Player Matchup

Anubis
Anubis
Elitron22
Anubis
Level 106
God Stats
4W - 3L
1,589 SR
Queue Stats
60W - 65L
1,548 Elo+
Party 1
Bellona
Bellona
Sareganu
Bellona
Level 109
God Stats
4W - 1L
1,733 SR
Queue Stats
73W - 82L
1,523 Elo+
Party 1
Hachiman
Hachiman
Sim065
Hachiman
Level 67
God Stats
15W - 13L
1,583 SR
Queue Stats
124W - 143L
1,491 Elo+
Party 1
Janus
Janus
Sthauphenberg
Janus
Level 83
God Stats
21W - 27L
1,478 SR
Queue Stats
95W - 107L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Yuichiro0604
Cthulhu
Level 56
God Stats
21W - 21L
1,509 SR
Queue Stats
144W - 160L
1,506 Elo+
Party 1
Team Averages
Level 84
1,579 SR
1,511 Elo+

VS

Team Averages
Level 109
1,447 SR
1,496 Elo+
Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Polnalyubvi
Charybdis
Level 65
God Stats
0W - 1L
1,338 SR
Queue Stats
15W - 30L
1,415 Elo+
Party 2
Geb
Geb
Redone625
Geb
Level 68
God Stats
3W - 6L
1,397 SR
Queue Stats
131W - 116L
1,500 Elo+
Solo
Thanatos
Thanatos
Wasgij
Thanatos
Level 173
God Stats
28W - 19L
1,500 SR
Queue Stats
54W - 37L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Elitron22
Anubis
11
1 / 1 / 3
6,063
606
2,845
6,566
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Sareganu
Bellona
12
5 / 1 / 1
7,357
736
8,433
12,777
12,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hachiman
Sim065
Hachiman
10
0 / 0 / 0
5,606
561
3,028
3,746
1,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
1 / 1 / 1
5,972
597
3,241
4,062
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cthulhu
Yuichiro0604
Cthulhu
10
1 / 0 / 1
6,223
622
4,993
6,749
4,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 1 / 1
5,600
560
3,272
3,779
1,675
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
 
Erlang Shen
9
0 / 3 / 2
5,239
524
7,056
12,037
9,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Charybdis
Polnalyubvi
Charybdis
7
0 / 1 / 0
4,391
439
3,617
8,139
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 0
5,128
513
3,869
5,489
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Thanatos
Wasgij
Thanatos
10
2 / 3 / 0
5,253
525
3,704
10,010
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
3
3
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
1
0.5
L
Erlang Shen
 
Erlang Shen
0
3
2
0.33
W
Anubis
Elitron22
Anubis
1
1
3
2.5
L
Charybdis
Polnalyubvi
Charybdis
0
1
0
0
L
1
0
0
1
W
Bellona
Sareganu
Bellona
5
1
1
5.5
W
Hachiman
Sim065
Hachiman
0
0
0
0
W
1
1
1
1.5
L
Thanatos
Wasgij
Thanatos
2
3
0
0.67
W
Cthulhu
Yuichiro0604
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,540
Damage
21,518
33,900
Taken
39,454
22,475
Mitigated
21,340
13,271
Healing
16,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,272
52
0
1,577
3,779
1,675
0
2,041
1,520
46,138
0
L
Erlang Shen
 
Erlang Shen
7,056
3,541
0
3,506
12,037
9,754
0
2,565
9,420
0
31,655
W
Anubis
Elitron22
Anubis
2,845
0
0
4,185
6,566
3,195
0
947
5,575
44,416
0
L
Charybdis
Polnalyubvi
Charybdis
3,617
2,055
0
1,712
8,139
2,375
0
2,529
5,610
0
25,976
L
3,869
320
0
1,592
5,489
3,774
0
2,191
3,298
15,704
366
W
Bellona
Sareganu
Bellona
8,433
4,323
0
4,367
12,777
12,358
496
1,128
10,918
0
51,475
W
Hachiman
Sim065
Hachiman
3,028
2,320
0
1,914
3,746
1,263
205
850
2,896
0
41,821
W
3,241
280
0
703
4,062
1,011
0
2,072
1,990
32,746
1,214
L
Thanatos
Wasgij
Thanatos
3,704
703
0
7,752
10,010
3,762
0
1,344
8,650
0
35,655
W
Cthulhu
Yuichiro0604
Cthulhu
4,993
517
92
2,010
6,749
4,648
162
2,144
4,561
18,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,221
Gold Earned
25,611
309
Minions Killed
246
0
Camps Cleared
0
1,052,790
Distance Traveled
1,024,072
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,600
560
91
9
0
196,564
2
L
Erlang Shen
5,239
524
46
5
0
179,878
2
W
Anubis
6,063
606
86
9
0
195,828
0
L
Charybdis
4,391
439
34
3
0
205,392
0
L
Geb
5,128
513
12
1
0
227,507
0
W
Bellona
7,357
736
82
8
0
237,074
1
W
Hachiman
5,606
561
67
7
0
188,082
0
W
Janus
5,972
597
59
6
0
213,258
0
L
Thanatos
5,253
525
63
6
0
214,731
0
W
Cthulhu
6,223
622
15
2
0
218,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role