Player Matchup

Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Delkard
Guan Yu
Level 143
God Stats
1W - 2L
1,326 SR
Queue Stats
47W - 40L
1,560 Elo+
Party 1
Cernunnos
Cernunnos
SufokDaBeast
Cernunnos
Level 108
God Stats
1W - 1L
1,285 SR
Queue Stats
74W - 70L
1,492 Elo+
Party 1
Thoth
Thoth
Vixbag
Thoth
Level 170
God Stats
7W - 3L
1,679 SR
Queue Stats
139W - 129L
1,532 Elo+
Party 1
Athena
Athena
idalg0
Athena
Level 148
God Stats
5W - 2L
1,978 SR
Queue Stats
55W - 56L
1,517 Elo+
Party 1
Team Averages
Level 145
1,553 SR
1,520 Elo+

VS

Team Averages
Level 131
1,556 SR
1,558 Elo+
Persephone
Persephone
C0wBoY
Persephone
Level 68
God Stats
1W - 1L
1,687 SR
Queue Stats
167W - 154L
1,628 Elo+
Solo
Achilles
Achilles
Driving Bus
Achilles
Level 190
God Stats
6W - 7L
1,741 SR
Queue Stats
243W - 247L
1,584 Elo+
Party 2
Erlang Shen
Erlang Shen
Jesus Barney
Erlang Shen
Level 137
God Stats
4W - 5L
1,353 SR
Queue Stats
244W - 248L
1,561 Elo+
Party 2
Nu Wa
Nu Wa
Ragnarok3533
Nu Wa
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 75L
1,516 Elo+
Solo
Terra
Terra
yungprince19
Terra
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 2 / 15
8,540
1,068
12,119
8,546
4,820
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Delkard
Guan Yu
12
3 / 3 / 13
8,064
1,008
4,444
9,498
8,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
SufokDaBeast
Cernunnos
15
5 / 1 / 12
8,897
1,112
7,681
6,761
3,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thoth
Vixbag
Thoth
15
8 / 3 / 13
8,772
1,097
16,330
7,666
3,209
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Athena
idalg0
Athena
13
3 / 1 / 17
8,691
1,086
5,325
12,129
11,543
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
C0wBoY
Persephone
13
1 / 4 / 5
7,025
878
7,870
9,093
2,802
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Driving Bus
Achilles
13
6 / 6 / 1
8,397
1,050
9,006
11,981
13,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Jesus Barney
Erlang Shen
12
0 / 3 / 3
6,080
760
5,531
9,217
9,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
1 / 7 / 6
6,951
869
4,552
9,856
2,930
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 4 / 0
5,865
733
2,386
7,985
5,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
24
25
Kills
9
10
Deaths
24
70
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
15
6.75
L
Persephone
C0wBoY
Persephone
1
4
5
0.88
W
Guan Yu
Delkard
Guan Yu
3
3
13
3.17
L
Achilles
Driving Bus
Achilles
6
6
1
1.08
L
Erlang Shen
Jesus Barney
Erlang Shen
0
3
3
0.5
L
1
7
6
0.57
W
Cernunnos
SufokDaBeast
Cernunnos
5
1
12
11
W
Thoth
Vixbag
Thoth
8
3
13
4.83
W
Athena
idalg0
Athena
3
1
17
11.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,899
Damage
29,345
44,600
Taken
48,132
31,207
Mitigated
33,311
20,070
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,119
650
0
1,945
8,546
4,820
849
3,788
4,670
26,388
633
L
Persephone
C0wBoY
Persephone
7,870
362
50
1,410
9,093
2,802
0
7,055
1,756
18,380
147
W
Guan Yu
Delkard
Guan Yu
4,444
182
4,898
2,582
9,498
8,401
259
4,165
5,210
895
5,903
L
Achilles
Driving Bus
Achilles
9,006
333
0
1,093
11,981
13,010
0
8,339
3,498
4,322
10,374
L
Erlang Shen
Jesus Barney
Erlang Shen
5,531
1,079
365
2,726
9,217
9,320
0
4,844
4,313
0
10,299
L
4,552
1,051
166
251
9,856
2,930
0
7,744
2,012
10,586
0
W
Cernunnos
SufokDaBeast
Cernunnos
7,681
2,314
1,139
458
6,761
3,234
1,642
2,781
3,889
0
27,507
W
Thoth
Vixbag
Thoth
16,330
132
1,148
446
7,666
3,209
1,647
2,934
4,576
25,826
562
W
Athena
idalg0
Athena
5,325
1,368
3,489
3,965
12,129
11,543
899
4,128
7,833
8,181
2,147
L
2,386
93
730
1,047
7,985
5,249
0
4,606
3,379
3,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,964
Gold Earned
34,318
117
Minions Killed
56
0
Camps Cleared
0
872,984
Distance Traveled
651,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,540
1,068
36
5
0
158,605
0
L
Persephone
7,025
878
19
2
0
159,852
0
W
Guan Yu
8,064
1,008
5
1
0
181,500
0
L
Achilles
8,397
1,050
10
1
0
137,771
0
L
Erlang Shen
6,080
760
11
1
0
150,749
0
L
Nu Wa
6,951
869
14
2
0
117,976
0
W
Cernunnos
8,897
1,112
45
6
0
157,864
0
W
Thoth
8,772
1,097
21
3
0
175,750
0
W
Athena
8,691
1,086
10
1
0
199,265
0
L
Terra
5,865
733
2
0
0
84,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role