Player Matchup

Sol
Sol
MuffelMan2
Sol
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 42L
1,664 Elo+
Solo
Ao Kuang
Ao Kuang
NICOX_737
Ao Kuang
Level 133
God Stats
0W - 3L
1,224 SR
Queue Stats
48W - 48L
1,570 Elo+
Party 2
Set
Set
aruizala
Set
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 60L
1,584 Elo+
Party 2
Ullr
Ullr
eibar12345
Ullr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,596 Elo+
Party 2
Surtr
Surtr
miguelin_aranda7
Surtr
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 53L
1,595 Elo+
Party 2
Team Averages
Level 148
1,445 SR
1,602 Elo+

VS

Team Averages
Level 151
1,516 SR
1,550 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Aiden11D
Mulan
Level 169
God Stats
10W - 7L
1,571 SR
Queue Stats
189W - 178L
1,583 Elo+
Party 3
Ra
Ra
Bozzwollocks
Ra
Level 190
God Stats
4W - 6L
1,485 SR
Queue Stats
106W - 94L
1,614 Elo+
Party 3
Hachiman
Hachiman
DwenD
Hachiman
Level 127
God Stats
5W - 4L
1,523 SR
Queue Stats
98W - 69L
1,548 Elo+
Party 1
Kali
Kali
SatanFox
Kali
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,909
489
2,047
4,746
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Ao Kuang
NICOX_737
Ao Kuang
7
0 / 1 / 0
4,394
549
2,281
6,032
3,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 1 / 0
5,268
659
3,001
6,260
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

9
0 / 0 / 0
4,591
574
1,917
4,185
1,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 0 / 1
5,664
708
4,846
5,879
2,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
1 / 0 / 1
4,782
598
2,225
5,208
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
Aiden11D
Mulan
9
0 / 1 / 0
4,497
562
2,828
7,498
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 0 / 1
4,727
591
2,056
2,372
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
DwenD
Hachiman
11
2 / 0 / 1
5,409
676
5,384
3,391
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
9
1 / 0 / 0
4,529
566
2,105
6,573
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
1
1.5
W
Mulan
Aiden11D
Mulan
0
1
0
0
W
0
0
1
0.5
W
Hachiman
DwenD
Hachiman
2
0
1
2.5
L
0
2
0
0
L
Ao Kuang
NICOX_737
Ao Kuang
0
1
0
0
W
Kali
1
0
0
1
L
1
1
0
1
L
0
0
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,092
Damage
14,598
27,102
Taken
25,042
12,068
Mitigated
11,386
8,325
Healing
12,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,225
425
0
1,723
5,208
3,834
0
2,266
2,942
12,752
2,554
W
Mulan
Aiden11D
Mulan
2,828
218
0
3,502
7,498
3,134
0
240
7,258
0
33,785
W
2,056
115
588
1,027
2,372
807
0
161
2,211
42,060
0
W
Hachiman
DwenD
Hachiman
5,384
3,005
0
2,716
3,391
1,158
0
1,256
2,135
0
43,186
L
2,047
1,320
0
1,780
4,746
1,218
0
806
3,940
18,911
2,186
L
Ao Kuang
NICOX_737
Ao Kuang
2,281
437
0
2,204
6,032
3,462
0
1,812
4,152
11,382
0
W
Kali
2,105
713
0
3,272
6,573
2,453
0
586
5,987
0
34,473
L
3,001
1,302
0
909
6,260
3,162
0
341
5,919
0
41,060
L
1,917
75
0
983
4,185
1,457
0
1,187
2,931
0
33,693
L
4,846
1,666
0
2,449
5,879
2,769
0
0
5,879
1,139
42,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,826
Gold Earned
23,944
282
Minions Killed
278
0
Camps Cleared
0
802,001
Distance Traveled
884,829
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
4,782
598
26
3
0
167,632
2
W
Mulan
4,497
562
60
8
0
167,085
0
W
Ra
4,727
591
72
9
0
183,360
3
W
Hachiman
5,409
676
67
8
0
154,028
2
L
Sol
3,909
489
43
5
0
101,194
0
L
Ao Kuang
4,394
549
20
3
0
172,437
0
W
Kali
4,529
566
53
7
0
212,724
0
L
Set
5,268
659
77
10
0
186,719
0
L
Ullr
4,591
574
62
8
0
170,375
0
L
Surtr
5,664
708
80
10
0
171,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role