Player Matchup

Arachne
Arachne
Fermat3rd
Arachne
Level 127
God Stats
2W - 0L
1,766 SR
Queue Stats
69W - 61L
1,619 Elo+
Party 1
Surtr
Surtr
Fuzzyslipper213
Surtr
Level 146
God Stats
10W - 7L
1,546 SR
Queue Stats
113W - 105L
1,514 Elo+
Solo
Ares
Ares
KolbyKuu
Ares
Level 146
God Stats
9W - 3L
1,370 SR
Queue Stats
156W - 139L
1,523 Elo+
Solo
Ix Chel
Ix Chel
PolarisF3
Ix Chel
Level 114
God Stats
20W - 15L
1,651 SR
Queue Stats
44W - 40L
1,567 Elo+
Party 1
Nut
Nut
blueprophecy
Nut
Level 146
God Stats
1W - 1L
1,436 SR
Queue Stats
80W - 63L
1,555 Elo+
Solo
Team Averages
Level 136
1,554 SR
1,556 Elo+

VS

Team Averages
Level 133
1,413 SR
1,529 Elo+
Vamana
Vamana
 
Vamana
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
GabyMasta
Xing Tian
Level 123
God Stats
1W - 5L
1,082 SR
Queue Stats
179W - 163L
1,567 Elo+
Solo
Ishtar
Ishtar
KAKACHISENSEY12
Ishtar
Level 129
God Stats
3W - 8L
1,283 SR
Queue Stats
130W - 122L
1,548 Elo+
Solo
Serqet
Serqet
Mom8MyKids
Serqet
Level 132
God Stats
7W - 15L
1,450 SR
Queue Stats
347W - 341L
1,524 Elo+
Solo
Scylla
Scylla
Supreme_Stride
Scylla
Level 142
God Stats
1W - 2L
1,751 SR
Queue Stats
217W - 219L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fermat3rd
Arachne
10
2 / 0 / 0
5,417
602
1,247
6,754
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 0
5,458
606
5,766
11,296
8,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
10
2 / 3 / 0
5,405
601
2,900
6,673
4,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
PolarisF3
Ix Chel
10
2 / 0 / 2
6,020
669
4,063
3,058
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 2
5,075
564
5,651
6,872
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
3 / 0 / 0
6,874
764
7,200
8,701
5,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
GabyMasta
Xing Tian
10
2 / 0 / 1
6,260
696
3,412
7,632
4,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 2 / 2
5,733
637
5,157
6,969
3,046
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Mom8MyKids
Serqet
9
0 / 5 / 0
5,100
567
2,880
8,648
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 0 / 0
3,716
413
384
805
227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
6
6
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
0
0
3
W
Arachne
Fermat3rd
Arachne
2
0
0
2
W
1
3
0
0.33
L
Xing Tian
GabyMasta
Xing Tian
2
0
1
2.5
L
1
2
2
1
W
Ares
2
3
0
0.67
L
Serqet
Mom8MyKids
Serqet
0
5
0
0
W
Ix Chel
PolarisF3
Ix Chel
2
0
2
3
L
0
0
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,627
Damage
19,033
34,653
Taken
32,755
19,003
Mitigated
16,608
9,621
Healing
11,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,200
3,568
0
4,557
8,701
5,512
630
495
8,206
0
57,323
W
Arachne
Fermat3rd
Arachne
1,247
929
0
3,068
6,754
2,411
344
281
6,293
0
39,798
W
5,766
2,392
0
3,636
11,296
8,102
0
0
10,616
1,451
38,595
L
Xing Tian
GabyMasta
Xing Tian
3,412
996
0
2,039
7,632
4,754
0
1,695
5,937
20,571
357
L
5,157
3,350
0
2,926
6,969
3,046
0
884
6,085
0
51,457
W
Ares
2,900
426
0
646
6,673
4,957
0
1,358
5,315
17,057
286
L
Serqet
Mom8MyKids
Serqet
2,880
487
0
2,152
8,648
3,069
0
3,645
5,003
0
31,473
W
Ix Chel
PolarisF3
Ix Chel
4,063
704
77
738
3,058
973
0
103
2,630
38,901
0
L
384
107
0
0
805
227
0
481
324
4,585
0
W
5,651
3,782
0
1,456
6,872
2,560
0
2,054
4,818
0
35,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,375
Gold Earned
27,683
280
Minions Killed
312
0
Camps Cleared
0
963,209
Distance Traveled
811,722
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,874
764
118
13
0
194,595
0
W
Arachne
5,417
602
72
8
0
239,505
2
W
Surtr
5,458
606
60
7
0
180,829
0
L
Xing Tian
6,260
696
13
1
0
204,577
0
L
Ishtar
5,733
637
105
12
0
159,790
0
W
Ares
5,405
601
26
3
0
190,700
0
L
Serqet
5,100
567
67
7
0
214,929
2
W
Ix Chel
6,020
669
65
7
0
165,563
3
L
Scylla
3,716
413
9
1
0
37,831
0
W
Nut
5,075
564
57
6
0
186,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role