Player Matchup

Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Articunotail
Raijin
Level 88
God Stats
1W - 3L
1,448 SR
Queue Stats
33W - 39L
1,493 Elo+
Party 2
Ullr
Ullr
EchoKing467
Ullr
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 61L
1,422 Elo+
Solo
Team Averages
Level 115
1,490 SR
1,483 Elo+

VS

Team Averages
Level 127
1,804 SR
1,574 Elo+
Heimdallr
Heimdallr
Rastounette
Heimdallr
Level 156
God Stats
4W - 2L
1,723 SR
Queue Stats
174W - 159L
1,468 Elo+
Solo
Ne Zha
Ne Zha
Smitedevseatglue
Ne Zha
Level 156
God Stats
2W - 0L
1,843 SR
Queue Stats
187W - 48L
1,633 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ThomasIsCoolest
Ah Muzen Cab
Level 62
God Stats
5W - 0L
1,939 SR
Queue Stats
181W - 42L
1,670 Elo+
Party 1
Aphrodite
Aphrodite
WolfWarrior96
Aphrodite
Level 129
God Stats
3W - 0L
1,701 SR
Queue Stats
118W - 56L
1,609 Elo+
Solo
Atlas
Atlas
nickolllas1311
Atlas
Level 134
God Stats
1W - 0L
1,814 SR
Queue Stats
59W - 59L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
13
1 / 2 / 1
7,701
700
3,277
14,173
13,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
 
Ao Kuang
13
2 / 5 / 1
7,483
680
6,475
11,870
5,863
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hel
 
Hel
13
0 / 2 / 3
7,197
654
6,058
12,444
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
14
1 / 3 / 1
7,461
678
10,521
10,941
4,680
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 3
7,224
657
6,291
12,696
6,453
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Rastounette
Heimdallr
14
2 / 2 / 6
8,409
764
6,823
8,306
3,829
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 1 / 8
9,617
874
17,045
10,152
6,083
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
ThomasIsCoolest
Ah Muzen Cab
15
4 / 0 / 8
9,128
830
15,740
6,070
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
WolfWarrior96
Aphrodite
16
1 / 1 / 10
9,061
824
5,527
8,162
6,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 2 / 12
9,239
840
12,679
15,523
15,543
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
4
Kills
14
14
Deaths
6
9
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
 
Maman Brigitte
1
2
1
0.75
L
Ao Kuang
 
Ao Kuang
2
5
1
0.5
L
Hel
 
Hel
0
2
3
0.75
L
Raijin
1
3
1
0.5
L
0
2
3
0.75
W
Heimdallr
Rastounette
Heimdallr
2
2
6
2.5
W
6
1
8
10
W
Ah Muzen Cab
ThomasIsCoolest
Ah Muzen Cab
4
0
8
8
W
Aphrodite
WolfWarrior96
Aphrodite
1
1
10
6
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,622
Damage
57,814
62,124
Taken
48,213
35,838
Mitigated
34,644
33,540
Healing
25,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
 
Maman Brigitte
3,277
195
1,229
2,508
14,173
13,575
0
5,249
8,924
10,609
0
L
Ao Kuang
 
Ao Kuang
6,475
1,286
336
1,303
11,870
5,863
0
3,468
8,402
7,441
0
L
Hel
 
Hel
6,058
442
14,367
7,493
12,444
5,267
0
2,869
9,575
14,297
0
L
Raijin
10,521
707
739
323
10,941
4,680
0
2,687
8,254
27,171
0
L
6,291
1,660
2,551
2,691
12,696
6,453
0
3,933
8,763
27
19,230
W
Heimdallr
Rastounette
Heimdallr
6,823
2,835
619
771
8,306
3,829
942
6,421
1,885
0
14,425
W
17,045
1,828
581
2,089
10,152
6,083
831
3,855
6,297
0
28,519
W
Ah Muzen Cab
ThomasIsCoolest
Ah Muzen Cab
15,740
3,318
2,400
804
6,070
3,043
1,314
2,272
3,798
0
30,023
W
Aphrodite
WolfWarrior96
Aphrodite
5,527
786
9,328
4,846
8,162
6,146
462
6,747
1,415
20,413
0
W
12,679
3,554
2,021
1,911
15,523
15,543
180
7,063
8,460
24,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,066
Gold Earned
45,454
124
Minions Killed
140
0
Camps Cleared
0
1,072,302
Distance Traveled
1,059,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,701
700
22
2
0
220,009
0
L
Ao Kuang
7,483
680
3
0
0
222,507
0
L
Hel
7,197
654
31
3
0
212,396
0
L
Raijin
7,461
678
35
3
0
204,289
0
L
Ullr
7,224
657
33
3
0
213,101
0
W
Heimdallr
8,409
764
26
2
0
182,031
0
W
Ne Zha
9,617
874
18
2
0
196,586
0
W
Ah Muzen Cab
9,128
830
40
4
0
216,501
0
W
Aphrodite
9,061
824
38
3
0
248,217
0
W
Atlas
9,239
840
18
2
0
216,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role