Player Matchup

Anhur
Anhur
Platinum III
Dìllow
Anhur
Platinum III
Level 152
God Stats
4W - 6L
1,446 SR
Queue Stats
236W - 231L
1,846 MMR
Party 2
Ravana
Ravana
Gold II
FascistBordeaux
Ravana
Gold II
Level 61
God Stats
13W - 5L
1,934 SR
Queue Stats
67W - 67L
1,661 MMR
Party 1
Kukulkan
Kukulkan
Gold V
HarrietTubzyn
Kukulkan
Gold V
Level 103
God Stats
4W - 5L
1,658 SR
Queue Stats
38W - 36L
1,403 MMR
Party 2
Sun Wukong
Sun Wukong
Gold I
NukeMasterr69
Sun Wukong
Gold I
Level 122
God Stats
3W - 7L
1,475 SR
Queue Stats
141W - 131L
1,580 MMR
Party 1
Sylvanus
Sylvanus
Gold III
slattinoheat
Sylvanus
Gold III
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 40L
1,626 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,603 SR
1,623 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 162
1,421 SR
1,625 MMR
Atlas
Atlas
Gold III
Arilyonis
Atlas
Gold III
Level 102
God Stats
1W - 1L
1,276 SR
Queue Stats
24W - 21L
1,484 MMR
Party 3
Achilles
Achilles
Platinum I
FumbDuck69
Achilles
Platinum I
Level 106
God Stats
71W - 74L
1,554 SR
Queue Stats
219W - 217L
1,753 MMR
Party 3
Yu Huang
Yu Huang
Platinum III
HelloCopter
Yu Huang
Platinum III
Level 195
God Stats
30W - 27L
1,423 SR
Queue Stats
235W - 230L
1,716 MMR
Party 4
Rama
Rama
Gold IV
Orbox
Rama
Gold IV
Level 158
God Stats
2W - 1L
1,541 SR
Queue Stats
40W - 30L
1,622 MMR
Solo
Kali
Kali
Gold II
P Diddys NDA
Kali
Gold II
Level 251
God Stats
1W - 2L
1,311 SR
Queue Stats
160W - 162L
1,549 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dìllow
Anhur
12
4 / 0 / 0
7,052
705
6,510
6,940
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 0
5,616
562
3,194
4,827
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
HarrietTubzyn
Kukulkan
9
0 / 4 / 1
5,209
521
3,166
6,151
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sun Wukong
NukeMasterr69
Sun Wukong
10
0 / 2 / 0
5,894
589
4,490
11,666
6,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sylvanus
slattinoheat
Sylvanus
8
0 / 2 / 4
5,247
525
4,044
7,159
4,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
BellonaThothNutSusano

VS

Bans
ThorAresKuzenboOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Arilyonis
Atlas
9
0 / 2 / 4
4,949
495
2,942
7,311
4,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
FumbDuck69
Achilles
12
2 / 0 / 1
6,955
696
9,202
8,434
4,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
HelloCopter
Yu Huang
12
3 / 0 / 2
6,766
677
6,517
4,966
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
Orbox
Rama
11
1 / 2 / 0
6,040
604
3,801
7,584
2,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 1 / 4
6,291
629
4,095
11,861
5,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
10
10
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Atlas
Arilyonis
Atlas
0
2
4
1
L
Anhur
Dìllow
Anhur
4
0
0
4
L
1
2
0
0.5
W
Achilles
FumbDuck69
Achilles
2
0
1
2.5
L
Kukulkan
HarrietTubzyn
Kukulkan
0
4
1
0.13
W
Yu Huang
HelloCopter
Yu Huang
3
0
2
4
L
Sun Wukong
NukeMasterr69
Sun Wukong
0
2
0
0
W
Rama
Orbox
Rama
1
2
0
0.5
W
4
1
4
6
L
Sylvanus
slattinoheat
Sylvanus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,404
Damage
26,557
36,743
Taken
40,156
17,867
Mitigated
18,496
14,218
Healing
17,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Arilyonis
Atlas
2,942
1,363
0
1,539
7,311
4,333
0
1,669
5,642
12,232
2,231
L
Anhur
Dìllow
Anhur
6,510
2,931
0
4,225
6,940
2,395
0
907
6,033
0
56,449
L
3,194
876
0
1,918
4,827
1,767
0
748
3,899
0
43,549
W
Achilles
FumbDuck69
Achilles
9,202
2,711
0
5,418
8,434
4,813
0
0
8,434
0
57,742
L
Kukulkan
HarrietTubzyn
Kukulkan
3,166
425
0
872
6,151
2,042
0
3,341
2,534
36,186
951
W
Yu Huang
HelloCopter
Yu Huang
6,517
732
0
1,170
4,966
1,920
18
2,017
2,949
42,322
2,408
L
Sun Wukong
NukeMasterr69
Sun Wukong
4,490
939
0
4,470
11,666
6,727
0
28
10,814
0
45,046
W
Rama
Orbox
Rama
3,801
3,087
0
2,378
7,584
2,308
0
1,149
6,435
0
48,599
W
4,095
1,780
0
6,913
11,861
5,122
0
2,295
9,566
0
47,158
L
Sylvanus
slattinoheat
Sylvanus
4,044
1,461
566
2,167
7,159
4,936
0
3,141
3,842
15,321
1,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,018
Gold Earned
31,001
359
Minions Killed
372
0
Camps Cleared
0
1,029,921
Distance Traveled
1,100,233
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,949
495
22
2
0
224,683
1
L
Anhur
7,052
705
99
10
0
197,517
1
L
Ravana
5,616
562
79
8
0
238,722
0
W
Achilles
6,955
696
96
10
0
196,353
0
L
Kukulkan
5,209
521
70
7
0
186,300
0
W
Yu Huang
6,766
677
103
10
0
236,465
2
L
Sun Wukong
5,894
589
85
9
0
202,786
0
W
Rama
6,040
604
93
9
0
196,708
0
W
Kali
6,291
629
58
6
0
246,024
1
L
Sylvanus
5,247
525
26
3
0
204,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role