Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Gx99 breeze
Nike
Level 170
God Stats
1W - 1L
1,576 SR
Queue Stats
152W - 113L
1,642 Elo+
Party 1
Gilgamesh
Gilgamesh
Kammerjager3253
Gilgamesh
Level 127
God Stats
3W - 2L
1,487 SR
Queue Stats
177W - 177L
1,493 Elo+
Solo
Rama
Rama
Maruschk36Oz
Rama
Level 170
God Stats
3W - 2L
1,494 SR
Queue Stats
262W - 256L
1,477 Elo+
Solo
Cthulhu
Cthulhu
SaggyKnight
Cthulhu
Level 173
God Stats
2W - 0L
1,469 SR
Queue Stats
72W - 55L
1,657 Elo+
Party 1
Team Averages
Level 161
1,505 SR
1,554 Elo+

VS

Team Averages
Level 129
1,487 SR
1,507 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Alex9718
Medusa
Level 130
God Stats
1W - 1L
1,733 SR
Queue Stats
49W - 47L
1,518 Elo+
Solo
Kuzenbo
Kuzenbo
DARKEPICNES
Kuzenbo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 59L
1,516 Elo+
Solo
Set
Set
Silence7296
Set
Level 125
God Stats
0W - 3L
1,201 SR
Queue Stats
151W - 164L
1,499 Elo+
Solo
Ravana
Ravana
neguata
Ravana
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 177L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 1 / 11
9,032
903
9,183
5,210
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

16
7 / 1 / 5
9,283
928
10,944
15,429
10,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Kammerjager3253
Gilgamesh
14
1 / 2 / 8
8,206
821
7,121
13,617
16,338
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
3 / 1 / 9
8,855
886
9,837
8,138
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Cthulhu
SaggyKnight
Cthulhu
15
5 / 2 / 10
9,716
972
9,364
10,062
12,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 5 / 2
7,206
721
6,433
9,091
4,857
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
Alex9718
Medusa
16
4 / 3 / 2
8,715
872
8,192
7,100
4,463
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
DARKEPICNES
Kuzenbo
13
0 / 5 / 5
7,363
736
7,434
13,712
19,200
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 3 / 4
7,304
730
7,267
9,019
5,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ravana
neguata
Ravana
13
0 / 2 / 5
6,708
671
4,987
9,505
9,623
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
18
Kills
7
7
Deaths
18
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
11
7.5
L
Izanami
 
Izanami
2
5
2
0.6
L
Medusa
Alex9718
Medusa
4
3
2
1.67
L
Kuzenbo
DARKEPICNES
Kuzenbo
0
5
5
0.5
W
7
1
5
9.5
W
Gilgamesh
Kammerjager3253
Gilgamesh
1
2
8
2.5
W
3
1
9
7.5
W
Cthulhu
SaggyKnight
Cthulhu
5
2
10
5
L
1
3
4
1
L
Ravana
neguata
Ravana
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,449
Damage
34,313
52,456
Taken
48,427
46,862
Mitigated
43,986
20,483
Healing
9,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,183
2,710
312
1,876
5,210
2,474
1,306
363
4,847
24,678
687
L
Izanami
 
Izanami
6,433
3,915
585
441
9,091
4,857
0
2,845
5,845
0
15,498
L
Medusa
Alex9718
Medusa
8,192
2,550
0
256
7,100
4,463
0
3,349
3,624
0
38,816
L
Kuzenbo
DARKEPICNES
Kuzenbo
7,434
3,710
1,164
1,575
13,712
19,200
0
4,591
8,630
13,084
0
W
10,944
130
1,073
6,558
15,429
10,644
923
2,769
12,660
0
15,702
W
Gilgamesh
Kammerjager3253
Gilgamesh
7,121
674
2,129
2,962
13,617
16,338
316
1,557
12,060
831
12,898
W
9,837
7,029
0
2,146
8,138
4,616
1,065
1,465
6,673
0
26,563
W
Cthulhu
SaggyKnight
Cthulhu
9,364
21
1,631
1,796
10,062
12,790
518
1,280
8,782
19,835
0
L
7,267
2,262
958
1,910
9,019
5,843
0
3,879
5,001
0
19,780
L
Ravana
neguata
Ravana
4,987
835
1,006
1,389
9,505
9,623
0
4,053
5,368
0
8,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,092
Gold Earned
37,296
150
Minions Killed
110
0
Camps Cleared
0
999,492
Distance Traveled
914,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,032
903
40
4
0
208,025
0
L
Izanami
7,206
721
23
2
0
155,767
0
L
Medusa
8,715
872
42
4
0
180,871
0
L
Kuzenbo
7,363
736
7
1
0
186,836
0
W
Nike
9,283
928
14
1
0
217,227
0
W
Gilgamesh
8,206
821
20
2
0
188,257
0
W
Rama
8,855
886
44
4
0
171,776
0
W
Cthulhu
9,716
972
32
3
0
214,207
0
L
Set
7,304
730
29
3
0
188,240
0
L
Ravana
6,708
671
9
1
0
202,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role