Player Matchup

Poseidon
Poseidon
Droxxi
Poseidon
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 81L
1,629 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jrakenny
Tsukuyomi
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 66L
1,505 Elo+
Party 1
Fenrir
Fenrir
PsyFresh
Fenrir
Level 116
God Stats
8W - 3L
1,669 SR
Queue Stats
70W - 54L
1,544 Elo+
Party 1
Horus
Horus
SGTSAUSAGEPRTY
Horus
Level 111
God Stats
1W - 1L
1,290 SR
Queue Stats
19W - 22L
1,543 Elo+
Solo
Ah Puch
Ah Puch
xLeoniDx
Ah Puch
Level 132
God Stats
2W - 1L
1,693 SR
Queue Stats
93W - 92L
1,465 Elo+
Party 1
Team Averages
Level 126
1,530 SR
1,537 Elo+

VS

Team Averages
Level 123
1,494 SR
1,431 Elo+
Terra
Terra
Carona8075
Terra
Level 143
God Stats
2W - 2L
1,531 SR
Queue Stats
177W - 193L
1,498 Elo+
Solo
Hun Batz
Hun Batz
DadHammerr
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 88L
1,465 Elo+
Party 3
Achilles
Achilles
MrPunisher2u
Achilles
Level 212
God Stats
2W - 4L
1,264 SR
Queue Stats
127W - 133L
1,341 Elo+
Party 2
Vulcan
Vulcan
PR0xR3AP3Rx13
Vulcan
Level 122
God Stats
1W - 1L
1,676 SR
Queue Stats
66W - 70L
1,486 Elo+
Party 3
Kumbhakarna
Kumbhakarna
o bexx gunns
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Droxxi
Poseidon
18
3 / 1 / 12
9,791
816
18,819
7,567
2,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Jrakenny
Tsukuyomi
14
3 / 5 / 11
8,481
707
7,769
9,222
3,754
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
PsyFresh
Fenrir
17
7 / 2 / 9
9,504
792
9,061
17,861
13,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 4 / 14
9,293
774
8,842
18,077
15,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
xLeoniDx
Ah Puch
14
2 / 6 / 10
8,238
687
21,748
10,871
3,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
1 / 3 / 12
8,968
747
6,727
16,841
12,831
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Hun Batz
DadHammerr
Hun Batz
13
2 / 5 / 12
8,116
676
9,931
13,021
8,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Achilles
MrPunisher2u
Achilles
18
11 / 3 / 4
10,729
894
15,778
17,565
18,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 10
9,116
760
19,762
7,961
4,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
o bexx gunns
Kumbhakarna
14
0 / 4 / 17
8,305
692
3,797
19,014
21,547
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
73
17
Kills
18
18
Deaths
17
56
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Terra
1
3
12
2.33
L
Hun Batz
DadHammerr
Hun Batz
2
5
12
1.6
W
Poseidon
Droxxi
Poseidon
3
1
12
9
W
Tsukuyomi
Jrakenny
Tsukuyomi
3
5
11
1.7
L
Achilles
MrPunisher2u
Achilles
11
3
4
4.33
L
4
2
10
4.5
W
Fenrir
PsyFresh
Fenrir
7
2
9
5.75
W
2
4
14
2.25
L
Kumbhakarna
o bexx gunns
Kumbhakarna
0
4
17
2.13
W
Ah Puch
xLeoniDx
Ah Puch
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,239
Damage
55,995
63,598
Taken
74,402
38,745
Mitigated
66,078
25,559
Healing
25,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
6,727
575
5,928
4,534
16,841
12,831
0
10,546
6,119
10,602
0
L
Hun Batz
DadHammerr
Hun Batz
9,931
884
629
795
13,021
8,483
0
5,854
6,986
0
15,212
W
Poseidon
Droxxi
Poseidon
18,819
1,571
930
1,814
7,567
2,936
74
3,263
4,304
50,766
1,980
W
Tsukuyomi
Jrakenny
Tsukuyomi
7,769
1,338
686
265
9,222
3,754
0
4,620
4,461
0
15,869
L
Achilles
MrPunisher2u
Achilles
15,778
1,851
1,070
5,208
17,565
18,589
0
9,598
7,716
0
31,008
L
19,762
9,209
2,315
979
7,961
4,628
0
3,629
4,139
39,215
0
W
Fenrir
PsyFresh
Fenrir
9,061
1,040
1,587
6,746
17,861
13,225
192
8,821
8,710
0
10,740
W
8,842
2,448
4,610
6,609
18,077
15,087
0
7,231
10,565
3,356
9,193
L
Kumbhakarna
o bexx gunns
Kumbhakarna
3,797
655
1,236
2,598
19,014
21,547
0
12,404
6,483
11,436
1,573
W
Ah Puch
xLeoniDx
Ah Puch
21,748
731
658
1,654
10,871
3,743
0
5,905
4,678
37,697
718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,307
Gold Earned
45,234
137
Minions Killed
130
0
Camps Cleared
0
1,131,291
Distance Traveled
1,087,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,968
747
11
1
0
210,770
0
L
Hun Batz
8,116
676
16
1
0
221,292
0
W
Poseidon
9,791
816
60
5
0
240,925
0
W
Tsukuyomi
8,481
707
18
2
0
218,569
0
L
Achilles
10,729
894
44
4
0
204,002
0
L
Vulcan
9,116
760
35
3
0
240,398
0
W
Fenrir
9,504
792
3
0
0
250,051
0
W
Horus
9,293
774
14
1
0
230,865
0
L
Kumbhakarna
8,305
692
24
2
0
210,866
0
W
Ah Puch
8,238
687
42
4
0
190,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role