Player Matchup

Scylla
Scylla
Silver I
BOOMSAUSE007
Scylla
Silver I
Level 135
God Stats
0W - 1L
1,496 SR
Queue Stats
14W - 17L
1,406 MMR
Party 1
Lancelot
Lancelot
Gold II
CAPT KOZ
Lancelot
Gold II
Level 159
God Stats
0W - 1L
1,256 SR
Queue Stats
39W - 39L
1,649 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
EJ00
Erlang Shen
Gold III
Level 105
God Stats
4W - 2L
1,810 SR
Queue Stats
105W - 104L
1,559 MMR
Solo
Hou Yi
Hou Yi
Bronze III
cratchtwo
Hou Yi
Bronze III
Level 73
God Stats
3W - 3L
1,738 SR
Queue Stats
38W - 26L
1,538 MMR
Solo
Osiris
Osiris
Gold I
skunk90
Osiris
Gold I
Level 214
God Stats
2W - 11L
1,290 SR
Queue Stats
291W - 297L
1,543 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,518 SR
1,539 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,788 SR
1,540 MMR
Cerberus
Cerberus
Gold II
KonjikiN0Yami
Cerberus
Gold II
Level 155
God Stats
7W - 1L
1,816 SR
Queue Stats
161W - 163L
1,523 MMR
Solo
Eset
Eset
Platinum V
Netfelixnchill
Eset
Platinum V
Level 126
God Stats
10W - 1L
2,013 SR
Queue Stats
47W - 43L
1,745 MMR
Party 2
Odin
Odin
Gold II
SkyWa1ker10
Odin
Gold II
Level 144
God Stats
6W - 3L
1,657 SR
Queue Stats
91W - 91L
1,537 MMR
Solo
Neith
Neith
Gold I
SuperMaskedtime
Neith
Gold I
Level 158
God Stats
2W - 0L
1,804 SR
Queue Stats
92W - 98L
1,523 MMR
Solo
Kali
Kali
Gold III
TingusMyPingus
Kali
Gold III
Level 127
God Stats
7W - 3L
1,650 SR
Queue Stats
63W - 61L
1,370 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
0 / 3 / 1
7,936
467
3,420
10,865
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
CAPT KOZ
Lancelot
14
1 / 6 / 3
7,856
462
8,935
18,425
7,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
EJ00
Erlang Shen
13
2 / 6 / 0
8,268
486
11,187
24,355
20,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
cratchtwo
Hou Yi
15
3 / 3 / 0
8,943
526
10,663
13,655
5,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
skunk90
Osiris
12
2 / 3 / 1
7,755
456
4,878
14,343
12,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bans
ThothAthenaSurtrAchillesPele

VS

Bans
ThorVamanaRamaAresThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KonjikiN0Yami
Cerberus
14
3 / 4 / 7
9,132
537
11,174
22,039
22,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
4 / 0 / 5
10,810
636
14,369
6,541
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

17
4 / 2 / 3
10,045
591
12,952
13,641
15,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 2 / 4
9,135
537
8,306
12,650
5,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
10 / 0 / 5
10,438
614
11,151
18,505
9,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
8
Kills
21
21
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
3
1
0.17
L
Lancelot
CAPT KOZ
Lancelot
1
6
3
0.42
L
Erlang Shen
EJ00
Erlang Shen
2
6
0
0.33
W
Cerberus
KonjikiN0Yami
Cerberus
3
4
7
1.63
W
4
0
5
6.5
W
4
2
3
2.75
W
0
2
4
1
W
10
0
5
12.5
L
Hou Yi
cratchtwo
Hou Yi
3
3
0
1
L
Osiris
skunk90
Osiris
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,083
Damage
57,952
81,643
Taken
73,376
49,733
Mitigated
55,414
27,031
Healing
24,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,420
91
0
1,638
10,865
3,032
0
5,587
4,812
61,963
229
L
Lancelot
CAPT KOZ
Lancelot
8,935
1,433
0
5,606
18,425
7,431
0
7,639
10,541
0
74,381
L
Erlang Shen
EJ00
Erlang Shen
11,187
6,722
0
11,240
24,355
20,520
0
1,079
23,236
0
63,010
W
Cerberus
KonjikiN0Yami
Cerberus
11,174
1,338
0
6,852
22,039
22,319
0
3,153
18,886
40,106
0
W
14,369
824
260
906
6,541
2,703
0
952
5,589
95,246
3,028
W
12,952
3,229
0
1,390
13,641
15,542
0
113
13,528
0
79,619
W
8,306
3,547
0
3,581
12,650
5,694
47
0
12,650
0
92,878
W
11,151
5,128
0
11,797
18,505
9,156
0
1,949
16,556
0
90,397
L
Hou Yi
cratchtwo
Hou Yi
10,663
6,630
0
5,490
13,655
5,818
972
3,177
10,478
0
79,811
L
Osiris
skunk90
Osiris
4,878
911
0
3,057
14,343
12,932
0
6,723
7,298
0
30,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,758
Gold Earned
49,560
489
Minions Killed
610
0
Camps Cleared
0
1,597,587
Distance Traveled
1,771,405
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,936
467
134
8
0
320,645
4
L
Lancelot
7,856
462
105
6
0
371,366
1
L
Erlang Shen
8,268
486
92
5
0
274,362
2
W
Cerberus
9,132
537
76
4
0
379,789
1
W
Eset
10,810
636
178
10
0
383,929
2
W
Odin
10,045
591
115
7
0
300,143
6
W
Neith
9,135
537
140
8
0
307,864
2
W
Kali
10,438
614
101
6
0
399,680
2
L
Hou Yi
8,943
526
120
7
0
286,545
4
L
Osiris
7,755
456
38
2
0
344,669
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role