Player Matchup

Zhong Kui
Zhong Kui
Jungler1Ttrick
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,658 Elo+
Party 2
Bellona
Bellona
MoistMama69420
Bellona
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 18L
1,646 Elo+
Party 2
Guan Yu
Guan Yu
SHAWNEO
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TheKingMegion
Cthulhu
Level 129
God Stats
2W - 2L
1,646 SR
Queue Stats
118W - 96L
1,577 Elo+
Party 1
Artemis
Artemis
terezinha20
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 85L
1,493 Elo+
Party 1
Team Averages
Level 60
1,529 SR
1,575 Elo+

VS

Team Averages
Level 98
1,572 SR
1,536 Elo+
Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FoXTdR
Gilgamesh
Level 93
God Stats
3W - 1L
1,712 SR
Queue Stats
314W - 293L
1,518 Elo+
Solo
Ravana
Ravana
KroKodil6537
Ravana
Level 127
God Stats
2W - 1L
1,647 SR
Queue Stats
89W - 90L
1,467 Elo+
Solo
Ra
Ra
Thonstire
Ra
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,631 Elo+
Solo
Anubis
Anubis
burnthill
Anubis
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jungler1Ttrick
Zhong Kui
11
1 / 5 / 1
6,299
900
10,866
9,639
6,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
1 / 4 / 1
6,105
872
5,526
9,594
9,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
SHAWNEO
Guan Yu
9
0 / 5 / 1
5,741
820
1,841
8,815
2,926
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
11
0 / 5 / 1
5,761
823
6,887
10,281
8,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
terezinha20
Artemis
10
1 / 5 / 1
5,940
849
4,789
7,073
2,175
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 2 / 17
7,980
1,140
10,781
8,855
4,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
FoXTdR
Gilgamesh
13
2 / 0 / 16
7,479
1,068
5,811
7,035
3,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
14
10 / 0 / 11
8,628
1,233
9,631
6,472
3,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

13
1 / 1 / 21
7,584
1,083
7,096
8,867
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
burnthill
Anubis
14
6 / 0 / 13
8,213
1,173
8,080
3,887
2,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
102
3
Kills
24
24
Deaths
3
5
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
17
6.75
W
Gilgamesh
FoXTdR
Gilgamesh
2
0
16
10
L
Zhong Kui
Jungler1Ttrick
Zhong Kui
1
5
1
0.3
W
Ravana
10
0
11
15.5
L
1
4
1
0.38
L
Guan Yu
SHAWNEO
Guan Yu
0
5
1
0.1
L
Cthulhu
0
5
1
0.1
W
1
1
21
11.5
W
Anubis
burnthill
Anubis
6
0
13
12.5
L
Artemis
terezinha20
Artemis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,909
Damage
41,399
45,402
Taken
35,116
29,157
Mitigated
18,402
5,980
Healing
22,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,781
5,202
647
1,005
8,855
4,215
301
4,715
3,888
0
18,744
W
Gilgamesh
FoXTdR
Gilgamesh
5,811
1,547
1,034
1,548
7,035
3,813
1,081
2,628
4,246
0
7,405
L
Zhong Kui
Jungler1Ttrick
Zhong Kui
10,866
1,556
725
1,536
9,639
6,015
0
2,284
7,270
17,824
461
W
Ravana
9,631
3,089
405
1,807
6,472
3,581
557
3,529
2,876
0
14,507
L
5,526
914
56
931
9,594
9,138
0
2,706
6,526
0
8,716
L
Guan Yu
SHAWNEO
Guan Yu
1,841
434
1,002
736
8,815
2,926
0
3,949
4,780
0
3,466
L
Cthulhu
6,887
248
57
438
10,281
8,903
0
5,152
4,964
17,376
0
W
7,096
1,511
8,751
5,829
8,867
4,560
737
4,346
4,476
19,620
0
W
Anubis
burnthill
Anubis
8,080
206
940
559
3,887
2,233
583
2,235
1,611
17,865
294
L
Artemis
terezinha20
Artemis
4,789
1,321
169
330
7,073
2,175
0
816
6,163
0
8,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,846
Gold Earned
39,884
57
Minions Killed
97
0
Camps Cleared
0
564,072
Distance Traveled
765,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,980
1,140
22
3
0
147,311
0
W
Gilgamesh
7,479
1,068
7
1
0
172,097
0
L
Zhong Kui
6,299
900
21
3
0
115,660
0
W
Ravana
8,628
1,233
16
2
0
159,497
0
L
Bellona
6,105
872
9
1
0
128,522
0
L
Guan Yu
5,741
820
1
0
0
118,193
0
L
Cthulhu
5,761
823
20
3
0
106,253
0
W
Ra
7,584
1,083
35
5
0
143,914
0
W
Anubis
8,213
1,173
17
2
0
142,704
0
L
Artemis
5,940
849
6
1
0
95,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role