Player Matchup

Ullr
Ullr
 
Ullr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BinxBlinx
Bacchus
Level 189
God Stats
5W - 1L
1,731 SR
Queue Stats
155W - 232L
1,421 Elo+
Party 1
Loki
Loki
Magicworddd
Loki
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 88L
1,522 Elo+
Party 1
Janus
Janus
StickyPause
Janus
Level 200
God Stats
2W - 1L
1,807 SR
Queue Stats
47W - 116L
1,333 Elo+
Party 1
Osiris
Osiris
jabrilali1
Osiris
Level 89
God Stats
6W - 3L
1,832 SR
Queue Stats
50W - 68L
1,479 Elo+
Party 1
Team Averages
Level 155
1,674 SR
1,451 Elo+

VS

Team Averages
Level 114
1,432 SR
1,584 Elo+
Erlang Shen
Erlang Shen
Diegoneitor117
Erlang Shen
Level 159
God Stats
37W - 31L
1,577 SR
Queue Stats
393W - 321L
1,641 Elo+
Solo
Ishtar
Ishtar
Gnoomeo
Ishtar
Level 90
God Stats
5W - 6L
1,535 SR
Queue Stats
122W - 109L
1,602 Elo+
Party 2
Gilgamesh
Gilgamesh
StillSmote
Gilgamesh
Level 108
God Stats
1W - 4L
1,368 SR
Queue Stats
160W - 149L
1,579 Elo+
Party 2
Ra
Ra
TheReaLonk
Ra
Level 117
God Stats
4W - 6L
1,343 SR
Queue Stats
147W - 137L
1,567 Elo+
Solo
Maui
Maui
Wizardgamer19
Maui
Level 97
God Stats
4W - 9L
1,338 SR
Queue Stats
125W - 117L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
1 / 0 / 1
5,268
659
3,412
3,623
1,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
BinxBlinx
Bacchus
8
0 / 1 / 1
4,783
598
1,967
6,639
4,371
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 1
4,835
604
3,185
5,634
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 0
4,940
618
1,139
2,980
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
jabrilali1
Osiris
9
1 / 3 / 1
5,501
688
5,472
9,727
8,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Diegoneitor117
Erlang Shen
10
2 / 1 / 0
5,163
645
5,933
8,779
6,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
Gnoomeo
Ishtar
8
0 / 1 / 1
4,295
537
2,411
3,971
1,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
StillSmote
Gilgamesh
9
1 / 1 / 0
4,649
581
2,764
9,219
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
3,820
478
337
387
82
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 1 / 0
5,125
641
1,607
7,150
5,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
5
5
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
1
1.5
W
Bacchus
BinxBlinx
Bacchus
0
1
1
0.5
L
Erlang Shen
Diegoneitor117
Erlang Shen
2
1
0
2
L
Ishtar
Gnoomeo
Ishtar
0
1
1
0.5
W
2
0
1
2.5
W
0
1
0
0
L
Gilgamesh
StillSmote
Gilgamesh
1
1
0
1
L
0
0
0
0
L
2
1
0
2
W
Osiris
jabrilali1
Osiris
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,175
Damage
13,052
28,603
Taken
29,506
16,990
Mitigated
17,391
10,279
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,412
1,302
0
797
3,623
1,415
260
701
2,922
0
38,422
W
Bacchus
BinxBlinx
Bacchus
1,967
406
649
1,858
6,639
4,371
0
680
5,959
13,399
1,691
L
Erlang Shen
Diegoneitor117
Erlang Shen
5,933
3,967
0
3,904
8,779
6,734
0
0
8,779
0
33,925
L
Ishtar
Gnoomeo
Ishtar
2,411
1,348
0
979
3,971
1,353
0
499
3,472
0
30,336
W
3,185
947
0
2,796
5,634
1,639
0
41
5,593
0
26,392
W
1,139
108
0
634
2,980
856
0
522
2,458
32,158
1,043
L
Gilgamesh
StillSmote
Gilgamesh
2,764
909
0
2,880
9,219
4,087
0
0
9,219
0
35,494
L
337
81
96
196
387
82
0
0
387
11,840
0
L
1,607
428
0
1,353
7,150
5,135
0
2,084
4,936
18,139
0
W
Osiris
jabrilali1
Osiris
5,472
3,018
0
3,545
9,727
8,709
0
0
9,727
0
38,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,327
Gold Earned
23,052
264
Minions Killed
226
0
Camps Cleared
0
815,195
Distance Traveled
723,728
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,268
659
63
8
0
132,166
0
W
Bacchus
4,783
598
17
2
0
163,363
1
L
Erlang Shen
5,163
645
56
7
0
159,413
0
L
Ishtar
4,295
537
51
6
0
156,501
1
W
Loki
4,835
604
48
6
0
217,616
2
W
Janus
4,940
618
71
9
0
153,919
1
L
Gilgamesh
4,649
581
60
8
0
185,769
0
L
Ra
3,820
478
28
4
0
64,282
0
L
Maui
5,125
641
31
4
0
157,763
4
W
Osiris
5,501
688
65
8
0
148,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role