Player Matchup

Heimdallr
Heimdallr
BeastEnraged
Heimdallr
Level 137
God Stats
6W - 4L
1,666 SR
Queue Stats
62W - 57L
1,567 Elo+
Party 1
Loki
Loki
ComfierSocks
Loki
Level 69
God Stats
8W - 15L
1,541 SR
Queue Stats
61W - 72L
1,492 Elo+
Party 1
Olorun
Olorun
Matt924
Olorun
Level 145
God Stats
16W - 10L
1,459 SR
Queue Stats
163W - 158L
1,503 Elo+
Solo
Sobek
Sobek
ShadowUprise19
Sobek
Level 124
God Stats
10W - 6L
1,578 SR
Queue Stats
55W - 58L
1,492 Elo+
Party 1
Osiris
Osiris
Zulgun
Osiris
Level 130
God Stats
2W - 2L
1,076 SR
Queue Stats
49W - 43L
1,546 Elo+
Party 1
Team Averages
Level 121
1,464 SR
1,520 Elo+

VS

Team Averages
Level 134
1,471 SR
1,562 Elo+
Nut
Nut
Bacon494
Nut
Level 157
God Stats
8W - 10L
1,512 SR
Queue Stats
35W - 29L
1,564 Elo+
Solo
Hera
Hera
PuddinLesCup
Hera
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 136L
1,593 Elo+
Solo
Yemoja
Yemoja
Rettig9000
Yemoja
Level 114
God Stats
2W - 2L
1,718 SR
Queue Stats
81W - 70L
1,600 Elo+
Party 2
Mercury
Mercury
Thebroadside
Mercury
Level 87
God Stats
1W - 6L
1,296 SR
Queue Stats
184W - 170L
1,549 Elo+
Party 2
Ao Kuang
Ao Kuang
Thesaucybaker
Ao Kuang
Level 154
God Stats
0W - 2L
1,332 SR
Queue Stats
31W - 39L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeastEnraged
Heimdallr
14
0 / 2 / 2
7,505
536
4,608
7,854
3,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 3
7,390
528
5,653
12,669
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
Matt924
Olorun
14
1 / 1 / 1
8,474
605
5,354
9,080
3,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 1
6,347
453
2,582
9,001
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Zulgun
Osiris
15
8 / 2 / 0
9,640
689
13,175
16,193
15,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
8,096
578
8,391
11,292
4,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 2
8,405
600
9,462
6,357
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Rettig9000
Yemoja
10
1 / 0 / 0
6,624
473
4,578
5,871
4,189
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
Thebroadside
Mercury
15
4 / 2 / 3
8,126
580
7,080
11,406
5,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ao Kuang
Thesaucybaker
Ao Kuang
11
0 / 6 / 2
6,354
454
5,715
14,343
7,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
11
Kills
9
9
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Heimdallr
BeastEnraged
Heimdallr
0
2
2
0.5
W
2
4
3
0.88
W
Olorun
Matt924
Olorun
1
1
1
1.5
L
2
1
2
3
L
Yemoja
Rettig9000
Yemoja
1
0
0
1
W
0
0
1
0.5
L
Mercury
Thebroadside
Mercury
4
2
3
2.75
L
Ao Kuang
Thesaucybaker
Ao Kuang
0
6
2
0.17
W
Osiris
Zulgun
Osiris
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,372
Damage
35,226
54,797
Taken
49,269
34,521
Mitigated
25,146
22,873
Healing
14,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,391
5,791
0
4,233
11,292
4,890
204
2,098
9,194
0
74,486
W
Heimdallr
BeastEnraged
Heimdallr
4,608
1,572
0
2,880
7,854
3,629
0
883
6,971
0
62,580
W
5,653
1,084
0
4,072
12,669
5,090
0
2,466
10,053
0
47,173
W
Olorun
Matt924
Olorun
5,354
2,963
180
2,980
9,080
3,822
919
4,930
3,979
74,203
1,096
L
9,462
2,654
0
1,375
6,357
2,600
0
2,891
3,466
70,775
0
L
Yemoja
Rettig9000
Yemoja
4,578
908
3,406
1,587
5,871
4,189
0
1,022
4,797
17,339
0
W
2,582
90
0
3,699
9,001
6,918
0
4,349
4,307
13,363
2,255
L
Mercury
Thebroadside
Mercury
7,080
3,836
0
807
11,406
5,642
0
1,026
10,288
0
73,240
L
Ao Kuang
Thesaucybaker
Ao Kuang
5,715
1,059
0
3,482
14,343
7,825
0
179
13,289
32,404
2,762
W
Osiris
Zulgun
Osiris
13,175
4,269
0
9,062
16,193
15,062
229
5,581
9,784
0
72,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,356
Gold Earned
37,605
457
Minions Killed
435
0
Camps Cleared
0
1,418,203
Distance Traveled
1,380,959
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,096
578
116
8
0
228,832
0
W
Heimdallr
7,505
536
115
8
0
243,671
4
W
Loki
7,390
528
78
6
0
296,856
0
W
Olorun
8,474
605
126
9
0
267,353
0
L
Hera
8,405
600
134
10
0
278,757
0
L
Yemoja
6,624
473
23
2
0
268,410
2
W
Sobek
6,347
453
21
2
0
317,930
7
L
Mercury
8,126
580
114
8
0
347,083
0
L
Ao Kuang
6,354
454
48
3
0
257,877
0
W
Osiris
9,640
689
117
8
0
292,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role