Player Matchup

Hercules
Hercules
Silver I
FeerfulBlayde666
Hercules
Silver I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,464 MMR
Solo
Danzaburou
Danzaburou
Bronze III
SyroV
Danzaburou
Bronze III
Level 172
God Stats
2W - 1L
1,668 SR
Queue Stats
20W - 11L
1,546 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
TheReaLFeRoZ4
Sun Wukong
Gold V
Level 79
God Stats
1W - 0L
1,273 SR
Queue Stats
174W - 177L
1,321 MMR
Party 1
Sobek
Sobek
Bronze III
iKhalid
Sobek
Bronze III
Level 159
God Stats
6W - 7L
1,653 SR
Queue Stats
31W - 26L
1,500 MMR
Solo
Ra
Ra
Gold II
xImJakia-_-
Ra
Gold II
Level 155
God Stats
10W - 10L
1,502 SR
Queue Stats
237W - 242L
1,569 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,519 SR
1,480 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,597 SR
1,482 MMR
Chaac
Chaac
Gold IV
Aythor4
Chaac
Gold IV
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,483 MMR
Solo
Zeus
Zeus
Gold V
Chihiro1
Zeus
Gold V
Level 149
God Stats
26W - 12L
1,819 SR
Queue Stats
91W - 87L
1,462 MMR
Solo
Ullr
Ullr
Bronze III
Iyochito
Ullr
Bronze III
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,462 MMR
Solo
Ares
Ares
Gold III
LonelyTunes
Ares
Gold III
Level 152
God Stats
5W - 5L
1,664 SR
Queue Stats
126W - 120L
1,445 MMR
Solo
The Morrigan
The Morrigan
Gold IV
Vubiix
The Morrigan
Gold IV
Level 192
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 123L
1,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 5
5,887
589
4,873
6,544
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Danzaburou
SyroV
Danzaburou
11
3 / 0 / 3
6,440
644
4,483
3,634
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
TheReaLFeRoZ4
Sun Wukong
12
4 / 0 / 2
6,608
661
5,528
6,426
4,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
iKhalid
Sobek
8
1 / 1 / 4
5,575
558
2,624
6,443
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 2
6,211
621
3,756
5,914
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
NeithThothBastetTyrBake Kujira

VS

Bans
CharonCu ChulainnLokiThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aythor4
Chaac
10
0 / 4 / 0
5,645
565
4,193
9,920
4,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
10
1 / 2 / 1
5,191
519
3,248
5,973
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
6
0 / 2 / 0
4,210
421
2,212
3,362
1,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 2 / 1
4,457
446
3,156
9,429
6,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Vubiix
The Morrigan
10
2 / 2 / 1
5,605
561
2,793
5,660
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
3
3
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aythor4
Chaac
0
4
0
0
L
Zeus
1
2
1
0.75
W
3
0
5
5.5
L
Ullr
0
2
0
0
L
0
2
1
0.25
W
Danzaburou
SyroV
Danzaburou
3
0
3
4.5
W
Sun Wukong
TheReaLFeRoZ4
Sun Wukong
4
0
2
5
L
The Morrigan
Vubiix
The Morrigan
2
2
1
1.25
W
Sobek
iKhalid
Sobek
1
1
4
3
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,264
Damage
15,602
28,961
Taken
34,344
15,730
Mitigated
15,626
14,298
Healing
8,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aythor4
Chaac
4,193
486
0
2,563
9,920
4,572
0
0
9,920
0
44,170
L
Zeus
3,248
527
0
3,395
5,973
1,694
0
1,215
4,691
42,863
0
W
4,873
937
0
3,870
6,544
2,750
174
1,232
5,312
0
39,053
L
Ullr
2,212
884
0
52
3,362
1,116
0
839
2,523
0
15,226
L
3,156
274
0
2,022
9,429
6,286
0
1,597
7,754
20,584
0
W
Danzaburou
SyroV
Danzaburou
4,483
2,155
0
2,807
3,634
1,357
192
591
3,043
0
50,933
W
Sun Wukong
TheReaLFeRoZ4
Sun Wukong
5,528
1,604
0
1,214
6,426
4,806
154
670
5,756
0
34,601
L
The Morrigan
Vubiix
The Morrigan
2,793
565
0
740
5,660
1,958
0
2,195
3,465
39,635
1,889
W
Sobek
iKhalid
Sobek
2,624
442
0
3,205
6,443
4,715
0
2,854
3,589
12,444
425
W
3,756
533
840
2,362
5,914
2,102
0
3,518
2,396
49,455
958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,721
Gold Earned
25,108
313
Minions Killed
272
0
Camps Cleared
0
1,047,287
Distance Traveled
930,662
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,645
565
72
7
0
193,151
0
L
Zeus
5,191
519
86
9
0
206,246
0
W
Hercules
5,887
589
68
7
0
239,541
0
L
Ullr
4,210
421
33
3
0
132,599
0
L
Ares
4,457
446
10
1
0
208,530
1
W
Danzaburou
6,440
644
76
8
0
178,765
0
W
Sun Wukong
6,608
661
64
6
0
200,341
0
L
The Morrigan
5,605
561
71
7
0
190,136
0
W
Sobek
5,575
558
24
2
0
224,350
3
W
Ra
6,211
621
81
8
0
204,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role