Player Matchup

Vulcan
Vulcan
Gold V
Fncy_-
Vulcan
Gold V
Level 145
God Stats
21W - 22L
1,488 SR
Queue Stats
122W - 147L
1,352 MMR
Solo
Neith
Neith
Gold V
ReignPowers
Neith
Gold V
Level 123
God Stats
10W - 6L
1,577 SR
Queue Stats
150W - 175L
1,297 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
nicopas
Gilgamesh
Silver I
Level 114
God Stats
34W - 36L
1,558 SR
Queue Stats
112W - 130L
1,227 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,541 SR
1,292 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,495 SR
1,226 MMR
Mulan
Mulan
Silver V
JRobontheJob
Mulan
Silver V
Level 93
God Stats
1W - 11L
1,454 SR
Queue Stats
3W - 20L
947 MMR
Solo
Scylla
Scylla
Gold V
Scruba
Scylla
Gold V
Level 123
God Stats
7W - 10L
1,587 SR
Queue Stats
57W - 60L
1,366 MMR
Party 1
Olorun
Olorun
Gold V
Waterboogers
Olorun
Gold V
Level 108
God Stats
4W - 3L
1,445 SR
Queue Stats
71W - 86L
1,366 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fncy_-
Vulcan
18
4 / 2 / 2
11,865
742
17,225
7,419
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

17
0 / 0 / 6
11,313
707
11,569
11,230
5,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
nicopas
Gilgamesh
16
2 / 2 / 4
10,577
661
11,665
26,137
17,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AgniKuzenboHorusHerculesBacchus

VS

Bans
AnubisChaacAresAtlasSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
9,767
610
6,733
19,593
22,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Scylla
Scruba
Scylla
16
3 / 1 / 1
10,162
635
14,334
11,655
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Olorun
15
0 / 3 / 4
9,673
605
12,084
15,087
6,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
6
Kills
4
4
Deaths
6
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Fncy_-
Vulcan
4
2
2
2.5
L
1
2
3
1.25
W
0
0
6
3
L
Scylla
Scruba
Scylla
3
1
1
3.5
L
Olorun
0
3
4
0.67
W
Gilgamesh
nicopas
Gilgamesh
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,459
Damage
33,151
44,786
Taken
46,335
25,633
Mitigated
32,478
16,571
Healing
15,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Fncy_-
Vulcan
17,225
8,271
0
1,344
7,419
3,049
63
4,506
2,891
69,738
161
L
6,733
629
0
6,552
19,593
22,166
0
7,130
11,101
0
27,521
W
11,569
2,125
0
3,594
11,230
5,044
2,297
5,890
5,340
0
67,360
L
Scylla
Scruba
Scylla
14,334
95
0
1,328
11,655
4,006
100
4,455
6,502
51,797
0
L
Olorun
12,084
6,765
2,820
4,999
15,087
6,306
266
5,035
9,081
51,684
1,515
W
Gilgamesh
nicopas
Gilgamesh
11,665
1,803
0
11,633
26,137
17,540
66
15,765
10,307
0
25,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,755
Gold Earned
29,602
239
Minions Killed
198
0
Camps Cleared
0
957,442
Distance Traveled
847,861
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,865
742
108
7
0
317,959
7
L
Mulan
9,767
610
36
2
0
287,168
0
W
Neith
11,313
707
100
6
0
318,333
0
L
Scylla
10,162
635
90
6
0
294,220
0
L
Olorun
9,673
605
72
5
0
266,473
0
W
Gilgamesh
10,577
661
31
2
0
321,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role