1,190
112
0
2,471
7,326
4,103
0
1,837
5,207
0
29,524
L
Kuzenbo
KarderCV
Kuzenbo
2,068
1,111
963
1,282
6,668
3,578
0
2,487
4,136
12,211
0
L
Izanami
Metztlí
Izanami
3,523
2,691
0
1,892
8,277
2,446
0
1,628
6,593
0
36,190
W
6,259
2,506
95
3,796
8,519
2,931
0
2,581
5,938
0
46,931
W
Cerberus
Treecolli
Cerberus
4,741
304
0
3,184
5,955
3,947
0
1,435
4,520
22,857
0
L
Chang'e
abrath33
Chang'e
2,885
403
323
1,511
7,159
2,257
0
2,206
4,839
33,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,734
Gold Earned
24,533
395
Minions Killed
256
0
Camps Cleared
0
973,199
Distance Traveled
998,469
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,734
573
83
8
0
217,236
1
W
Chernobog
5,823
582
75
8
0
182,977
0
L
Ratatoskr
5,478
548
63
6
0
246,462
2
W
Ymir
7,431
743
108
11
0
147,104
0
L
Lancelot
4,865
487
52
5
0
175,958
0
L
Kuzenbo
4,701
470
20
2
0
215,399
4
L
Izanami
4,416
442
57
6
0
171,452
0
W
Chiron
5,952
595
83
8
0
214,209
0
W
Cerberus
5,794
579
46
5
0
211,673
1
L
Chang'e
5,073
507
64
6
0
189,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role