Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Flaminstar0607
Da Ji
Level 124
God Stats
0W - 1L
1,682 SR
Queue Stats
36W - 11L
1,798 Elo+
Solo
Merlin
Merlin
Im1BadSuperhero
Merlin
Level 135
God Stats
2W - 2L
1,519 SR
Queue Stats
94W - 96L
1,565 Elo+
Solo
Ymir
Ymir
LUNAbluev
Ymir
Level 88
God Stats
1W - 3L
1,332 SR
Queue Stats
38W - 43L
1,510 Elo+
Solo
Erlang Shen
Erlang Shen
hawk4560
Erlang Shen
Level 120
God Stats
6W - 4L
1,650 SR
Queue Stats
164W - 147L
1,564 Elo+
Solo
Team Averages
Level 125
1,537 SR
1,587 Elo+

VS

Team Averages
Level 143
1,752 SR
1,523 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ADAMKINGKONG31
Achilles
Level 123
God Stats
4W - 1L
1,829 SR
Queue Stats
73W - 82L
1,491 Elo+
Party 1
Neith
Neith
Devinesabre
Neith
Level 166
God Stats
10W - 1L
1,888 SR
Queue Stats
260W - 245L
1,601 Elo+
Solo
Kali
Kali
StaleChaps
Kali
Level 122
God Stats
7W - 3L
1,757 SR
Queue Stats
79W - 89L
1,490 Elo+
Party 1
Bacchus
Bacchus
calsjr9
Bacchus
Level 142
God Stats
10W - 4L
1,787 SR
Queue Stats
54W - 46L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 0 / 0
5,846
585
4,636
3,519
1,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

8
0 / 5 / 2
4,591
459
4,341
9,453
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 1
5,455
546
2,637
5,781
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ymir
8
1 / 1 / 2
5,029
503
3,064
8,105
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Erlang Shen
hawk4560
Erlang Shen
9
2 / 4 / 0
5,607
561
5,294
13,398
6,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 0 / 1
5,660
566
3,565
4,538
2,062
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Achilles
11
4 / 2 / 3
6,358
636
9,617
11,605
7,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

12
8 / 0 / 0
7,174
717
8,084
5,302
2,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 5
5,921
592
4,072
7,335
3,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bacchus
calsjr9
Bacchus
7
0 / 2 / 1
4,467
447
2,724
8,667
5,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
14
14
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
0
0
2
W
Heimdallr
 
Heimdallr
0
0
1
0.5
W
Achilles
4
2
3
2.75
W
8
0
0
8
L
0
5
2
0.2
L
0
4
1
0.13
L
Ymir
1
1
2
2
W
2
1
5
4.5
W
Bacchus
calsjr9
Bacchus
0
2
1
0.25
L
Erlang Shen
hawk4560
Erlang Shen
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,972
Damage
28,062
40,256
Taken
37,447
18,030
Mitigated
20,489
11,187
Healing
15,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,636
2,329
0
1,476
3,519
1,368
0
859
2,660
0
46,605
W
Heimdallr
 
Heimdallr
3,565
1,703
0
2,394
4,538
2,062
0
644
3,894
0
43,068
W
Achilles
9,617
2,928
0
4,136
11,605
7,461
0
751
10,854
0
41,837
W
8,084
3,515
0
2,027
5,302
2,141
0
1,155
4,147
0
59,210
L
4,341
1,481
0
2,731
9,453
3,374
0
0
9,453
0
29,654
L
2,637
433
0
230
5,781
1,786
0
433
5,348
38,887
0
L
Ymir
3,064
1,037
0
1,387
8,105
5,438
0
1,082
7,023
12,412
0
W
4,072
2,616
0
4,773
7,335
3,011
0
653
6,682
0
29,829
W
Bacchus
calsjr9
Bacchus
2,724
349
0
2,231
8,667
5,814
0
2,498
6,169
10,298
434
L
Erlang Shen
hawk4560
Erlang Shen
5,294
3,445
0
5,363
13,398
6,064
0
274
13,124
0
33,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,528
Gold Earned
29,580
273
Minions Killed
320
0
Camps Cleared
0
960,696
Distance Traveled
1,059,428
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,846
585
84
8
0
191,221
2
W
Heimdallr
5,660
566
90
9
0
180,322
2
W
Achilles
6,358
636
57
6
0
198,457
0
W
Neith
7,174
717
93
9
0
200,546
0
L
Da Ji
4,591
459
43
4
0
179,718
0
L
Merlin
5,455
546
81
8
0
197,277
0
L
Ymir
5,029
503
22
2
0
188,624
0
W
Kali
5,921
592
71
7
0
225,455
0
W
Bacchus
4,467
447
9
1
0
254,648
0
L
Erlang Shen
5,607
561
43
4
0
203,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role