Player Matchup

Sylvanus
Sylvanus
Coopinq
Sylvanus
Level 165
God Stats
0W - 1L
1,846 SR
Queue Stats
11W - 5L
1,882 Elo+
Party 2
Serqet
Serqet
Feartress
Serqet
Level 173
God Stats
4W - 5L
1,590 SR
Queue Stats
180W - 138L
1,658 Elo+
Party 2
Baron Samedi
Baron Samedi
Sniper iGod
Baron Samedi
Level 271
God Stats
5W - 1L
1,570 SR
Queue Stats
257W - 106L
1,866 Elo+
Party 2
Team Averages
Level 203
1,669 SR
1,802 Elo+

VS

Team Averages
Level 167
1,804 SR
1,708 Elo+
Ravana
Ravana
AlbinoBlakXican
Ravana
Level 185
God Stats
3W - 0L
1,790 SR
Queue Stats
99W - 45L
1,705 Elo+
Party 1
Hera
Hera
KamakaziKitten
Hera
Level 157
God Stats
1W - 0L
1,700 SR
Queue Stats
3W - 1L
1,689 Elo+
Party 1
Ne Zha
Ne Zha
TrizzlePzzle
Ne Zha
Level 159
God Stats
9W - 2L
1,921 SR
Queue Stats
101W - 68L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Coopinq
Sylvanus
16
3 / 0 / 3
9,143
762
9,533
15,005
19,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
Feartress
Serqet
9
2 / 3 / 2
7,408
617
3,573
5,704
2,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Sniper iGod
Baron Samedi
13
1 / 5 / 4
8,247
687
7,849
14,505
8,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
8,943
745
8,118
13,404
10,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

14
2 / 3 / 5
9,200
767
14,060
6,357
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
16
3 / 0 / 4
9,424
785
8,745
9,205
9,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
6
Kills
8
8
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
Sylvanus
Coopinq
Sylvanus
3
0
3
4.5
L
Serqet
Feartress
Serqet
2
3
2
1
W
2
3
5
1.5
L
Baron Samedi
Sniper iGod
Baron Samedi
1
5
4
0.6
W
Ne Zha
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,955
Damage
30,923
35,214
Taken
28,966
31,193
Mitigated
22,394
16,431
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,118
1,008
0
3,401
13,404
10,223
288
6,892
5,969
1,303
23,513
L
Sylvanus
Coopinq
Sylvanus
9,533
2,329
2,329
7,075
15,005
19,800
0
5,532
8,850
26,470
0
L
Serqet
Feartress
Serqet
3,573
341
0
724
5,704
2,574
0
1,779
3,752
0
12,829
W
14,060
3,032
0
859
6,357
2,753
370
4,050
1,851
42,105
1,742
L
Baron Samedi
Sniper iGod
Baron Samedi
7,849
311
1,616
4,687
14,505
8,819
0
6,205
7,824
39,259
0
W
Ne Zha
8,745
2,276
0
3,346
9,205
9,418
286
5,197
3,376
0
42,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,798
Gold Earned
27,567
124
Minions Killed
177
0
Camps Cleared
0
559,580
Distance Traveled
714,121
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,943
745
37
3
0
217,714
0
L
Sylvanus
9,143
762
47
4
0
227,286
0
L
Serqet
7,408
617
21
2
0
116,560
0
W
Hera
9,200
767
98
8
0
231,462
1
L
Baron Samedi
8,247
687
56
5
0
215,734
0
W
Ne Zha
9,424
785
42
4
0
264,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role