Player Matchup

Zhong Kui
Zhong Kui
Diamond IV
Aftersun
Zhong Kui
Diamond IV
Level 183
God Stats
4W - 7L
1,464 SR
Queue Stats
135W - 122L
2,404 MMR
Solo
King Arthur
King Arthur
Masters
PowPunch
King Arthur
Masters
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 82L
2,390 MMR
Party 2
Hou Yi
Hou Yi
Masters
xSUPREMACYx
Hou Yi
Masters
Level 202
God Stats
3W - 1L
1,823 SR
Queue Stats
183W - 139L
2,490 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 181
1,596 SR
2,428 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 166
1,617 SR
2,323 MMR
Osiris
Osiris
Platinum II
CrudeBuddies
Osiris
Platinum II
Level 161
God Stats
7W - 0L
1,672 SR
Queue Stats
38W - 7L
2,227 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum I
Lucasurfs
Morgan Le Fay
Platinum I
Level 190
God Stats
12W - 6L
1,680 SR
Queue Stats
48W - 16L
2,314 MMR
Party 1
Nike
Nike
Diamond V
PanzerChekk
Nike
Diamond V
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 14L
2,427 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aftersun
Zhong Kui
15
2 / 5 / 2
9,893
660
12,054
18,281
12,748
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

King Arthur
PowPunch
King Arthur
11
0 / 10 / 3
8,547
570
12,043
25,205
23,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hou Yi
17
3 / 6 / 2
11,301
753
13,906
14,171
5,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
KuzenboAchillesCharonOdinThoth

VS

Bans
CthulhuAresSobekXing TianBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
9 / 2 / 9
12,453
830
12,923
21,140
24,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Lucasurfs
Morgan Le Fay
19
9 / 1 / 11
12,904
860
25,803
11,739
6,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 2 / 16
11,148
743
10,922
17,663
17,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
5
Kills
21
21
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Aftersun
Zhong Kui
2
5
2
0.6
W
Osiris
9
2
9
6.75
W
Morgan Le Fay
Lucasurfs
Morgan Le Fay
9
1
11
14.5
W
3
2
16
5.5
L
King Arthur
PowPunch
King Arthur
0
10
3
0.15
L
Hou Yi
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,003
Damage
49,648
57,657
Taken
50,542
41,913
Mitigated
48,649
9,763
Healing
15,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Aftersun
Zhong Kui
12,054
629
0
5,248
18,281
12,748
665
6,233
10,433
44,238
0
W
Osiris
12,923
5,106
0
7,515
21,140
24,039
1,450
3,817
16,904
0
41,458
W
Morgan Le Fay
Lucasurfs
Morgan Le Fay
25,803
1,910
0
2,920
11,739
6,674
805
3,540
7,868
75,027
0
W
10,922
1,257
0
5,398
17,663
17,936
580
4,750
12,546
0
32,687
L
King Arthur
PowPunch
King Arthur
12,043
752
0
3,260
25,205
23,241
50
11,585
11,243
0
22,404
L
Hou Yi
13,906
6,558
0
1,255
14,171
5,924
908
5,153
7,879
0
59,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,741
Gold Earned
36,505
169
Minions Killed
196
0
Camps Cleared
0
729,065
Distance Traveled
910,797
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,893
660
62
4
0
246,118
2
W
Osiris
12,453
830
35
2
0
293,005
0
W
Morgan Le Fay
12,904
860
120
8
0
322,761
0
W
Nike
11,148
743
41
3
0
295,031
0
L
King Arthur
8,547
570
5
0
0
248,815
3
L
Hou Yi
11,301
753
102
7
0
234,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role