Player Matchup

He Bo
He Bo
 
He Bo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DadHammerr
Sol
Level 108
God Stats
3W - 2L
1,708 SR
Queue Stats
75W - 89L
1,456 Elo+
Party 1
Nemesis
Nemesis
DarthCrackuh
Nemesis
Level 45
God Stats
3W - 1L
1,858 SR
Queue Stats
41W - 42L
1,450 Elo+
Party 1
Chaac
Chaac
PR0xR3AP3Rx13
Chaac
Level 122
God Stats
0W - 3L
1,269 SR
Queue Stats
69W - 71L
1,476 Elo+
Party 1
Cupid
Cupid
SGTSAUSAGEPRTY
Cupid
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,556 Elo+
Solo
Team Averages
Level 106
1,567 SR
1,488 Elo+

VS

Team Averages
Level 73
1,593 SR
1,512 Elo+
Izanami
Izanami
 
Izanami
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DetthhBlade
Hachiman
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 73L
1,566 Elo+
Solo
Kukulkan
Kukulkan
Izaiah_with_a_Z
Kukulkan
Level 104
God Stats
3W - 0L
1,764 SR
Queue Stats
302W - 278L
1,524 Elo+
Solo
Odin
Odin
Jam in th ham
Odin
Level 64
God Stats
2W - 0L
1,702 SR
Queue Stats
151W - 143L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
Masando Foo
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
0 / 3 / 1
5,955
541
1,138
4,060
1,298
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 6 / 4
7,221
656
8,619
11,273
4,648
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Nemesis
DarthCrackuh
Nemesis
5
0 / 1 / 0
5,652
514
0
1,071
379
17
4 / 4 / 4
8,470
770
14,587
16,267
20,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 7 / 5
8,609
783
5,532
13,116
6,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 3 / 13
10,181
926
13,900
7,756
4,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
DetthhBlade
Hachiman
15
5 / 2 / 7
9,525
866
7,005
8,421
3,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
16
8 / 0 / 10
10,272
934
11,186
9,697
4,889
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

14
0 / 3 / 16
8,636
785
5,455
13,292
14,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Baron Samedi
Masando Foo
Baron Samedi
16
3 / 2 / 8
9,250
841
5,380
7,883
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
8
Kills
21
21
Deaths
10
14
Assists
54
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
3
1
0.17
W
Izanami
 
Izanami
5
3
13
3.83
L
2
6
4
0.67
L
Nemesis
DarthCrackuh
Nemesis
0
1
0
0
W
Hachiman
DetthhBlade
Hachiman
5
2
7
4.25
W
Kukulkan
8
0
10
13
W
0
3
16
2.67
W
Baron Samedi
Masando Foo
Baron Samedi
3
2
8
3.5
L
4
4
4
1.5
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,876
Damage
42,926
45,787
Taken
47,049
32,818
Mitigated
31,752
11,962
Healing
16,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,138
54
295
401
4,060
1,298
0
1,822
2,238
3,714
0
W
Izanami
 
Izanami
13,900
8,187
281
1,311
7,756
4,069
1,543
1,175
6,581
428
46,891
L
8,619
1,712
0
1,992
11,273
4,648
0
3,655
7,618
12,364
526
L
Nemesis
DarthCrackuh
Nemesis
0
0
0
0
1,071
379
0
1,071
0
0
0
W
Hachiman
DetthhBlade
Hachiman
7,005
5,092
940
1,796
8,421
3,623
2,415
1,850
6,571
0
15,859
W
Kukulkan
11,186
1,310
2,111
2,557
9,697
4,889
1,995
1,819
7,878
21,046
187
W
5,455
1,205
1,457
3,295
13,292
14,697
556
1,962
11,330
0
12,172
W
Baron Samedi
Masando Foo
Baron Samedi
5,380
685
1,158
1,097
7,883
4,474
643
2,853
5,030
10,900
1,134
L
14,587
639
283
5,612
16,267
20,293
0
4,827
11,440
0
28,332
L
5,532
2,138
862
2,517
13,116
6,200
0
5,245
7,871
0
18,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,907
Gold Earned
47,864
75
Minions Killed
139
0
Camps Cleared
0
579,142
Distance Traveled
980,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,955
541
6
1
0
51,765
0
W
Izanami
10,181
926
63
6
0
184,984
0
L
Sol
7,221
656
9
1
0
172,937
0
L
Nemesis
5,652
514
0
0
0
0
0
W
Hachiman
9,525
866
26
2
0
167,568
0
W
Kukulkan
10,272
934
22
2
0
210,864
0
W
Odin
8,636
785
12
1
0
207,801
0
W
Baron Samedi
9,250
841
16
1
0
209,241
0
L
Chaac
8,470
770
29
3
0
211,897
0
L
Cupid
8,609
783
31
3
0
142,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role