Player Matchup

Xing Tian
Xing Tian
Gold V
FeralFlower
Xing Tian
Gold V
Level 156
God Stats
0W - 1L
1,281 SR
Queue Stats
44W - 43L
1,328 MMR
Party 1
Nut
Nut
Gold II
ezr2sa
Nut
Gold II
Level 156
God Stats
1W - 1L
1,499 SR
Queue Stats
140W - 145L
1,490 MMR
Party 1
Janus
Janus
Gold IV
vIRL Assasin
Janus
Gold IV
Level 82
God Stats
17W - 14L
1,597 SR
Queue Stats
170W - 187L
1,327 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,459 SR
1,382 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 92
1,556 SR
1,134 MMR
Baron Samedi
Baron Samedi
Silver IV
Alex_pardo23
Baron Samedi
Silver IV
Level 53
God Stats
5W - 4L
1,595 SR
Queue Stats
10W - 21L
1,102 MMR
Party 2
Geb
Geb
Bronze I
WhatWinsGames
Geb
Bronze I
Level 117
God Stats
3W - 3L
1,365 SR
Queue Stats
5W - 14L
1,220 MMR
Party 2
Medusa
Medusa
Silver V
valkyrja1002
Medusa
Silver V
Level 107
God Stats
1W - 1L
1,706 SR
Queue Stats
9W - 30L
1,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FeralFlower
Xing Tian
14
0 / 5 / 2
8,802
587
6,237
16,077
18,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nut
ezr2sa
Nut
15
1 / 1 / 1
9,337
622
9,796
13,554
6,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

16
1 / 2 / 1
9,579
639
6,297
6,579
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AchillesKuzenboThothGaneshaVamana

VS

Bans
YmirHou YiBacchusXbalanqueHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alex_pardo23
Baron Samedi
16
1 / 2 / 7
10,052
670
6,987
10,373
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 0 / 7
9,866
658
12,453
15,318
16,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
17
6 / 0 / 2
10,972
731
13,127
8,289
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
8
8
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alex_pardo23
Baron Samedi
1
2
7
2.25
L
Xing Tian
FeralFlower
Xing Tian
0
5
2
0.2
W
1
0
7
4.5
L
Nut
ezr2sa
Nut
1
1
1
1.5
L
1
2
1
0.75
W
Medusa
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,330
Damage
32,567
36,210
Taken
33,980
27,099
Mitigated
26,220
5,143
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alex_pardo23
Baron Samedi
6,987
664
480
2,276
10,373
6,088
657
3,689
6,426
39,232
0
L
Xing Tian
FeralFlower
Xing Tian
6,237
280
456
1,425
16,077
18,083
0
6,786
8,788
22,916
3,376
W
12,453
1,150
0
2,204
15,318
16,579
254
3,887
10,487
29,934
2,042
L
Nut
ezr2sa
Nut
9,796
3,630
0
3,262
13,554
6,126
0
7,216
5,686
0
42,228
L
6,297
129
0
0
6,579
2,890
0
2,997
3,446
47,372
0
W
Medusa
13,127
5,119
0
2,017
8,289
3,553
1,763
3,269
4,738
0
46,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,718
Gold Earned
30,890
195
Minions Killed
170
0
Camps Cleared
0
832,412
Distance Traveled
817,404
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,052
670
67
4
0
257,543
2
L
Xing Tian
8,802
587
24
2
0
262,257
1
W
Geb
9,866
658
31
2
0
288,496
0
L
Nut
9,337
622
71
5
0
277,064
0
L
Janus
9,579
639
100
7
0
293,091
4
W
Medusa
10,972
731
72
5
0
271,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role