Player Matchup

Olorun
Olorun
IM BATMAN889506
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Noiz Flare
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
Noiz Fusion
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,732 Elo+
Party 1
Erlang Shen
Erlang Shen
ShuPapiMunyenyo
Erlang Shen
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,444 Elo+
Solo
Izanami
Izanami
jazcrisac
Izanami
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,535 Elo+

VS

Team Averages
Level 125
1,589 SR
1,493 Elo+
Charon
Charon
 
Charon
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Alex_Phantom2
Nemesis
Level 154
God Stats
2W - 1L
1,729 SR
Queue Stats
76W - 80L
1,455 Elo+
Solo
Rama
Rama
Salanar
Rama
Level 146
God Stats
8W - 1L
1,624 SR
Queue Stats
38W - 44L
1,480 Elo+
Solo
Odin
Odin
azure16
Odin
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 78L
1,485 Elo+
Solo
Raijin
Raijin
reij3011
Raijin
Level 129
God Stats
3W - 2L
1,592 SR
Queue Stats
63W - 57L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
5,629
433
3,665
11,473
4,072
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Cthulhu
Noiz Flare
Cthulhu
10
0 / 1 / 1
5,935
457
2,357
8,876
4,050
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Achilles
Noiz Fusion
Achilles
11
0 / 3 / 0
5,922
456
4,220
11,642
8,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Erlang Shen
ShuPapiMunyenyo
Erlang Shen
12
1 / 2 / 0
6,241
480
4,034
12,175
6,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Izanami
jazcrisac
Izanami
9
1 / 2 / 0
5,669
436
3,342
7,492
2,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
1 / 1 / 6
7,601
585
5,747
10,448
8,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
13
3 / 1 / 3
7,497
577
5,234
11,702
5,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
Salanar
Rama
13
4 / 0 / 3
7,896
607
7,463
6,362
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odin
azure16
Odin
14
2 / 0 / 1
8,388
645
8,053
10,149
9,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Raijin
reij3011
Raijin
14
7 / 0 / 3
8,736
672
10,118
7,976
3,059
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
17
17
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
1
6
4
W
Nemesis
3
1
3
4.5
L
0
9
0
0
L
Cthulhu
Noiz Flare
Cthulhu
0
1
1
0.5
L
Achilles
Noiz Fusion
Achilles
0
3
0
0
W
Rama
Salanar
Rama
4
0
3
5.5
L
Erlang Shen
ShuPapiMunyenyo
Erlang Shen
1
2
0
0.5
W
Odin
azure16
Odin
2
0
1
2.5
L
Izanami
jazcrisac
Izanami
1
2
0
0.5
W
Raijin
reij3011
Raijin
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,618
Damage
36,615
51,658
Taken
46,637
25,774
Mitigated
28,715
12,465
Healing
15,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,747
1,228
0
2,780
10,448
8,712
259
2,510
7,938
29,990
4,326
W
Nemesis
5,234
2,830
0
1,520
11,702
5,200
0
333
11,316
0
65,065
L
3,665
2,010
0
1,508
11,473
4,072
978
7,162
4,311
29,297
0
L
Cthulhu
Noiz Flare
Cthulhu
2,357
112
1,094
951
8,876
4,050
0
3,205
5,671
21,536
0
L
Achilles
Noiz Fusion
Achilles
4,220
1,474
0
3,730
11,642
8,185
0
0
11,642
309
30,916
W
Rama
Salanar
Rama
7,463
6,044
0
3,258
6,362
2,516
437
1,587
4,775
0
67,327
L
Erlang Shen
ShuPapiMunyenyo
Erlang Shen
4,034
2,141
0
2,966
12,175
6,903
0
2,009
10,166
0
47,713
W
Odin
azure16
Odin
8,053
591
0
2,500
10,149
9,228
700
201
9,345
0
53,962
L
Izanami
jazcrisac
Izanami
3,342
2,589
0
2,216
7,492
2,564
0
3,224
4,268
0
39,611
W
Raijin
reij3011
Raijin
10,118
1,329
0
5,503
7,976
3,059
346
2,645
5,331
62,975
957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,396
Gold Earned
40,118
256
Minions Killed
402
0
Camps Cleared
0
1,163,763
Distance Traveled
1,266,944
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,601
585
32
2
0
231,851
6
W
Nemesis
7,497
577
88
7
0
307,503
0
L
Olorun
5,629
433
40
3
0
210,988
0
L
Cthulhu
5,935
457
26
2
0
234,207
0
L
Achilles
5,922
456
41
3
0
246,387
4
W
Rama
7,896
607
100
8
0
255,573
0
L
Erlang Shen
6,241
480
82
6
0
261,031
0
W
Odin
8,388
645
91
7
0
236,461
2
L
Izanami
5,669
436
67
5
0
211,150
2
W
Raijin
8,736
672
91
7
0
235,556
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role