Player Matchup

Freya
Freya
Gold I
Davidrrar22
Freya
Gold I
Level 120
God Stats
3W - 2L
1,722 SR
Queue Stats
140W - 150L
1,666 MMR
Party 2
Thor
Thor
Gold II
Rag_na_rok-_-
Thor
Gold II
Level 158
God Stats
2W - 1L
1,526 SR
Queue Stats
56W - 70L
1,623 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
cerdi99
Sun Wukong
Gold I
Level 128
God Stats
8W - 4L
1,613 SR
Queue Stats
77W - 70L
1,732 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,620 SR
1,674 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 156
1,568 SR
1,568 MMR
Sobek
Sobek
Gold I
Fudo
Sobek
Gold I
Level 158
God Stats
35W - 26L
1,716 SR
Queue Stats
183W - 191L
1,680 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
StyxSailor
Tsukuyomi
Gold V
Level 158
God Stats
31W - 32L
1,469 SR
Queue Stats
91W - 109L
1,192 MMR
Party 1
Ix Chel
Ix Chel
Gold III
mikeAk
Ix Chel
Gold III
Level 151
God Stats
0W - 4L
1,521 SR
Queue Stats
17W - 15L
1,832 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 3
9,377
781
9,561
7,822
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 0 / 7
9,392
783
9,204
9,410
4,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
cerdi99
Sun Wukong
14
1 / 1 / 11
8,705
725
8,203
11,730
10,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AchillesAh Muzen CabThothBake KujiraNe Zha

VS

Bans
Hou YiXbalanqueGilgameshAwilixHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fudo
Sobek
11
0 / 2 / 1
7,206
601
3,572
10,214
7,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
StyxSailor
Tsukuyomi
14
1 / 5 / 0
8,112
676
9,806
12,076
6,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
mikeAk
Ix Chel
11
0 / 5 / 0
7,270
606
4,201
8,317
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
12
Kills
1
2
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
L
Sobek
Fudo
Sobek
0
2
1
0.25
W
4
0
7
7.5
L
Tsukuyomi
StyxSailor
Tsukuyomi
1
5
0
0.2
W
Sun Wukong
cerdi99
Sun Wukong
1
1
11
6.5
L
Ix Chel
mikeAk
Ix Chel
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,968
Damage
17,579
28,962
Taken
30,607
18,648
Mitigated
17,711
10,771
Healing
5,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,561
2,853
0
3,251
7,822
3,416
1,003
2,591
4,859
39,112
1,999
L
Sobek
Fudo
Sobek
3,572
120
0
2,096
10,214
7,959
0
3,977
5,818
10,067
652
W
9,204
1,149
0
3,717
9,410
4,808
1,122
1,714
7,143
0
34,239
L
Tsukuyomi
StyxSailor
Tsukuyomi
9,806
1,288
0
1,616
12,076
6,180
189
3,055
8,128
246
38,682
W
Sun Wukong
cerdi99
Sun Wukong
8,203
1,228
0
3,803
11,730
10,424
836
2,930
7,955
0
27,862
L
Ix Chel
mikeAk
Ix Chel
4,201
504
1,069
1,107
8,317
3,572
279
2,354
5,344
26,563
562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,474
Gold Earned
22,588
152
Minions Killed
123
0
Camps Cleared
0
660,859
Distance Traveled
577,295
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,377
781
59
5
0
224,170
0
L
Sobek
7,206
601
14
1
0
193,076
3
W
Thor
9,392
783
54
5
0
204,350
2
L
Tsukuyomi
8,112
676
58
5
0
209,548
0
W
Sun Wukong
8,705
725
39
3
0
232,339
0
L
Ix Chel
7,270
606
51
4
0
174,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role