Player Matchup

Skadi
Skadi
BARAN3SYAN
Skadi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,379 Elo+
Solo
Zeus
Zeus
Baldrxp
Zeus
Level 147
God Stats
1W - 3L
1,460 SR
Queue Stats
41W - 50L
1,420 Elo+
Party 3
Atlas
Atlas
GIGAGUENEY
Atlas
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
218W - 216L
1,568 Elo+
Solo
Ah Puch
Ah Puch
SuperSemka
Ah Puch
Level 124
God Stats
0W - 2L
1,282 SR
Queue Stats
113W - 115L
1,559 Elo+
Solo
Maui
Maui
Talarıa
Maui
Level 117
God Stats
1W - 1L
1,734 SR
Queue Stats
41W - 49L
1,420 Elo+
Party 3
Team Averages
Level 121
1,452 SR
1,469 Elo+

VS

Team Averages
Level 163
1,553 SR
1,519 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DJK99
He Bo
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 39L
1,556 Elo+
Party 2
Awilix
Awilix
GetJippyRight
Awilix
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 42L
1,596 Elo+
Party 1
Agni
Agni
Kanesis
Agni
Level 156
God Stats
2W - 1L
1,763 SR
Queue Stats
23W - 32L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
2 / 2 / 3
5,270
1,054
4,685
5,043
2,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
Baldrxp
Zeus
8
0 / 3 / 4
4,885
977
1,490
3,519
1,833
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
10
2 / 3 / 4
5,830
1,166
4,418
8,188
8,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
SuperSemka
Ah Puch
8
0 / 2 / 3
4,813
963
2,708
3,047
1,481
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Maui
11
2 / 2 / 3
5,491
1,098
1,390
5,449
4,887
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 1 / 8
5,952
1,190
2,777
5,729
6,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
 
Vulcan
10
1 / 1 / 4
5,520
1,104
4,471
2,928
1,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
DJK99
He Bo
10
2 / 2 / 6
5,906
1,181
4,356
3,560
1,271
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 2 / 1
6,512
1,302
5,163
5,619
3,676
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
Kanesis
Agni
11
4 / 3 / 4
6,026
1,205
6,332
4,450
1,789
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
6
Kills
12
12
Deaths
9
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
1
8
4
W
Vulcan
 
Vulcan
1
1
4
3
L
Skadi
2
2
3
1.75
L
Zeus
Baldrxp
Zeus
0
3
4
0.67
W
He Bo
DJK99
He Bo
2
2
6
2.5
L
Atlas
2
3
4
1.33
W
5
2
1
2.75
W
Agni
Kanesis
Agni
4
3
4
2
L
Ah Puch
SuperSemka
Ah Puch
0
2
3
0.75
L
Maui
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,691
Damage
23,099
25,246
Taken
22,286
18,962
Mitigated
14,287
5,533
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,777
360
289
2,036
5,729
6,199
456
2,376
3,353
7,643
0
W
Vulcan
 
Vulcan
4,471
1,515
232
878
2,928
1,352
481
2,217
711
8,673
267
L
Skadi
4,685
1,408
259
934
5,043
2,481
0
3,503
1,540
0
10,003
L
Zeus
Baldrxp
Zeus
1,490
177
102
233
3,519
1,833
0
2,833
686
4,349
0
W
He Bo
DJK99
He Bo
4,356
415
0
0
3,560
1,271
0
961
2,599
7,835
279
L
Atlas
4,418
1,356
338
1,913
8,188
8,280
0
5,574
2,614
8,155
1,763
W
5,163
1,186
1,384
833
5,619
3,676
147
2,218
3,401
0
12,637
W
Agni
Kanesis
Agni
6,332
205
549
668
4,450
1,789
0
1,598
2,852
11,609
497
L
Ah Puch
SuperSemka
Ah Puch
2,708
134
46
636
3,047
1,481
0
2,298
749
10,270
0
L
Maui
1,390
264
189
883
5,449
4,887
0
3,086
2,363
1,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,289
Gold Earned
29,916
52
Minions Killed
64
0
Camps Cleared
0
476,468
Distance Traveled
526,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,952
1,190
22
4
0
114,982
0
W
Vulcan
5,520
1,104
8
2
0
95,253
0
L
Skadi
5,270
1,054
12
2
0
100,653
0
L
Zeus
4,885
977
8
2
0
78,816
0
W
He Bo
5,906
1,181
6
1
0
103,071
0
L
Atlas
5,830
1,166
14
3
0
106,507
0
W
Awilix
6,512
1,302
16
3
0
113,179
0
W
Agni
6,026
1,205
12
2
0
100,248
0
L
Ah Puch
4,813
963
17
3
0
72,968
0
L
Maui
5,491
1,098
1
0
0
117,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role