Player Matchup

Janus
Janus
GmrBen1
Janus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 39L
1,619 Elo+
Party 1
Kali
Kali
GrimJack97
Kali
Level 105
God Stats
2W - 0L
1,742 SR
Queue Stats
52W - 39L
1,619 Elo+
Party 1
Erlang Shen
Erlang Shen
Targuna
Erlang Shen
Level 77
God Stats
3W - 0L
1,891 SR
Queue Stats
52W - 39L
1,619 Elo+
Party 1
Team Averages
Level 95
1,711 SR
1,619 Elo+

VS

Team Averages
Level 49
1,460 SR
1,549 Elo+
Zeus
Zeus
JoeDaShow
Zeus
Level 58
God Stats
0W - 2L
1,334 SR
Queue Stats
76W - 69L
1,634 Elo+
Solo
Danzaburou
Danzaburou
LightningRikku
Danzaburou
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Solo
Loki
Loki
XSubXonicX
Loki
Level 41
God Stats
2W - 4L
1,547 SR
Queue Stats
35W - 51L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GmrBen1
Janus
15
5 / 3 / 7
10,016
770
6,090
9,046
3,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 4 / 8
10,279
791
9,660
15,900
7,303
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

Erlang Shen
Targuna
Erlang Shen
15
8 / 4 / 9
10,845
834
14,929
19,779
15,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 6 / 5
9,393
723
15,993
11,028
4,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Danzaburou
LightningRikku
Danzaburou
15
3 / 6 / 5
10,180
783
11,146
11,760
6,177
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
6 / 7 / 3
10,753
827
7,187
13,948
6,122
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
18
Kills
11
11
Deaths
19
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
GmrBen1
Janus
5
3
7
2.83
W
5
4
8
2.25
L
Zeus
2
6
5
0.75
L
Danzaburou
LightningRikku
Danzaburou
3
6
5
0.92
W
Erlang Shen
Targuna
Erlang Shen
8
4
9
3.13
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,679
Damage
34,326
44,725
Taken
36,736
26,191
Mitigated
16,511
14,527
Healing
3,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
GmrBen1
Janus
6,090
482
0
831
9,046
3,347
438
3,556
5,196
35,352
73
W
9,660
4,664
0
5,073
15,900
7,303
270
5,065
10,360
0
24,928
L
Zeus
15,993
1,977
0
890
11,028
4,212
466
2,041
8,967
33,973
0
L
Danzaburou
LightningRikku
Danzaburou
11,146
6,482
0
818
11,760
6,177
1,248
2,269
9,465
0
31,188
W
Erlang Shen
Targuna
Erlang Shen
14,929
9,409
0
8,623
19,779
15,541
480
6,390
12,790
427
46,397
L
7,187
1,999
0
2,160
13,948
6,122
345
2,102
11,798
0
31,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,140
Gold Earned
30,326
140
Minions Killed
137
0
Camps Cleared
0
698,369
Distance Traveled
640,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,016
770
46
4
0
228,951
0
W
Kali
10,279
791
36
3
0
243,670
0
L
Zeus
9,393
723
49
4
0
190,261
0
L
Danzaburou
10,180
783
48
4
0
197,987
0
W
Erlang Shen
10,845
834
58
4
0
225,748
0
L
Loki
10,753
827
40
3
0
251,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role