Player Matchup

Ares
Ares
Gold I
BL4CKSHARK
Ares
Gold I
Level 172
God Stats
8W - 12L
1,582 SR
Queue Stats
246W - 246L
1,735 MMR
Solo
Chang'e
Chang'e
Platinum III
Codillac
Chang'e
Platinum III
Level 144
God Stats
4W - 4L
1,471 SR
Queue Stats
188W - 187L
1,799 MMR
Solo
Hercules
Hercules
Platinum IV
G_FlowPR
Hercules
Platinum IV
Level 167
God Stats
3W - 3L
1,522 SR
Queue Stats
170W - 164L
1,793 MMR
Solo
Hun Batz
Hun Batz
Gold I
Malibu164
Hun Batz
Gold I
Level 121
God Stats
1W - 1L
1,749 SR
Queue Stats
76W - 81L
1,722 MMR
Solo
Cupid
Cupid
Platinum V
XenQD
Cupid
Platinum V
Level 69
God Stats
4W - 2L
1,799 SR
Queue Stats
209W - 209L
1,717 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,624 SR
1,753 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,626 SR
1,702 MMR
Agni
Agni
Platinum V
 
Agni
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Platinum V
ARandoms
Charon
Platinum V
Level 140
God Stats
11W - 10L
1,589 SR
Queue Stats
158W - 158L
1,745 MMR
Party 1
Surtr
Surtr
Gold V
BackCampGoblin_9
Surtr
Gold V
Level 158
God Stats
3W - 0L
1,751 SR
Queue Stats
14W - 14L
1,744 MMR
Solo
Ravana
Ravana
Platinum IV
DrColo
Ravana
Platinum IV
Level 149
God Stats
18W - 12L
1,663 SR
Queue Stats
63W - 53L
1,702 MMR
Solo
Ishtar
Ishtar
Platinum III
chiefbeef193
Ishtar
Platinum III
Level 152
God Stats
12W - 14L
1,625 SR
Queue Stats
271W - 261L
1,818 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,762
476
2,972
11,370
8,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Codillac
Chang'e
11
1 / 1 / 0
6,012
601
5,297
6,550
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
G_FlowPR
Hercules
10
0 / 2 / 0
5,438
544
2,021
9,859
6,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hun Batz
Malibu164
Hun Batz
9
1 / 0 / 0
4,877
488
2,374
7,052
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
XenQD
Cupid
11
0 / 2 / 0
5,570
557
4,702
9,268
2,995
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KuzenboThothVamanaOdin

VS

Bans
Ao KuangBellonaThanatosNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 1 / 3
5,983
598
5,358
5,644
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
ARandoms
Charon
10
2 / 0 / 3
6,218
622
3,916
5,416
3,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 2
6,594
659
6,325
6,481
5,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ravana
DrColo
Ravana
11
3 / 0 / 2
5,896
590
4,773
4,306
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
12
1 / 1 / 1
6,223
622
7,326
8,967
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
8
9
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
3
2.5
W
Charon
ARandoms
Charon
2
0
3
3.5
L
0
4
0
0
W
1
0
2
2
L
Chang'e
Codillac
Chang'e
1
1
0
1
W
Ravana
DrColo
Ravana
3
0
2
4
L
Hercules
G_FlowPR
Hercules
0
2
0
0
L
Hun Batz
Malibu164
Hun Batz
1
0
0
1
L
Cupid
XenQD
Cupid
0
2
0
0
W
Ishtar
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,366
Damage
27,698
44,099
Taken
30,814
23,267
Mitigated
16,458
14,323
Healing
14,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,358
547
0
1,384
5,644
1,820
0
3,775
1,869
52,081
0
W
Charon
ARandoms
Charon
3,916
923
0
2,032
5,416
3,722
0
2,074
3,342
15,788
623
L
2,972
570
0
2,052
11,370
8,759
0
3,978
7,157
18,010
0
W
6,325
2,036
0
3,003
6,481
5,741
0
196
5,854
1,344
45,679
L
Chang'e
Codillac
Chang'e
5,297
65
720
2,592
6,550
2,418
0
2,575
3,627
51,021
989
W
Ravana
DrColo
Ravana
4,773
1,554
0
3,214
4,306
1,556
0
1,048
3,224
0
40,503
L
Hercules
G_FlowPR
Hercules
2,021
483
0
2,374
9,859
6,417
0
302
8,951
0
40,787
L
Hun Batz
Malibu164
Hun Batz
2,374
270
0
2,291
7,052
2,678
0
1,344
5,547
0
26,077
L
Cupid
XenQD
Cupid
4,702
3,139
321
3,973
9,268
2,995
0
781
8,487
0
48,956
W
Ishtar
7,326
3,657
0
4,692
8,967
3,619
0
1,139
7,828
0
59,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,659
Gold Earned
30,914
336
Minions Killed
367
0
Camps Cleared
0
1,007,296
Distance Traveled
1,110,906
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,983
598
107
11
0
219,753
1
W
Charon
6,218
622
22
2
0
230,624
3
L
Ares
4,762
476
15
2
0
193,256
1
W
Surtr
6,594
659
69
7
0
206,922
2
L
Chang'e
6,012
601
92
9
0
217,616
0
W
Ravana
5,896
590
71
7
0
255,501
1
L
Hercules
5,438
544
78
8
0
172,651
1
L
Hun Batz
4,877
488
58
6
0
238,084
7
L
Cupid
5,570
557
93
9
0
185,689
2
W
Ishtar
6,223
622
98
10
0
198,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role