Player Matchup

Thanatos
Thanatos
ApostaL72RUS
Thanatos
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
DBaena96
Gilgamesh
Level 157
God Stats
1W - 2L
1,567 SR
Queue Stats
130W - 103L
1,616 Elo+
Solo
Chiron
Chiron
denic20003
Chiron
Level 58
God Stats
4W - 4L
1,615 SR
Queue Stats
58W - 62L
1,459 Elo+
Solo
Nox
Nox
rauldan1997
Nox
Level 171
God Stats
5W - 2L
1,819 SR
Queue Stats
113W - 121L
1,477 Elo+
Party 1
Ix Chel
Ix Chel
tvand4rk
Ix Chel
Level 137
God Stats
2W - 7L
1,385 SR
Queue Stats
56W - 55L
1,513 Elo+
Party 1
Team Averages
Level 125
1,577 SR
1,494 Elo+

VS

Team Averages
Level 123
1,543 SR
1,524 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DerBonner94
Sol
Level 115
God Stats
6W - 2L
1,678 SR
Queue Stats
151W - 122L
1,540 Elo+
Solo
Chaac
Chaac
Invisible5
Chaac
Level 156
God Stats
21W - 20L
1,540 SR
Queue Stats
257W - 245L
1,477 Elo+
Solo
Janus
Janus
KRxd
Janus
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 26L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ApostaL72RUS
Thanatos
10
1 / 3 / 2
5,715
440
3,058
9,723
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
DBaena96
Gilgamesh
13
4 / 5 / 0
7,990
615
11,543
20,885
19,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
denic20003
Chiron
11
1 / 3 / 1
6,379
491
4,311
10,764
4,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 0 / 3
6,172
475
2,128
8,876
6,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
tvand4rk
Ix Chel
11
0 / 3 / 3
6,574
506
8,359
8,522
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 3 / 2
7,945
611
11,463
15,252
15,407
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
 
Ao Kuang
13
5 / 2 / 1
7,688
591
6,140
11,525
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 2 / 0
7,986
614
10,236
7,806
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Chaac
12
3 / 1 / 3
7,666
590
6,590
11,924
9,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
KRxd
Janus
13
2 / 0 / 2
7,200
554
7,033
6,409
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
7
Kills
14
14
Deaths
8
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
3
2
1
W
Ao Kuang
 
Ao Kuang
5
2
1
2.75
L
Thanatos
ApostaL72RUS
Thanatos
1
3
2
0.67
L
Gilgamesh
DBaena96
Gilgamesh
4
5
0
0.8
W
2
2
0
1
W
Chaac
3
1
3
4.5
W
Janus
KRxd
Janus
2
0
2
3
L
Chiron
denic20003
Chiron
1
3
1
0.5
L
1
0
3
2.5
L
Ix Chel
tvand4rk
Ix Chel
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,399
Damage
41,462
58,770
Taken
52,916
36,304
Mitigated
34,052
18,068
Healing
25,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
11,463
2,465
0
5,731
15,252
15,407
0
283
14,209
8,010
52,023
W
Ao Kuang
 
Ao Kuang
6,140
1,409
0
6,215
11,525
4,232
17
2,931
8,566
45,982
1,678
L
Thanatos
ApostaL72RUS
Thanatos
3,058
1,220
0
5,673
9,723
3,467
0
4,191
5,490
0
30,300
L
Gilgamesh
DBaena96
Gilgamesh
11,543
4,438
0
6,459
20,885
19,331
0
4,145
15,735
0
61,701
W
10,236
5,677
0
3,119
7,806
2,338
3,350
279
7,527
70,930
7,231
W
Chaac
6,590
608
0
7,596
11,924
9,872
56
2,934
8,902
2,367
21,417
W
Janus
KRxd
Janus
7,033
249
0
2,699
6,409
2,203
0
3,572
2,789
52,341
0
L
Chiron
denic20003
Chiron
4,311
1,830
95
2,443
10,764
4,062
0
6,801
3,963
0
43,780
L
2,128
666
0
1,591
8,876
6,042
0
6,366
2,510
21,557
0
L
Ix Chel
tvand4rk
Ix Chel
8,359
1,428
627
1,180
8,522
3,402
0
4,759
3,763
52,087
2,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,830
Gold Earned
38,485
371
Minions Killed
409
0
Camps Cleared
0
1,223,471
Distance Traveled
1,340,344
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,945
611
90
7
0
244,851
0
W
Ao Kuang
7,688
591
84
6
0
294,449
0
L
Thanatos
5,715
440
56
4
0
192,099
0
L
Gilgamesh
7,990
615
107
8
0
240,293
2
W
Sol
7,986
614
123
9
0
234,457
2
W
Chaac
7,666
590
19
1
0
260,216
0
W
Janus
7,200
554
93
7
0
306,371
1
L
Chiron
6,379
491
78
6
0
266,978
0
L
Nox
6,172
475
37
3
0
267,344
1
L
Ix Chel
6,574
506
93
7
0
256,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role